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In Progress Let's remove from inventory in Europa 1400: The Guild

Self-Ejected

BlitzKitchen

Self-Ejected
Patron
Joined
Jun 6, 2009
Messages
2,879
Codex 2012
Contents
2nd Part: Burglars (Dec 15)
3rd Part: Swords (Dec 18)
4th Part: Nappin' (Dec 24)
5th Part: Body and Soul (Jan 8)
6th Part: Grey Eminence (Jan 18)

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Welcome. As far as I know, the expansion pack is just called "Expansion Pack." It adds some minor features to a fairly in-depth game about business and intrigue in the early Renaissance.

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My experience with this game is limited. I may not do so hot. But I will try.

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Gentlemen, we will represent an old Latin dynasty that opposes the established Catholic Church. What's even better is our Illuminati coat of arms. We will be the invisible hand of Milan, divulging in the politics of blackmail, and the trade of blood and gold.

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We get to chose our parents' professions, whom are thieves, which gives obvious bonuses to stealth. Our starting occupation is only natural.

====

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Milan, Spring, 1400.

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It's a crispy night. Let's see what the order of business is.

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The passageway leading to the wonderfully named smuggler's hideout, "Town Guard's Friend."

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Rudolph, you're on patrol this morning.

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*nods*

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Sir Magnus, the city registrar has you listed as Magnus Magnus.

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Le fuck?

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I'm afraid nothing can be done about it, either.
--

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I'm going to get a heavy purse today.

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YOUR MONEY OR YOUR LIFE!
--

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Steward, pay the moneylenders a visit. I want to hire more men this season.

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Good. Use the leftover cash to order improvements to the hold. Later, actually. Let's take a walk through the center of town.

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What can change the nature of a ..... pretty... wench?

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Sir, I...

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Who was that?

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That was Lady Aileward, the customs master.

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Customs, you say? Send her a damn letter, she's wealthy as a Venetian merchant.

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--
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A wonderful remove from inventory.

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THIS IS MADNESS. WHERE IS MY PURSE? CALL THE... NO. THIS IS WITCHCRAFT.

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:hmmm:
--

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Magnus, I've been trying to contact you for a while now. You need to improve your standing in Milan. You are falling behind some of the more prominent dynasties.

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Can you ask the Illuminati for favor?

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Yes, but no guarantees. Give it a season or so.
--

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Winter sets in. The smuggler's den has been upgraded with a bed and campfire.

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The office is even more cozy.

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Letters for you, sir.

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...

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:thumbsup:
 

Arkadin

Arcane
Joined
Nov 13, 2010
Messages
1,102
Location
big muddy
Game looks fun. Just wait 7 years, don't lose status and she's yours? I wish love were still so simple ;) Good LP so far.
 
Self-Ejected

BlitzKitchen

Self-Ejected
Patron
Joined
Jun 6, 2009
Messages
2,879
Codex 2012
Milan, Summer, 1409.

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A few years have gone by. The Magnus dynasty is behind the major players, but is harassing the smaller establishments nearby.

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Word is, a band of filthy vagabonds have moved in next to us. I'll send the men for a scouting run.

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And one more thing Magnus. A letter from Ms. Aileward, the woman you were courting.

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"Were"?

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Ah, Christ.

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At least you didn't invest your money or...

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Shit. I just need an heir or five. Send for another woman. A peasant this time.

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==

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Sir, the vagabond camp has been scouted. We will go back again tomorrow for a fuller reconnaissance.

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Good. In the meantime we will ready ourselves for the big day.

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The vagabonds have a decent amount of gold on them, and poor security. A burglary is inevitable.

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Looks clear, let's move.

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This is a lot of vagabond...stuff. I don't think it will fit in the hold.

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We weren't able to recover all the stolen goods. I have allocated funds for the construction of a storeroom.

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I just want hard cash. Bigger targets now.

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==

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And BAM, a baby was formed.

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What the hell, is that mine?

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Hmm...
==

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Meanwhile, the town is akin to a dystopia. A heavily worked, largely homeless populace that are all too happy with their lives.

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The town announcement board insults some of the figures of Milan, including Sir Magnus. Who could it be?
==

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"Your Home," My Money.

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I recommend a bonus for the men. We should also hire more manpower.

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==

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Someone is here to see you...

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Magnus, my men have been watching you.

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Good, watching but not doing. Milan's guard at work.

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You are the worst kind of people.

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Piss off. We will settle this.

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Oops.

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Unfortunately, I did not get good screenshots of the actual dodgefest that was going on during the duel. Oh well.

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Of course.
 
Self-Ejected

BlitzKitchen

Self-Ejected
Patron
Joined
Jun 6, 2009
Messages
2,879
Codex 2012
Did you have to court a 27-year-old peasant woman for TWO YEARS??? God damn...

Yes. Though I think it could've been near instantaneous if I bought a gift.

