Callaxes
Arbiter
- Joined
- Apr 17, 2007
- Messages
- 1,676
Alright so we know which games have the best stat muchin', but which ones have the worst. To me, the holy trinity of a character creation is: realism, ballance and complexity, if a game has atleat 2 of these then it's considered great.
For lack of complexity
Ultima 7 - To put it short the game had 3 stats STR, INT and DEX and 3 skills. Melee, range and magic. Of course the game had tons of interaction and it's one of my Top10 games, but the character creation is a pain in the ass. The first 2 Gothics come close.
For lack of ballance
Morrowind - just keep jumping, bribing, sneaking and casting fireballs at the same time and you'll be a jack of all trades in no time.
For lack of realism
Hard to nail this one, seeing that there are alot of games in where realism is treated like shit. Wizardry had some very retarded combinations you could do (which actualy worked), but I can't consider it's CC to be bad.
For lack of complexity
Ultima 7 - To put it short the game had 3 stats STR, INT and DEX and 3 skills. Melee, range and magic. Of course the game had tons of interaction and it's one of my Top10 games, but the character creation is a pain in the ass. The first 2 Gothics come close.
For lack of ballance
Morrowind - just keep jumping, bribing, sneaking and casting fireballs at the same time and you'll be a jack of all trades in no time.
For lack of realism
Hard to nail this one, seeing that there are alot of games in where realism is treated like shit. Wizardry had some very retarded combinations you could do (which actualy worked), but I can't consider it's CC to be bad.