Sorry, no time for it today. Maybe on the weekend.Corporate_Jew_Master, J_C, DramaticPopcorn
I'll be in-game for the next 3-4 hours, looking to try out my potato or kwanzania decks If you guys wanna do some 2v2/3v3/4v4 kkkodexia vs randoms I'm game. Although given jews 109-19 W/L ratio I wouldn't want to be on whatever team he isn't on. That shit's scary.
What's your Steamname Konjad? I'll add you.we should make a one large codex battle
Lacks recon infantry? I got 2 sections! As for manpads, assuming I'll switch out one motostrelki for konkurs teams and then switch one for manpads, I'll be running a bit thin on infantry with just one section.. Not to mention where possiblly could I get more infantry in choppas? Well I do have Czech special forces in helis, just 6 of them though.
the t-72 series is pretty bad. T64 and T80 are go
never deploy without MANPADS.
the t-72 series is pretty bad. T64 and T80 are go
the t-72 series is pretty bad. T64 and T80 are go
Sorry, but polish T-72 is shit tier, as well as standard T-72. T-72 A/B all well and good but below that it's just popping moles for any halfway decent NATO player.
Edit: The T-72M Jaguar isn't actually too bad. The more you know... Still, I'd get rid of the standard T-72.
Both Spetsnaz VMF and Czech SF have very good optics, additionally mothertruckers do 33km/h so I can move them up and scout ahead rather effectively.Spesnas isn't recon but a speciality unit (anti infantry infantry). Look for some recon infantry with very good optics and a helicopter.
BMP-1D is nice for assaulting postions with its grenade launcher and bit of extra armor and it's not like regular bmp would get to use it's atgm much in this situation. Dunno why I didn't include it before, slipped my mind. Can't get the 1986 BMP though, it's prototype. Well this means infantry in trucks goes out. I liked having them but I guess I can't be picky with 3 slots..When going for armored soviet I just take Strelkis in BMP-1D, Konkurs infantry then either Spetznaz for napalm launcher or Strelkis in BMP 2 obr 1986 (best atgm vehicle in the game)
Both Spetsnaz VMF and Czech SF have very good optics, additionally mothertruckers do 33km/h so I can move them up and scout ahead rather effectively.
So what do the experts think about my deck?
FOB however is cheapest in points and I use it up anyway (unless game is really short due to one side getting steamrolled), you can resupply gunships too since they're fast enough to make trip. Besides it isn't THAT micro intensive, just move fast empty trucks to fob and bring them back whenever you need them.I'm by no means an expert. But I'd drop the FOB for another card of Urals. Or just drop it entirely. The only time you really need the 10k supply in a FOB is if you're planning to do massed cross-map artillery. Otherwise it's 100 points you may as well use to have another tank or two at the start, and 100 points your opponents can score off of you once they know where the FOB is at. It also locks down your artillerys position somewhat. It's way, WAY more micro-intensive to send trucks back and forth between your FOB and the front than simply calling in more trucks and sending the empty ones off to wherever.
Since you're doing a mixed pact deck, I really, REALLY recommend you get one of the Polish SU7-BKL.