Jarinor
Liturgist
Actually, no, I never played JA2 or X-Com. FOT was the first tactical combat game I played, and so I had nothing else to judge it by.
Jarinor said:I think the best thing about the game though is the Continuous Turn Based combat system, which can be abused in some ways, but I really like it.
MF said:The story is weak. I mean, what does it boil down to? A stranded military group (lacking every shred of character they had in Fallout) expands its territory, supresses and recruits some locals.
You meet some ghouls and recruit them.
Zogg said:This may date me, but the Quest for Glory series cannot be overlooked when it comes to RPGs. One may argue for Bards Tale or Ultima as the ground-breaking series, but for me Quest for Glory really brought me into the world of role-playing. Beautiful in it's simplicity and innovative in multi-tiered character development and quest solutions, the series really kicked major ass.
Zogg said:This may date me, but the Quest for Glory series cannot be overlooked when it comes to RPGs. One may argue for Bards Tale or Ultima as the ground-breaking series, but for me Quest for Glory really brought me into the world of role-playing. Beautiful in it's simplicity and innovative in multi-tiered character development and quest solutions, the series really kicked major ass.
DrattedTin said:Everyone knows Planetscape is the best setting!
Lasse said:I still don't see why linear is used as a curse word, though, really there are good linear games and poor non-linear ones, it's all in how it's done.
Because when I play a role-playing game, I actually want to role-play. If it's all set in stone already, then what is there for me to do except than follow the story? Choices prevent a game from becoming a semi-interactive screensaver, especially if it's using a shitty combat system a'la NWN.
Hazelnut said:I have been lurking here for a bit and have detected a slight snobbishness about role-playing.
Aldin said:Let's just say any site with the tag line 'putting the role back in RPG' is going to have a certain protectiveness toward the purity of the genre. As for the rest, frankly, games like PS:T can give hardcore RPGers fits. You don't pick the character, you don't pick the starting stats and skills, there are severe limitations to what you can do and how you can develop. And yet... it is a GREAT game. When you think about it, the only thing really necessary for a game to be 'role-playing' is to have the player identify with (become absorbed in the role of) the player character. Any RPG that fails in that basic function is a bad RPG.
murraysku said:Hi, this is my first post on these boards, or any other for that matter, either html or usenet.
The Elder Scroll Series perhaps represents the epitome of non-linearity in a single-player RPG.
At the same time, however, they lack the role that's fundamental to role-playing-you have plenty of choices, but they simply seem to lack importance. In addition, while there's a huge game world to explore, with an intricate and involved history and society, from a gameplay experience it's dead. I had more fun reading the multitude of books in Daggerfall and Morrowind than actually playing the game, as the quests were for the most part fairly simplistic, and once you'd talked to one NPC you'd talked to pretty much every other one in the game. Morrowind was slightly better about this as you could do more than ask for directions or where to find subquests, or glean the occasional rumor from a passerby, but NPC's were still fairly lifeless.
Like many others on these boards, I would hardly consider the Baldur's Gate series to be a great, or even good RPG. I enjoyed it as a game, however. The munchkin teenage adolescent in me enjoyed the phat l00t and mad level-ups, and while the story wasn't groundbreaking in terms of suspense, plot twists, or moral dilemmas, I still enjoyed the idea of screwing around with the whims of deities. However, at the same time the story presented some serious issues(like, if I'm a demi-god, why the hell can some goblins swat my 7th level mage, and how can a thousand year old dragon share a father with a much shorter lived human?, just to begin) and the romances were, at best, childish. B-/C+ as a game-F as an RPG.
And I loved going to Vault City and New Reno after I beat the game to hear all the laudatory remarks. Thus, my vote has to go to Fallout for the best CRPG of all time.
davmonster said:I have to admit preferring Baldur's Gate II over the Fallout
if I hadn't deleted all my saved games
ManglerII said:Wasteland progress smoothly