Volourn
Pretty Princess
- Joined
- Mar 10, 2003
- Messages
- 24,924
You can also use scripts to have enemies 'autobuff' as well using triggers. I believe BIO has certain enemies use this (much like BG series has mages that insta buff ) but NWN doesn't make it so it looks like an obvious cheat. In the OC, this is limited to certain boss characters not just 'normal' human mages. Nor does it explain this stoneksin spamming he speaks about. Maybe he other mods replaces the basic NWN AI.
In my mod, I have my share of mages who are 'pre buffed' before the PC gets there but I don't cheat as I only have them cast memorized spells
"My real gripe is that the stats and attributes for Disarm, Called Shot and Knockdown on monsters do not always come optimized. The only place were Disarm worked in the game for ME (or rather against me) was the Formian queen in SoU."
Knockdown should always work unless monster description outrights says they are immune. ie. Dragons.
Called shot should always work as well. Barring discipline. Monsters will only combat feats that give them a - to hit if they can still hit or ac. ie. If the monster has an attack of +10 and your ac is 25 meaning they normally need a 15 to hit they ain't using their feats since tehy'd never be liekly to hit you.
Called shot works but I think for the OC, BIO basically made all enemy weapons 'undroppable' making them immune to disarm which is LAME. Obviously, they feared the even more ph@t lewt people would get. Any decent mod (ie. mine) allows these feats to be used 99%. Basically anything using non naturalw eapons can be disarmed. As it should be.
In my mod, I have my share of mages who are 'pre buffed' before the PC gets there but I don't cheat as I only have them cast memorized spells
"My real gripe is that the stats and attributes for Disarm, Called Shot and Knockdown on monsters do not always come optimized. The only place were Disarm worked in the game for ME (or rather against me) was the Formian queen in SoU."
Knockdown should always work unless monster description outrights says they are immune. ie. Dragons.
Called shot should always work as well. Barring discipline. Monsters will only combat feats that give them a - to hit if they can still hit or ac. ie. If the monster has an attack of +10 and your ac is 25 meaning they normally need a 15 to hit they ain't using their feats since tehy'd never be liekly to hit you.
Called shot works but I think for the OC, BIO basically made all enemy weapons 'undroppable' making them immune to disarm which is LAME. Obviously, they feared the even more ph@t lewt people would get. Any decent mod (ie. mine) allows these feats to be used 99%. Basically anything using non naturalw eapons can be disarmed. As it should be.