Also, if anyone is interested, the game has good music but I couldn't find any on jewtube, so I uploaded one of the better songs:

 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
It's a nice game. Remember: It's important to establish military supremacy early. Raid and seize the opposing Guardhouse ASAP, and convert it into a military base with which to seize any competing thieves guilds and robber camps. As Robbers are better armed than Thieves, you can then use the Robber camps to seize any other competing Guardhouses with greater ease. Don't ever sell them: If they're not worth it to maintain, raze them. Acquire a Weapons Shop so as to secure heavy armaments for your troops. And, of course, controlling all of the police allows you to make sure that they are never defending your targets, and always defending YOUR property.

It is imperative to wipe out any Opposing Thieves Guilds before they advance too far, unless you enjoy being permanently kidnapped. On the other hand, feel free to inflict this upon your rivals. It's awfully inconvenient for them when they can't quite manage to show up to vote on time on account of being kidnapped.

Burgle houses. Multiple times in a row in the same night from multiple guildhouses. Particularly if they're high-level houses, and either uninhabited, or belong to your rivals. It's practically like printing money. Trash the health of your rivals at every opportunity.

Around the time of your 2nd or 3rd generation, when you have a nice edumaction, consider moving into Immortality: Chug that Faust Elixir, live freaking forever. When 900 years old YOU reach, look as good YOU will not, hrm? I've managed to live for over 160 years that way, and was still alive, but had essentialy beaten the game and lost interest.

Being a thief is one of the better and more profitable careers, really. Especially if you also become the guards.
 
Self-Ejected

BlitzKitchen

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Patron
Joined
Jun 6, 2009
Messages
2,879
Codex 2012
Milan, 1418

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Hmm... More burglaries are conducted with varying success...

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Pay the fine.

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==

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Meanwhile, the dynasty grows.

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Well, that might stop it from growing for a little bit.

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What shall we do with her accounts?

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You jump the gun don't y...

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Hmm, we being something more than a smuggler's hole is long overdue at this point.

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==

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Remember that lady I had a duel with?

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I want you and the boys to keep an eye on her.

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*nods*

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==

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I don't know who these people are.

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Vermin to be stomped.

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Hmm, a chance to expand political horizons.

==

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Still don't understand who these people are, did we burglarize them?

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:what:

==

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I think we should slow down a bit, feel out how we stand in Milan these days.

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I think you should buy swords.

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I think I will buy swords.

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:bro:

==

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Lets go see about this citizenship business.

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Oh shi...
 

Fafnir

Liturgist
Patron
Joined
Jun 1, 2009
Messages
876
Location
Sweden
Grab the Codex by the pussy
Robbing people makes powerful enemies. Usually just pick-pocket untill I can hire some guards.
 

Smashing Axe

Arcane
Patron
Joined
Dec 29, 2011
Messages
2,835
Divinity: Original Sin
Makes me want to play the game again. Good LP, keep it up!

Incidentally, did anyone try out the Guild 2? How does it compare with this? I never did get around to playing it, since I heard it was more of the same without adding anything new, and in some cases taking away gameplay features.

Are there any good mods for the Guild?
 
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BlitzKitchen

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Joined
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Messages
2,879
Codex 2012
Thanks. Will update tonight or tomorrow. I have not played the Guild 2, but have heard mixed reviews. As far as mods go I think they are non-existent.
 

Fafnir

Liturgist
Patron
Joined
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Messages
876
Location
Sweden
Grab the Codex by the pussy
The Guild is far superior to the sequel. There are some fun new things in the TG2. It would be worth buying if it's on sale. But stay away from Venice version it's a buggy piece of shit. There is the mod that makes it(The Guild 2) more like The Guild. Released by one of the makers of the series. Although it somewhat breaks the game.
 
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BlitzKitchen

Self-Ejected
Patron
Joined
Jun 6, 2009
Messages
2,879
Codex 2012
Milan, Winter, 1423

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A quick return to the house reveals that the fire is out as fast as it started.

Meanwhile...

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The town's guards master lady, who is now the Customs Master, is still being watched by our spies for blackmailing evidence.


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We saw the guards lady doing some shady business.

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Good. Keep eyes peeled.

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Ugh, it's been a long...


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Foul demons!

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Magnus, I just heard about your attack. But I bear news.

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So these plebs want nothing more from us?

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Sir, more news regarding the guards lady. This time she was touching someone inappropriately.

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Nice. Press the attack, I want her blackmailed.

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What's this then? Oh for God's sake.

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My dear Annabel, my estate and I were attacked by the Slyfield fools. Our feud is over, but I cannot stand seeing one of them in the Town Council. I want them removed.

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==

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We're getting into politics, Magnus. We need to be able to kidnap people.

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The men are outfitted with better tools.

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The city spies weigh in too heavily in our business. I'd like to see them removed.

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Affirmative.

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Nice work. Hey Fence, how much does this guy go for?

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Doesn't come from much wealth. About 2,000 liras.

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Then he can stay locked up until someone decides he's more expensive.

==

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It seems that some of the more dangerous law enforcement positions in the city are in lower demand.

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What if.... :troll:
 

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