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Mafia 2 'review'

chzr

Scholar
Joined
Jun 26, 2010
Messages
1,238
I have finished Mafia II today so here is a wall of text if anyone's interested. I'll try to avoid spoilers (or tag them).


As we know, demo was a big disappointment and skyway was right about it. Still, i had some hopes that they will improve at least something in the full game. They didn't. Anything at all. Since i didn't played late 'open world action advantures' like GTA IV or RDR, i will compare it only to the original Mafia. Also i won't judge graphix because my pc is crap, watch yt videos FFS, but i will say that you can't turn off bloom and other shit, which sucks.


Background of the game is obvious, you are Vito and returned home from WW2, you meet friend Joe who is a complete douché and the advanture of a big gangsta can begin. Well, sort of, but if you care about Mafia 2 at all, you probably know all of this so let's move on.



The game literally begins with combat, which is not hard to sum up - it's bad. And I mean, really bad even for popamole shooter standards. You all probably know that there is health regen, but it has one improvement - 'permanent damage', which means that all health lost isn't always regenerated. Although it's not a big deal, I though i'd be cool if I had to visit doctor after being shot a lot... wrong. To fully heal, you have to eat or drink. Okay... Then we have were... oh yes, cover system! You enter/leave cover with hotkey. You can't shoot without using zoom/aim, os even if there's guys next to you, you have to zoom the shit out of him before shooting 3 meters from you. That also applies if you're not looking 'in front of you' but covering you flanks. On the other hand you have extremely useful feature - moving around corner while staying 'glued' in cover. Isn't it awesome? Rather then run to another cover, slowly walk against enemy guns but hey man, you are still glued to the wall! Although there are some guns to choose from, it really doesn't matter because everything is extremely accurate on any range (btw war veteran firing smgs from the hip?), even fucking shotgun. In case you are retarded, the crosshair turns red when you aim at enemies. Even if it's not like in Mass Effect 2 where enemies have suddenly 100% accuracy when u're not in cover and you can't crouch, you can still win a lot of gunfights just by running around and shooting, especially in open areas. Vito can take a lot of bullets unless you catch a lucky shotgun so dying is almost impossible when you do not want.


Apart from shooting, there is even better melee combat. So let's make this quick, if shooting is bad, melee is terrible. They ditched ALL melee weapons, leaving you only fists and superb beating system. Right? Let's see, if you approach hostile guy who wants to beat you too, the camera change to shitty 'boxing sim view' and both you and your enemy have two attacks (fast and heavy) and 'dodge'. Now, if you simply hold dodge, enemy simply can't hit you. There also 'counterattack', when you dodge enemy hit and right after that you hit back. So how this extremely enjoyable fights look? If enemy doesn't cover, you punch him 3 times (or 2 using heavy punch) and he staggers or falls down few steps from you. You come back to him and repeat. If he covers, you simply wait (holding dodge) until he tries to hit you and then you 'counterattack' him. repeat until he staggers longer, then you few times randomly click both mouse buttons and you get random 'finishing move'. And that's it. Banal, shit, boring. If you try to melee someone armed, you simply punch him 3 times and take him out because he can't defend.



So now that we've found out combat is crap, it's time to check out vehicles. There are 2 driving mode. 'Normal', where vehicles move like in generic arcade racing and 'simulation'. Obviously playing simulation whole time, I have to say that cars feel in my opinion right and it's maybe the best part of the game. Vehicles feel 'heavy', oversteer, slowly accelerate and even slower brake. Even worse on snow or wet roads. To sum this up, handling is brilliant and cars are fun to drive. 'Dynamic car damage' is back, so cars can end in various shape, even if it seems to be harder to 'deform' the car then in Mafia, not mentioning there is no baseball bat to make it easier. Damage overall is done quite well. cars explode only by other explosions or by shooting fuel tank (not doors or roof) and engine is damaged only when it's actually hit (front crashes). Problem with all this is that they removed all things that made driving car fun in Mafia. That is mainly manual gearbox and minor stuff like odometer. Even if fuel is present, it seems that unlike Mafia, fuel tank can't be 'penetrated' and fuel can't leak, so you actually can't run out of it if you don't want to (and even if you do, you have to try really hard). There are about 35 cars available, which is not much tbh and you can either pick lock (oblivion like minigame) or smash window. Guess what's faster... It's a shame that 'easy' things like manual gearbox aren't present, they'd make it much better. oh well...


