but again, what keeps monkey island from being an interactive story?
but again, what keeps monkey island from being an interactive story?
Saying that Dear Esther and wolf among us (for those who say that) are the same however, is completely wrong. I can accept it if you want to call wolf among us an interactive story (but again, what keeps monkey island from being an interactive story? In Monkey Island you can't even have a failure state, everything is set in stone and must happen in the exact sequence that the developer intended), but it is not an exhibition. It is not comparable with Dear Esther.
Saying that Dear Esther and wolf among us (for those who say that) are the same however, is completely wrong. I can accept it if you want to call wolf among us an interactive story (but again, what keeps monkey island from being an interactive story? In Monkey Island you can't even have a failure state, everything is set in stone and must happen in the exact sequence that the developer intended), but it is not an exhibition. It is not comparable with Dear Esther.
Jesus fucking christ this shit isn't complicated. Having to figure out which items to use where, figure out the puzzles, is called gameplay. You don't need failure to have gameplay, but you do need some kind of effort from the player to overcome obstacles.
Goldilocks is a left wing extremist terrorist who is into bestiality, does it answer your question?God, I had the comic in my backlog but I'm giving it second thoughts. It's the story basically turning fairy tale characters into edgy counterparts? I'd rather see a Transmetropolitan game/interactive cartoon than this.
http://en.wikipedia.org/wiki/Fables_(comics)God, I had the comic in my backlog but I'm giving it second thoughts. It's the story basically turning fairy tale characters into edgy counterparts? I'd rather see a Transmetropolitan game/interactive cartoon than this.
Also about QTEs, you realize that most of old adventure(mostly LA) games had them? Like when using voodoo doll/handkerchief on Lee Chuck or throwing a dragon some cold remedy.
Monkey İslands even had LoongTEs like drowning after 10 minutes
I loved the first episode. I enjoy the Telltale formula: cell-shaded interactive TV show with big-eyed cutie making you feel like shit about everything you do.
OH AND THAT ENDING OF EPISODE 1. MY HEART, STILL IT BLEEDS.
I loved the first episode. I enjoy the Telltale formula: cell-shaded interactive TV show with big-eyed cutie making you feel like shit about everything you do.
OH AND THAT ENDING OF EPISODE 1. MY HEART, STILL IT BLEEDS.
Tell me about it, I really hate Telltale.
First the reporter chick in Walking Dead, then Faith and then Snow in WAU...
I loved the first episode. I enjoy the Telltale formula: cell-shaded interactive TV show with big-eyed cutie making you feel like shit about everything you do.
OH AND THAT ENDING OF EPISODE 1. MY HEART, STILL IT BLEEDS.
Tell me about it, I really hate Telltale.
First the reporter chick in Walking Dead, then Faith and then Snow in WAU...
This is just retarded. First they force you to form an 'emotional bond' with a character and then they kill her to make you care about the story. I didn't hate the ending of the first episode, I was just annoyed by it. When I saw police cars, I already new what happened, it was too obvious.
I loved the first episode. I enjoy the Telltale formula: cell-shaded interactive TV show with big-eyed cutie making you feel like shit about everything you do.
OH AND THAT ENDING OF EPISODE 1. MY HEART, STILL IT BLEEDS.
Tell me about it, I really hate Telltale.
First the reporter chick in Walking Dead, then Faith and then Snow in WAU...
This is just retarded. First they force you to form an 'emotional bond' with a character and then they kill her to make you care about the story. I didn't hate the ending of the first episode, I was just annoyed by it. When I saw police cars, I already new what happened, it was too obvious.