"The random loot system means that there are no guaranteed good items to be found in a single play-through. Since almost any class is going to basically be forced to master 1 weapon type, if you get unlucky and don't find a weapon that is suited to you, you are fucked. Later in the game there are high level enemies and bosses that literally cannot be damaged by lower-level weapons, so if you only ever find a +1 greatsword, fuck you asshole, either you've got to cheat or spend hours walking in and out of shops or reloading the game to rejigger the random number generator so you get something you can actually use."
Bullshit. You obviously don't know how the NWN random loot system works and are psoting out your fukkin' azz.
"There are enemies in the game, particularly mages, who are capable of doing things that are impossible for a human player. One obvious example is being able to use 5 or 6 stoneskins in a row, with one stoneskin instance being applied immediately when the last falls, with no casting delay whatsoever. This means the only reason enemy mages are even remotely challenging is because they literally cheat to mitigate 500 points of damage in the hope they can get their big nukes off in time to assfuck you. Good developers usually mitigate the squishiness of mages with something called "good encounter design" but BioWare won't have any of that nonsense!"
Are you on fukkin' crack? Which enemy is this because until youn tell me what enemy is, I'm gonna assume youa re fukkin' lying.
"If you die, you lose XP if you choose to respawn. Since XP sources in the game are limited, if you just so happen to suck at it (I don't), you will be further punished by the game, and be forced to either load an old save (possibly inconvenient) or waste time grinding for hours in the few places enemies do respawn. 80 hours of revolutionary gameplay!"
FFS If anyone who fukkin' chooses to use the faggy respawn option theyd eserve everything they get - espicially if they fukkin' so many times they can't even level. there's PLENTY of experience to get you to level 16+. FFS If you die, which shouldm be rare unless you are complete moran, just fukkin' reload. FFS BIO was lame to put in the lame azz respawn/portal/evererest shit to make the game easy onn losers like you and now youa re still whining that somehow those options make the game tougher. WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK
"Companions actually get less useful as they level up in many cases. Because some of them gain more spells, instead of just directly attacking enemies with their magic +5 weapons they pull out of their asses when they level up that are capable of bypassing all the damage resistance problems etc. that the player has to deal with (see above), even if they are monks and attack with their bare fists of all things, they decide to cast spells. Casting spells, of course, often does significantly less damage, takes longer, opens them to vulnerability, and generally just makes them less effective. No, their AI does not improve to compensate."
Whya re you lying? While, it is true, that NPC casting is not great, you are full shit. For starters, there is one monk npc in the game... what fukkin' spell is this SINGLE CLASS MONK casting? OMFG OMFG OMFG
"Boss fights which are nothing but waiting games against enemies with ridiculously inflated health bars. These fights are invariably extremely easy because the enemy damage output is pitiful, but because they are so hard to hit and have so much health, it amounts to sitting at the computer, watching your dude auto-attack for 5 minutes straight, while you press the potion hotkey every 30 seconds. Bonus points if the boss pulls a "Potion of Heal" out of his ass and regains all his health just before you strike the killing blow."
Sorry, dude, this isn't DA2 where your gripe actually would make sense. Most bosses don't have 'tons' of hit points. Even the dragon ones don't have more than a few hundred (except the ancient red for obvious reasons). Also, which bosses mspam heal potions? Heck, which bosses even have a single heal potion. FFS Your so full of shit.
"It's interesting how plot NPCs will reveal plot details to you that are important and critical to the story, yet you can't even mention them to NPCs when they bring up the relevant topics. Everyone wants to "unlock the magic of the Words of Power" even though it becomes very obvious they are used to open the Source Stone, for instance, and it'd be much safer to just not use them at all. Then Lord Nasher is talking about "someone more sinister behind the scenes" and we can't comment on it... even though we have met Morag before, and learned that she is the one who is pulling the strings. It's like either the writers weren't on the same page as each other and didn't know how much the player would actually have revealed to him/her at each part of the story, or realized that giving the player agency over the story would expose even more holes so just made everyone in the game a mega-retard, including the player."
HOLY FUKKIN' SHIT!!! It takes your 6th point for you to actually say something that makes sense. I fukkin' agree here.
Fuckin' Codex morans.
ANOTHER IDIOT ALERT!!!
"NWN must have the award to the dullest boss fight ever, in the form of the intelect devourer."
No.