Ch1ef
Scholar
- Joined
- Mar 20, 2009
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OH WOWFirst person is not a player controllable camera.
OH WOWFirst person is not a player controllable camera.
Dele said:While we're talking about nwn 1 here i would recommend a recently released community module called Prophet 2 which is EXTREMEly good(for what it is), it is the second part of a trilogy(there's also a prologue), though this module was in the making for 4 years so dont hold your breath for the final episode.
http://nwvault.ign.com/View.php?view=Modules.Detail&id=6089
Xor said:I still don't get the intense hatred for NWN2, nor have I seen any arguments as to why it is bad other than performance issues (which I don't have) and the camera (which works fine for me). It's kind of weird, really. Are we even playing the same game?
Party based? Check.Overweight Manatee said:DraQ said:Overweight Manatee said:Can anyone point to a party based 3D RPG that had a GOOD camera?
:smugcodex: :smugcodex: :smugcodex: :smugcodex:
:smugcodex: Wizardry 8 :smugcodex:
:smugcodex: :smugcodex: :smugcodex: :smugcodex:
First person is not a player controllable camera.
I also want to jump in and make these same defenses of NWN2, but I realize that I have been doing so since 2007, and the game is already so old by now that it doesn't matter anyway. It's four years since the release of NWN2 already.AlaCarcuss said:Xor said:I still don't get the intense hatred for NWN2, nor have I seen any arguments as to why it is bad other than performance issues (which I don't have) and the camera (which works fine for me). It's kind of weird, really. Are we even playing the same game?
Mate, I'm with you. I'm always gobsmacked when people go on and on about the NW2 engine. I've never had any problems with it either, on any of my machines.
Just what the fuck is wrong with the camera ffs? It has several differnet modes to choose from and you can rotate, zoom and pan anyway you like. How the hell do you make it better? Fix it in iso view and just pan around and have disappearing walls etc?
Oh of course! What am I saying? This is teh codex, that's exactly what you want. Then it'd be just like Fallout/Arcarnum now wouldn't it. Sheesh
Technically you have a party, but they all occupy the same point in space. You don't have to separately switch between them and move them all constantly.DraQ said:Party based? Check.
TrueDraQ said:3D? Check.
TrueDraQ said:RPG? Check.
Its not a player controllable camera if its simple a first person view. That's just the player controlling the character and the view being what the character sees.DraQ said:Good camera? Check.
So if it were bugs and those bugs didn't occur in your game but made it unplayable for someone else you also "wouldn't get what all the fuss is about"?AlaCarcuss said:Mate, I'm with you. I'm always gobsmacked when people go on and on about the NW2 engine. I've never had any problems with it either, on any of my machines.
This ice-cream has several different flavours: piss, vomit, shit and strawberry. Too bad I don't like strawberryJust what the fuck is wrong with the camera ffs? It has several differnet modes to choose from and you can rotate, zoom and pan anyway you like. How the hell do you make it better? Fix it in iso view and just pan around and have disappearing walls etc?
Nice going, an "ad hominem" followed by a strawman. You sure don't stoop to the "average codex level".Oh of course! What am I saying? This is teh codex, that's exactly what you want. Then it'd be just like Fallout/Arcarnum now wouldn't it. Sheesh
If it's pointless, why participate? The engine doesn't get better just because its unoptimized condition becomes less noticable on newer computers.Wyrmlord said:I also want to jump in and make these same defenses of NWN2, but I realize that I have been doing so since 2007, and the game is already so old by now that it doesn't matter anyway. It's four years since the release of NWN2 already.
I hope we still aren't discussing "NWN2 is poorly optimized, I hate it" even into 2015, when we have 32 GB RAM computers and GeForce 12000 graphics cards, because by then, this discussion would only be a little more pointless than it already is now.
Quit digging yourself even deeper.Overweight Manatee said:My point was that it is far harder to approximate a camera that exists in isometric or similar view in 3D then it ever was for a 2D game.
DraQ said:Also, camera in Fallout was sufficiently good
I didn't say "player controllable" anywhere. Try again?Overweight Manatee said:DraQ said:Also, camera in Fallout was sufficiently good
There was no player controllable camera in fallout, it was a fixed isometric. Try again?
Well, it still beats not being able to rotate the view when trying to find an object behind the wall.Its not the view of the playing area that is important, its the fact that the player is expected to control the camera apart from a group of characters.
DraQ said:Well, it still beats not being able to rotate the view when trying to find an object behind the wall.Its not the view of the playing area that is important, its the fact that the player is expected to control the camera apart from a group of characters.
Also, play some Myth and Homeworld, and man the fuck up.
Overweight Manatee said:But I asked for a representation of a game that had a 3d controllable camera better that magically did what you wanted it to.
What part of "man up" did you not get?And what exactly is the difference between Homeworld's camera and NWN2's camera that makes Homeworld so much better? I can't find a difference, you pan and rotate and all that shit exactly the same as in NWN2 with a few minor control changes.
DraQ said:What part of "man up" did you not get?And what exactly is the difference between Homeworld's camera and NWN2's camera that makes Homeworld so much better? I can't find a difference, you pan and rotate and all that shit exactly the same as in NWN2 with a few minor control changes.
32 GB of RAM would not make the slightest difference to NWN2. It would still be a badly designed awkward looking game.Wyrmlord said:I hope we still aren't discussing "NWN2 is poorly optimized, I hate it" even into 2015, when we have 32 GB RAM computers and GeForce 12000 graphics cards, because by then, this discussion would only be a little more pointless than it already is now.
phelot said:Part of my dislike for most of the party based RPGs out there is that you can't zoom out enough. I wish they'd use a camera like an RTS. Also, I fucking hate any game that tries to zoom in and out when you try to move the camera under a bridge or roof or something.
Actually I can't make myself play MOTB because of shitty controls and fucking terrible camera, ugly graphics aside.Imbecile said:Yeah the graphics are poor and the camera is bad. Its not that big an issue. MOTB is consistently praised despite having exactly these same problems, so its cant be that big a deal for most codexers, right?
Durr hurr Fallut 3 derp derp derpOverweight Manatee said:Can anyone point to a party based 3D RPG that had a GOOD camera?
Suchy said:Durr hurr Fallut 3 derp derp derpOverweight Manatee said:Can anyone point to a party based 3D RPG that had a GOOD camera?
Drakensang
Suchy said:Actually I can't make myself play MOTB because of shitty controls and fucking terrible camera, ugly graphics aside.Imbecile said:Yeah the graphics are poor and the camera is bad. Its not that big an issue. MOTB is consistently praised despite having exactly these same problems, so its cant be that big a deal for most codexers, right?
Durr hurr Fallut 3 derp derp derpOverweight Manatee said:Can anyone point to a party based 3D RPG that had a GOOD camera?
Drakensang
about Drakensang, I don't remember clearly but it seem to stick to character and can't pan around freely.Overweight Manatee said:Suchy said:Durr hurr Fallut 3 derp derp derpOverweight Manatee said:Can anyone point to a party based 3D RPG that had a GOOD camera?
Drakensang
Never played it, so I will take your word. What makes it different from NWN2's?
AlaCarcuss said:Funny how every time someone asks for an example of a 3D party based RPG camera done well, some retard answers with a FUCKING FPS example.
circ said:Well, some people are born with a condition where their head rests against either their left or right shoulder constantly because of weak neck muscles. So they essentially see a big shoulder all the time, and in advanced stages, sometimes the back of their heads.