When talking about driving and vehicles,police definitely has to be mentioned. Again, police will be butthurt if you break the law, although it is not nearly as strict as in M1. Basically, police has now one more 'level', or start in M2. Fine, arrest and shooting on sight is back with 'auto weapons' added. Basically, if you kill few people, police will have tommyguns instead of pistols and shotguns. Less strict is more liek more blind. Sometimes police won't notice you drive like crazy, sometimes yes. Also police now doesn't care about traffic lights at all and crashes that are not into other cars (no more fines after hitting bin on a street). Another new thing is how police 'detect' you. If you are seen commiting a crime (by policeman), you are 'wanted' until you change clothes. If you enter vehicle while wanted or use it to break law, then vehicles is 'wanted' until you change color/license plate. If you are out of sight, there is sort of 'cooldown' bar, similar to need for speed one. If you are caught, you can either resist arrest or pay a fine/bribe. Usually, fastest way to get rid of lone policemen chasing you is to stop and shoot him. Anyway, example of police in action (after 'robbing' clothes shop).

mafia22010082417175476.jpg





I can rant about gameplay much longer but there is no point. Shooting is crappy, vehicles are unfortunately 'dumbed down' and police isn't really much better. Let's take a short look at the story and city itself.

You play as Vito who fought in WW2 and returned to Empire City. Meeting his childhood friend and complete douche Joe, who helps him to get 'job'. The story is decent but it's far from M1. It's also somewhat inconsistent. You work for 1 family then for another, then personal revenge, then for again for mafia... End after all you get a really weak and unsatisfying ending. The game tries too hard to feel mature but doesn't have balls to actually 'act' like it. Yes, guy get's brutally killed but you can see coming miles away that he will die at some point. Then you are told how bad he actually was (if it was your 'ally').

The story is set during 40s and 50s. While it was said u'll see how the city 'changes', in fact, you play about half game in 40s and then you 'jump' few years to 50s. Bad thing is that city is completely dull. There is no point at any 'exploration'. What is worse, there isn't any point in learning the city either, because there isn't just 'quest compass', but GPS, so you just follow 'radar'. The story itself is completely linear, so no reason there either.

It takes about 12 hours max to beat to game which is short but what then? Well, nothing. There is no freeride... NO FREERIDE, no EXTREME ride, simply nothing except some pointless collectibles.


There's one more thing worth mentioning and that is music/radio stations. Even if there are only 3 stations, music is good, you can hear ads and even 'breaking news' shortly after your actions.




(tl;dr)
Something wrong happened and Mafia 2 managed to screw almost everything that made M1 so good. There are some bright points but it doesn't really even all those retardo things. Not mentioning 2K is actually selling 'DLC' content that is already on the fucking disc (vehicles + outfits).


For Mafia fans, either don't bother at all or 'demo' it.
For everyone else, don't bother. Or better, play Mafia 1.



edit: im tired, sozzy for mistakes but im not rereading it now. gn.
 

ChristofferC

Magister
Joined
Aug 12, 2009
Messages
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Location
Thailand
Thanks for a good sum up. I guess I have to dust off one of my awesome 5-15 years old games again instead of playing this shit. Maybe Mafia 1. :)

Gaming is fucking dead. Sure, there are still decent games coming out now and again, but there is not an ounce of passion left in the industry. It's all about churning out barely passable games to rake in the maximum amount of profit.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
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Urkanistan
Eurogamer is also very upset about Mafia 2 (4/10). Basically what they write also says that the full game has little new to offer that wasn't seen in the demo.

As much as I like the mafia "golden age" entourage I think I'll pass on this one.

Something wrong happened
Consoles happened
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Yep.

Also bitching about the start is a bit tard as its simply a intro mission were you learn the basic mechanics as is the next one and the next one.

Its about the same as in Mafia with one exception, Mafia combat was awkward to use at start (I died in that fucking level so many fucking times) and even after we got the hand of it, I do not think it something we could take a break, play a few FPS and come back without having to re-adjust to it.

Another thing, complaining about the "GPS map" is most fucking retarded thing to do as "realistic" you would see NOTHING and would get hopeless lost and some missions are TIMED (at least one, sell the stamps to the gas stations).

Also speaking of that, I noticed there are 3 ways to get in/out the federal building ... the bathroom window (that you are told), a open window in the 2nd floor (climb up some crates and you get up there) and a coal shaft that leads to the basement (were you go to turn off the safe alarm).

But yes, overall it does not bring up anything new to the table, we have cover AND crouch (funny how you failed to mention that up) and everything is pretty much done before but Eurogamer is bullshitting when it said everything we seen we seen in the demo as lock-picking was not there (and breaking a window means car damage, you end up paying for it later), lacked the basic stealth system and also does not show the unarmed combat (I suppose its there but anyone is going to try it out? against armed enemies?).
 
Joined
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Messages
6,992
Drakron said:
Another thing, complaining about the "GPS map" is most fucking retarded thing to do as "realistic" you would see NOTHING and would get hopeless lost and some missions are TIMED (at least one, sell the stamps to the gas stations).
Seriously?

