Vaarna_Aarne
Notorious Internet Vandal
Sceptic said:Wyrmlord said:Another member of the Good Taste Force.Jaesun said:KotOR: Fucking Shit
KotOR II: Pure Awesome.
The End.
Sceptic said:Wyrmlord said:Another member of the Good Taste Force.Jaesun said:KotOR: Fucking Shit
KotOR II: Pure Awesome.
The End.
Better quest design, which The Sith Lords did not have.racofer said:It works for FO3/NV, why shouldn't it work for KotOR as well?
mountain hare said:However, the game takes some risks with its plot and character development that make it far more memorable.
herpderp det- oh, nvm, it's Mindermast. Herpderp is herpderp.Mastermind said:Djadjamankh said:Yes. Possibly it's an incredibly stupid oversight, possibly Avellone is the one American with enough of a glimmer of intellect - however slim - to recognise and be able to deploy irony.Mastermind said:Djadjamankh said:I am pleased that this does not seem to be the case with your current entourage.
He actually says that... with Atton in the game...
Irony is most often deployed unintentionally.
It would help your crushingly boring rhetoric enormously if you had bothered to learn more than one Latin cliché.Wyrmlord said:Et tu, Sceptic?
For someone who has played range of games over a longer period than I have been alive, I can't believe you'd defend KotOR 2. A game with a terrible, sluggish System Shock wannabe opening. A game with pathologically depressed characters who cry on your shoulders all the time (even Mandalore Canderous Ordo!). A faux-open-ended game with funnel points in every area, such that most or all incomplete side quests shut down in each area once you've done the main quest in that area? A game with terrible pathing problems with AI running into turrets to kill itself? A game with a pointless Influence System, which rewards with more shoulder-crying from depressed NPCs and a lightsaber in their hand? All in the name of BioWare-Bad-Obsidian-Good?
Et tu, Sceptic?
Jaesun said:KotOR: Fucking Shit
KotOR II: Pure Awesome.
The End.
Bugs and crashes that only affected a few lucky chosen ones and unfinished quests that aren't noticeable in-game because they weren't implemented at all. And KOTOR2's ending is fine.relootz said:One can never forget the pure awesome gamebreaking bugs and crashes and zounds of unfinished quests and an ending that should have been added as DLC.
KOTOR 2 A truly masterful game.
Jaesun said:KotOR: Fucking Shit
KotOR II: Pure Awesome.
The End.
Wyrmlord said:Et tu, Sceptic?
Et tu, Sceptic?
Wyrmlord said:Et tu, Sceptic?
For someone who has played range of games over a longer period than I have been alive, I can't believe you'd defend KotOR 2.
Et tu, Sceptic?
I'm aware newer hardware can cause different results, but I didn't get any gamebreaking bugs except for nonworking swoop races (I just didn't do them), it crashed about as frequently as its predecessor, the only quest I couldn't finish was against the escaped criminals on the planet who never spawned, and after reading what the original ending and HK Factory are like I'm glad they were cut (more body hopping, thanks a million Avellone). They should have cut the G0-T0/remote cutscene though since they never actually show its resolution.relootz said:One can never forget the pure awesome gamebreaking bugs and crashes and zounds of unfinished quests and an ending that should have been added as DLC.
Jaesun said:
Mangoose said:I love having to Tab and spam queuing Master Flurries because once I stop, the AI decides to use normal attacks.
Well you've probably noticed I have a rather eclectic taste in games. I play a lot of games in a genre I generally don't like (FPS), I absolutely, irredeemably suck at the genre that I think is the pinnacle of computer gaming (wargames), and I generally manage to enjoy some games even when I can honestly say they're really not that good. But the main point is that, if a game does something well, so well that this one thing distracts me from the flaws, that game tends to get fondly remembered. I don't really want to compare Arcanum and KOTOR 2 for obvious reasons, but the fact is that if I had to factor the minutes I was raging at Arcanum vs the minutes I was enjoying my playing experience, the former are very likely to outmatch the latter. Yet Arcanum ranks as one of my favorites. So yeah, despite KOTOR 2 being very similar to KOTOR on a gameplay level, the little improvements are there. And I admit that I dislike Star Wars, so playing a SW game made by someone who obviously dislikes many of the same elements I do was quite refreshing.Wyrmlord said:For someone who has played range of games over a longer period than I have been alive, I can't believe you'd defend KotOR 2.
Ruprekt said:What was the point in deconstructing star wars in a game series whose only saving grace was being star wars?