felipepepe
Codex's Heretic
Yeah, I just look at this and wish they would make a true animated movie or something, instead of a animated movie that I have to click on something every 30 seconds...
ATM we have no info on the gameplay, but do you really have any doubts that this will follow the insanely successful The Walking Dead formula?Well first of all, it's not a stated fact that this is an "interactive movie". There's a very thin line between an adventure game and an interactive story, that can't be easily defined.
Interactive stories have their merit, and I do enjoy them. Some Visual Novels, like Kara no Shoujo for instance, are very good at blending both. The Walking Dead, on the other had, was just boring... I really wished it was a short movie. And I played the entire Episode 1, and I saw no "extremely difficult choices". They were all stuff like "choose NPC X or Y", and I didn't care for any of them. Even more, that shitty preview of Ep 2 at the end killed any will I had to play more of it, as it clearly stated that no matter my choices, the game had a set path that I would follow.Secondly, you're speaking as if an interactive story has no merits on it's own at all. I completely disagree with you. I don't think the walking dead would be nearly as good or as engaging, if it didn't force the player to make some extremely difficult choices and to take an active part of the story. Rather than being a passive observer as it would be if it were a movie.
it's not a binary argument, games "without gameplay" can be good or bad, just like an other kind of game. But I don't like Telltale's approach, I feel they are making short movies and only adding some short gameplay sequences here and then due player boredom: "Hey guys, it's been 5 minute of just people talking, we need a QTE here!". Visual novels are more sincere, they don't try to hide that they are 99% reading and 1% gameplay.Enough with this "games without much gameplay suck by default" argument. It's a retard's argument and dulls your senses.
I thought the characters were incredibly shallow (although I only played episode 1). The worst offender is Clementine: rather than portray a realistic kid that would annoy some players, they make her a Mary Sue who in her first appearance saves your life right after you find out her parents died and she's been taking care of herself since.As for walking dead, those choices were extremely tough for me, as I perceived almost all of the characters as extremely well written, multi-faceted and not following any particular character trope. They came across to me as human.
Maybe they'll remember to put some gameplay in as well this time around, eh?
Man, who am I kidding, eh? The Walking Turd sold like hotcakes. I simply cannot understand why someone would waste their time with a semi-interactive movie about zombies of all things. ZOMBIES! The most banal shit boring monster type possible.
I thought the characters were incredibly shallow (although I only played episode 1). The worst offender is Clementine: rather than portray a realistic kid that would annoy some players, they make her a Mary Sue who in her first appearance saves your life right after you find out her parents died and she's been taking care of herself since.As for walking dead, those choices were extremely tough for me, as I perceived almost all of the characters as extremely well written, multi-faceted and not following any particular character trope. They came across to me as human.
More importantly, the whole story is flawed from a basic storytelling perspective. Not only are the dialogue responses very limited, but you also frequently have to answer questions about Lee's background/personality while being left in the dark about basic facts about him.
Is this based on some sort of popular comic IP too?
D1Ped this (Russian price of course) despite my bitching about the Walking Dead. I enjoyed my zambie time even though the C&C they hyped like hell was completely meaningless (And absolutely no one called them on it) and even though the game was buggy as hell and loved to eat my saves. Know absolutely nothing about the comics, I just know that I've enjoyed all non-Jurassic Park I've played by Telltale and it looks purdy.
I think the interactive elements of TWD are pretty terrible and drag the experience down. I would much rather have had less fake C&C and better puzzles.This argument is just as silly as "DERP PS:T should have been a book instead" and equally stupid. PS:T didn't have much gameplay going for it, true, but it excelled in its medium as an interactive story with RPG elements.