Actually a nice thing about the game is that there's an option for normal or high quality sound, I don't see why the option needs to exist but its inclusion is good for those of us with high end audio gear.

Also the addition of the Mafia 1 soundtrack as a radio option brought back memories.
 

MetalCraze

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Drakron said:
Another thing, complaining about the "GPS map" is most fucking retarded thing to do as "realistic" you would see NOTHING and would get hopeless lost and some missions are TIMED (at least one, sell the stamps to the gas stations).

Wow I wonder how people completed GTAs and Mafia1 before! You would see NOTHING and get hopeless lost without GPS!
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
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Codex 2012
BRO YOU ARE SPOT ON TRUST THE EUROFAG REVIEW LOLLOLLOOLOL MIGHT AS WELL ASK A BLIND RETARD HOW THE GAME IS LOLLOLOL TRYING TO BE SERIOUS AND QUOTE A WEUROFAG REVIEW LOLLOLLL BROS THIS FORUM GETS MORE FUNNIER NEVERY DAY
 

anus_pounder

Arcane
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Mar 20, 2010
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Yiffing in Hell
You CAN go hand to hand with armed enemies. Only revolver and pistol guys though. While you can take quite a bit of handgun bullets (at least on normal), tommy guns and shotguns are near instant kill at short range.

The 'permanent damage' however, is no where near enough to increase difficulty (once again, at least on normal). Being brought down to a sliver of health means you regen somewhere around 60-70% of your health bar. Still enough to take several handgun shots. SGs and Tommys are a moot point since they're devastating no matter your health level.
 

chzr

Scholar
Joined
Jun 26, 2010
Messages
1,238
Drakron said:
Also bitching about the start is a bit tard as its simply a intro mission were you learn the basic mechanics as is the next one and the next one.
Wasn't about the start but about the combat system.


Drakron said:
Another thing, complaining about the "GPS map" is most fucking retarded thing to do as "realistic" you would see NOTHING and would get hopeless lost and some missions are TIMED (at least one, sell the stamps to the gas stations).
I complain about it because it defeats whole purpose of the city, you just follow red line on radar. Stamps are p. much only exception but you DON'T HAVE to sell them to finish the mission.

Drakron said:
But yes, overall it does not bring up anything new to the table, we have cover AND crouch (funny how you failed to mention that up).
Nope, there isn't crouch. There is 'stealth' mode and it's used in few stealth missions. I think you can't use it in combat at all.
 

Achilles

Arcane
Joined
Sep 5, 2009
Messages
3,425
MetalCraze said:
Eurogamer is also very upset about Mafia 2 (4/10).

I was troubled by that at first, but then I saw that they also gave 4/10 to the PC version of Mafia 1 and 6/10 (sweet mother of mercy...) to the console versions. So.... yeah.
 

Dragula

Augur
Joined
May 23, 2010
Messages
524
Location
Svíþjóð
MetalCraze said:
Drakron said:
Another thing, complaining about the "GPS map" is most fucking retarded thing to do as "realistic" you would see NOTHING and would get hopeless lost and some missions are TIMED (at least one, sell the stamps to the gas stations).

Wow I wonder how people completed GTAs and Mafia1 before! You would see NOTHING and get hopeless lost without GPS!
They had to drive around and find it themself, which is banal shit boring due to driving mechanics being retarded and in the way for story progression.

You're just not funny, get over it.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,161
Eurogamer is also very upset about Mafia 2 (4/10).
Funny when their website background is huge Mafia 2 ad.

I guess that eurogamer's 4 won't be printed on GOTY package :roll:
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
2K Czech is the developer.

I'm also wondering whether I should not remove this from inventory. Codexers, please advise.
 

Suchy

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Nov 16, 2007
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Potatoland
racofer said:
I'm still unsure if I should not physically remove this from whomever the developer is inventory...
I'm not physically removing it right now...haven't tried the demo.
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,413
Well this is quite a bit of :incline: for Eurogamer.

Shame it's such a bad game, though I didn't care too much for Mafia 1 either, apart from the atmosphere, its characters and sandboxiness, which was still kinda fresh back then.
 
Joined
Mar 18, 2009
Messages
7,341
Lesifoere said:
I'm also wondering whether I should not remove this from inventory. Codexers, please advise.

You should. There, advised. Don't listen to anyone else, game is definitely worth finishing at least once, if only for great atmosphere and storytelling.
I liked it less than the first one, but it's still one of the better games out there.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Okay. Word seems to be that the Skidrow crack fix is hit-or-miss though. Maybe I'll wait for another group.
 

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