wow beautiful game.I guess it was mandragore, on C64
Knowing how it looks in dungeons,wow beautiful game.I guess it was mandragore, on C64
I guess It was the first french cRPG developped in 1986, by Infogrames...Looks like one of those indie pixel art styles with spagheti limbs that is so popular these days.
This one an ultima 3 inspired french rpg, something rare enough to mention, done by a brother and sister. The graphics are stunning for its era.Luckily there still some screens on gamopat site, and Tilt is still archived in abandonware site.wow beautiful game.I guess it was mandragore, on C64
Cool! I love old game magazines. Too bad I can't read any of that.
He also thought the grafics were nothing amazing. Sure very colorful but oddly drawn.So not a great score on this english magazine, but some other testers rate it as high as 4 stars/5. Remmber too this was an era where above 50% was good.
Not a particularly good game, for sure, but its exploration part (looking/asking for key items) is much better than in any Obsidian/Bioware's game with their sequences of badly integrated intrusive checkpoints.btw ishar was fucking terrible
He also thought the grafics were nothing amazing. Sure very colorful but oddly drawn.So not a great score on this english magazine, but some other testers rate it as high as 4 stars/5. Remmber too this was an era where above 50% was good.
Not a particularly good game, for sure, but its exploration part (looking/asking for key items) is much better than in any Obsidian/Bioware's game with their sequences of badly integrated intrusive checkpoints.btw ishar was fucking terrible
Oméga Planète Invisible is better (made by the same people with the same engine). There is also a german version, but not an english one, contrary to Mandragore.Knowing how it looks in dungeons,
I guess It was the first french cRPG developped in 1986, by Infogrames...Looks like one of those indie pixel art styles with spagheti limbs that is so popular these days.