So i just finished KOTOR1 for the first time in my life.
The game is so standard, from the companions to the "collect 4 thingies to advance the plot" i can't help but think it was made on an assembly line. I still enjoyed it though, normally the forced EPICNESS and black vs white conflict would be a minus but hey it's Star Wars. Consequentially, "hey it's Star Wars" was the main reason i played this game from the start to the finish.
The game using d20 was ... weird for me to say the least. It is great luck that one handed lightsabers have inbuilt weapon finesse because if they were all STR based like the double bladed version i would be majorly pissed off. Critical strike being an activeable attack instead of passive bonus made me mad. I do like the fact that you are playing a fighter/mage, something which in d&d games rarely works.
So apparently there are ordinary swords which are able to parry lightsabers because special metal. If that kind of sword was one of a kind and they gave it to a unique character, let's say a mercenary it would be cool seeing ordinary guy beating jedis with it. But EVERY random guy and shop having them sounds like a contrived way to make the non-jedis be able to stand up to jedis. So despite there being cannons, hand grenades and pew pew blasters melee combat is now in fashion?
Combat is one big meh. Completely standard RTwP. Enjoyed the lightsaber animations.
Short companion overview:
Carth - meh
The robot that is not HK-47 - after the plot required reason to use him i had not used him ever since, total non character, beep beep oop oop doesn't carry much personality unless you are R2-D2
Canderous - proud warrior race to the letter
Mission - like Neeshka from NWN2 but without annoying voice
Zaalbar - hey it's a wookie! You can't hate them they are soooo cute^^
Juhani - the fact that you can persuade her to join you at Dantooine while having 0 in persuade tells me two things :
- somebody at Bioware said "we don't want 0persuaders to miss any of our precious content"
- persuading when having to choose proper answers is much more interesting than [persuade]>success
HK-47- i like his voice, the way he makes death threats while not raising the tone, meatbag meme is overused though
Bastila - i find her to be an interesting character (compared to others), probably because she is more plot important
Jolee - i often wondered why has every force user have to be either Jesus or baby eater, well Jolee is a proof that middle ground is possible, now he is still a good guy but one that isn't a stuck up always lawful good jedi
I liked the twist. I am a sucker for those "we dropped subtle hints throughout the story but you won't notice them until it's too late" twists Usual Suspects style.
Calo Nord is so awesome, i wanted to be like him when i grow up. He should not have died.
Since the jedi council never promoted me above padawan i kept using basic robes even though i had better ones in my inventory even at the boss battle. Didn't matter anyway because he had 95% to hit on me. Speaking of the devil, the inventory screen is total garbage. What's with Bioware and those damn lists? Here is a revolutionary idea, grid based inventory! If they are gonna use the party inventory (they won't do otherwise the way companions are structured) they could at least give me the option to hold the down/up arrow for fast scrolling, why must i click 5 times to reach "show usable items"? Why not make all icons for filters visible at the same time?
Overall i found the game to be ok. Just ok. On to playing KOTOR2 now!