Hilarious.
Could you please beat IWD1/2 on Heart of Fury/Winter mode with that party?
Also the question comes to mind how many of your dudes are actually fighting and not walking towards new enemies. suppose in IWD there are few ranged encounters, but in BG2 you get destroyed with such a party.
Not having a haste dispenser in a fighter party thus slows you down even more because your dudes have to walk around instead of running. A dualclassed/multiclassed fighter/mage would add like 50% killpower and is competent with a ranged weapon, so you can safely ignore the more fiddly spells.
On normal diff you will probably not need a cleric, but no mage is just dumb.
Why would I select the heart fo winter difficulty? I think driving is boring and sucks but I do not want it to be more difficult by adding more slow drivers and passing lane cruisers. If something is fundamentally flawed and broken for someone of even my level of retardation, I am not retarded enough to think that ramping up the suck makes two negatives make a positive in this instance. You can make anything difficult. If ninjas tried to stab you randomly while your are peeing standing up, peeing standing up would be far more difficult than it currently is without the ninja stabs.
What makes a game have good combat is on it's base level and as it was meant to be played does not suck, does not have a steamroll mode of a melee heavy party (which you fucking monkeys keep interpreting as melee only) just clicking and watching while being bored. This would not be viable in a game with good combat. Period. I would not be successful. We can discuss degrees of success or how spending 30 minutes setting up position for a trash fight and doing x-y is so much super fun, but is it necessary? No. I am telling you it isn't. You can try this for yourselves. The rules are simple, just make a good party, click and watch and win. Most of the time. Again, there are some tough fights you cannot do this, and a far different party comp would make a lot easier, but you can always win with little fuss or reloads. This also would not apply to the fights with the things that blow up when killed, whereas you have to go into your inventory and switch every single character that isn't wielding a two-hander to a ranged weapon, and then just click and watch, sometimes moving away. Now, you guys' level of retardation is obviously more than mine so you may think wasting a bunch of time switching to ranged weapons is a super good and super fun strategy, but if you were only as retarded as I am you wouldn't. It isn't fun. It just slows down sucky combat.
Now, does this pply to mods that make sucky combat games less sucky? Yes. A unmodded game that sucks is a sucky game. Skyrim sucks, but that Enderal mod makes it a pretty decent game, and so does the requim mod with the behind the curtains and the unleveled weapons mod for it and some toehr mods cobined. But Skyrim still sucks. FONV had very easy and boring combat, but there was a mod that made it not suck so bad and be difficult and exciting.
ToEE isn't all that tough if you use a walkthrough or know the fights from playing a lot and aren't playing on Ironman. Neither is AoD, Underrail, XCom, Blackguards, or any game. ToEE on Ironman for a new player is awesome combat, same with the Xcoms, same with most games, but ToEE with Co8 or ToEE+ with ironman is still tough and requires you to plan and think and not be stupid. On none of these games can you just click and watch. Even with all 3 dragon ages you probably wouldn't be successful on the default difficulty if all party members just used the base attack with nothing else.
What games can you just click and watch with a competently (or even in some cases incompetently) build party? (Not counting less than 5% of the fights which would be boss fights, and shitty time wasting fights like the blow up things in IWD or needing to change to a weapon/ammo/flask that cases elemental damage to kill a troll or whatever).
1) All the IE games but IWD2
2) Both Kotors (with or without retard character building). These should get an award for way above average hands-off, no thinking combat.
3) NWN 1 (equivalent to IWD and BG2).
4) NWN 2 (The only game that on default difficulty is even easier and more retarded than the Kotors, which is quite an accomplishment).
There are probably more, but you get the idea. These are the main click and watch, no strategy needed, retard combat games. These games are the equivalent of the jrpg games where you just walk around grinding mindlessly by hitting the default attack button for everyone because combat is so easy, mindless, and retard-proof.
Sure, I could rank up the difficulty and get nothing for it other than slower sucky combat, but why would I? I could spray my shit with fabreeze but it is still shit. Nothing fixes retard combat besides fundamental changes to the system.