Other than the stupid twist in the end and other occasional derpy writing, I really enjoyed the ride. Probably my GOTY. Choices didn't really matter that much, not enough to replay the game.
Wow - I just finished Episode 5. I didn't think the game could throw too many more gutpunches my way but it kept on giving.
Great ending - Telltale I salute you. In all honesty the gameplay is mediocre but the storytelling is top notch. The reveal about the mysterious voice on the radio was great.
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Only problem with it as a Choose Your Own Adventure is the ending is always the same. Without going into spoilers they do some super dumb shit in the final episode (Which one particularly bad scene is optional and does or doesn't happen based on your choices, but it's something that shouldn't have ever happened) and the same people will always live and the same people will always die.Story is great but the game play is laughably bad. If you just want an interactive/choose your own adventure novel then it's fine.
Only problem with it as a Choose Your Own Adventure is the ending is always the same. Without going into spoilers they do some super dumb shit in the final episode (Which one particularly bad scene is optional and does or doesn't happen based on your choices, but it's something that shouldn't have ever happened) and the same people will always live and the same people will always die.Story is great but the game play is laughably bad. If you just want an interactive/choose your own adventure novel then it's fine.
Still enjoyed the story and the piss poor adventure gaming enough to be looking forward to season 2, but for a game that pushes "C&C! YOUR CHOICES WILL CHANGE THE GAME!" every time you load an episode it did a really shitty job of it.
I don't really remember if Telltale themselves did hype it like that, but before the start of each episode you were presented with text that said "This game tailors to the decisions you made" or something along that line. Which turned out to be completely false in Episode 3.Did they actually market and advertise this as a C&C heavy adventure game, or are people just expecting to have it, even though they never mentioned it?
Only problem with it as a Choose Your Own Adventure is the ending is always the same. Without going into spoilers they do some super dumb shit in the final episode (Which one particularly bad scene is optional and does or doesn't happen based on your choices, but it's something that shouldn't have ever happened) and the same people will always live and the same people will always die.Story is great but the game play is laughably bad. If you just want an interactive/choose your own adventure novel then it's fine.
Still enjoyed the story and the piss poor adventure gaming enough to be looking forward to season 2, but for a game that pushes "C&C! YOUR CHOICES WILL CHANGE THE GAME!" every time you load an episode it did a really shitty job of it.
They did. As mentioned before, at the start of every episode they give you a C&C splash screen (Yoinked from my LP of episode 1) and on the store page for the game on Steam, there's this listed under key features:Did they actually market and advertise this as a C&C heavy adventure game, or are people just expecting to have it, even though they never mentioned it?
Yeah... I'm not sure why anyone would call it game of the year. The only thing going for it was the story, and the story wasn't mindblowing or anything, it was just mostly well executed. Which I guess for a videogame is better than most can say, but shit.I know what you're talking about as I actually watched all the episodes... of course I didn't realize there was pretty much only one ending. That's pathetic. Of course it is hardly surprising people on CAG forums are extolling it as a 10/10 GAME OF THE YEAR candidate. Lol if this is game of the year. It isn't even a fucking game.
I'm still kind of perplexed by how much flexibility everyone expected around the whole "the game will flex around your choices" business, and don't really understand why people get bent out of shape over this. Sure, some stuff could be handled better but this was never a triple-A release and you couldn't have expected them to create entire separate branching plots based on a decision you made three episodes ago. I think they did really well with making it seem like your decisions mattered more than they ended up doing, that was a really well-done bit of misdirection by Telltale. I do hope they can take it farther with the next season, hopefully the success this time around will allow them to throw more resources at the next shot.
Thanks guys. I guess they just follow BioWare FAIL of meaningless C&C. r00fles!