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treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Briefly compare Dragon Age to Baldur's Gate 2, demonstrate the similarities, then bring out Planescape Torment and describe why you think PST was better with purposeful misrepresentation; e.g. Baldur's Gate was just a dungeon hack & slash with dialogue choices and an entertaining story, PS:T was a fictional masterpiece?

Wank your likes more and they will wank theirs in return.
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,659
Location
Your ignore list.
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Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,585
Location
Denmark
Yes, there are a few features Dragon's Age lacks to be considered the true next-gen game, and Bethesda has repeteadly proven itself as an expert in that field. A magnificent dialogu wheel designed by the mastermind of Todd Howard, should replace obsolete long sentences like the ones present in Dragon's Age. I mean, who speaks that way. I mean, in everyday sentences, like when you talk to the MCD employee in the drive through, do you order a triple cheeseburger with the extralarge portion of fries and maybe ask about rumors, or do you use complex and incomprehensible long sentences? Everybody knows that book and text are obsolete concepts to be replaced with cinematics and movies. Everybody who played Dragon's age just pressed 1 on all dialogues to skip them ASAP and get on with exciting fighting (especially the one in the best part of the game, the Deer Roads). Also, the camera in Dragon's Age is not next-gen enough. It needs to be a from a first person perspective with bloom caressing your eyes from all sides. And finally, there is a sad lack of horses and guns and both are right up Bethesda'ss alley. So, go with the flow and embrace the change and make Bethesda do the sequel.

:lol: :lol: :lol:

Who is this? :D
 

Lockkaliber

Magister
Patron
Joined
Apr 27, 2009
Messages
2,542
Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
I guess we got caught.

edit: but judging by the last reply, it can still be salvaged.
 

Fat Dragon

Arbiter
Joined
May 24, 2007
Messages
3,499
Location
local brothel
Gosling said:
There are only codexers posting in that thread by page three at the moment, and their trolling is too obvious. Show more finesse, don't unload all the codex memes in one post.
Perfect example why these threads never work, people will always make their own alt accounts to try and get in on the trolling fun, and end up ruining the whole thing. Shame.
 

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,585
Location
Denmark
The obvious solution is to not tell anyone you made a thread like until after you've successfully trolled for a good while. I agree this went to shit in a hurry.

So, aside from Lock, who is who here?
 

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,585
Location
Denmark
Lockkaliber said:
In hindsight, pretty much every attempt was too obvious, including racofers.

I don't think Racofer's was obvious, really. What killed it was the overload of Codexers streaming in to make all sorts of wierd claims, like Todd Howard being the mastermind behind the dialogue wheel. Obvious troll is obvious and all that.

Still a lulzy thread. Late Ford Fuj cracks me up.
 

Junior Boy

Educated
Joined
Jul 27, 2009
Messages
453
Location
Eugene, Oregon
I can't stand the women on the bioboards. They're all probably quite homely, which makes their relentless horniness over Dragon Age men all the more disturbing.
 

Pablosdog

Prophet
Joined
Aug 6, 2008
Messages
1,879
At least their probably better looking than your average fat naruto fangirl.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,925
"Kreia was a character that I figured out almost as soon as I met her, much like I figured out that Malak was an obvious standard Bioware villain with extra dip."

The difference is that Malak wasn't forced on you as a party member. He was the main villain, and that was that. With kreia, she was part of your party, and you basicvally controlled her throughout, and despite that it was obvious she was not on your side. You shouldn't have been forced to have her in your party.

" But a story doesn't need surprises at every turn to be good."

I agree.

What counts is how it is executed and whereas Malak, and honestly every other Bioware villain, wasn't worthy of lifting an eyebrow, Kreia was a good foil for the player character in that she seeks to educate and test him or her"

No, she didn't try to educate anyone except 'force is evil, must be destroyed' bullshit.

"The Force isn't evil, but realisticly speaking it would cause more bad than good in the long run and is therefore useless. As shown in all six movies, by the way."

She is dumb.


"How do you feel about, say, Irenicus, the much praised villain of Baldur's Gate 2? Does he have depth? Depending on your answer, I'm ready to smack you one.
"

Is that the best you got? A cowardly threat of violence that you don't have the ballz to follow through on Mr. Interent Tough Guy?

I'll say this about Irenicus - he's better than both Malak and Kreia put together. Period.
 

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