The fan creations are bs. Don't look at the tombstones, don't ever hit the "reach out for the soul" option. I assure you these fan creations which serve as ghosts whom tell you their life stories which have virtually no impact on the game have nothing worthwhile to say whatsoever.
The devs caved into an SJW on twitter and sucked the dick of a transgender man-woman and removed a pathetically non-offensive limerick from the game.
Funny enough, one of the GHOSTS that ONLY I CAN INTERACT WITH caught me stealing from a persons house and somehow reported me. Getting mad I decided to kill the ghost, which my companions somehow knew was there, and after killing it it dropped loot and the rest of the village became hostile to me because I killed a ghost no one could see.
The game itself has 10 companions, wheras the original Baldur's Gate (game it tries to succeed) has 30.
Their excuses for joining you, risking their life for you, and doing chores around your keep are: It seems less boring than waiting around. Whoever wrote dialogue for the Paladin was so awful I cringed at almost every line of dialogue.
More than that, most dialogue in the game is a boring letdown. Can writers just understand quality doesn't equal quantity? Good writers write pages and pages describing every detail, then when they review it they condense the material so that it has the maximum effect. It's called efficient writing, and this is something PoE doesn't have. It has redundant, boring writing the average college professor would give a C- for.
Grieving mother has some of the most boring dialogue in the history of the fucking world. And not only that, she tests you. If you don't pay attention you have to go through it again if you want to pass her crappy questline.
It's riddled with game breaking bugs. The characters don't even try to connect with you on a personal level. The monsters only sometimes give experience points. The mages have almost only useless spells and cc that lasts about 2-4 seconds.
The combat is so awful, you pretty much only lose if you can't micromanage every decision besides autoattacking, and the backline that does damage on your team is just sitting ducks if your tanks can't peel the ever increasing number of enemies off.
The loading screens (Loading screens of Eternity) are the equivalent of seeing a man made of obsidian rock reach his hand out of your pc to grab your neck and crush your soul.
The "incentives" to buy the delux edition or the "royal" edition 60->80$ are cheap ass digital wallpapers and soundtrack stuff that I was lucky enough not to be suckered into.
The graphics in general-> spells for instance, are horrid. They are reused and crappily done, some of them don't even have a graphic.
TLDR; BAD: Combat, class system, loading screen, story, dialogue, companions, graphics, bugs, marketing, and world in general.