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GONE MOPPING: Let's play Space Quest Zero!

Crooked Bee

(no longer) a wide-wandering bee
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LET'S PLAY SPACE QUEST CHAPTER O: REPLICATED!

Latest update: 8: In which Roger's janitorial training is put to use!

LPing an adventure game is pretty much always a terrible idea. Those are the kind of games you're better off playing yourself, if only to struggle with and suffer through pixel hunting, clunky interface, and "adventure game logic" (tm) -- three things commonly inherent to this old and venerable genre. Make it four when the game in question uses text parser input.

LPing a fan-made prequel to one of the best adventure game series, however, is a terrible idea cubed. Everybody knows prequels suck. Oh, and fan-made games as a rule suck too.

So it should come as no surprise that it's exactly what we will be doing here.

01sqzero_0005.png


Space Quest Chapter 0: Replicated (2003) is set before the first game in the series, with janitor Roger Wilco waking up from yet another nap only to find all his crewmates dead. In this game, we join Roger as he escapes the station, travels to Labion for the first time, manages to die in literally dozens of creative new ways as he struggles to figure out just what happened aboard LOS10 and--if he plays his cards right--save the universe from a fate too terrible to mention.

Will this get anywhere? Or will I abandon it after the first two updates? IT REMAINS TO BE SEEN!!

First update incoming... sometime. I'll just leaving you hanging there for now. You bastards.

01sqzero_0072.png


Oh really?

P.S. What, you don't know what Space Quest is? Then what the hell are you waiting for? Go read up on this Space Quest series LP, and hurry!
 

Azira

Arcane
Patron
Joined
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Messages
8,521
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Copenhagen, Denmark
Codex 2012
Space quest! Ahhh.. Will be watching this thread, and knowing you Bee, this LP will be completed. I've only seen you abandon one LP, and that was because the character I came up with was just too annoying by far. :smug:
 

Crooked Bee

(no longer) a wide-wandering bee
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Update 1: How many janitors does it take to retrieve a keycard?

01sqzero_0007.png


They should fucking imprison those who think beginning a game with a Star Wars opening phrase reference is a good idea.

Flagellation would be okay too.

01sqzero_0009.png


A no pop-up future? Okay, I'm sold.

01sqzero_0014.png


OR DOES IT?

You know your world is fucked when a lone janitor is your only hope. Yes, even if said janitor's name is Roger Wilco.

01sqzero_0018.png


Roger that.

01sqzero_0020.png


Cloning facility? Now that doesn't sound illegal in the least.

01sqzero_0021.png


Who could that red-haired girl be? Did she kill that flat-looking man? What's with that green liquid? And who's that entering the room from the right? SO MANY QUESTIONS!!

Okay, the last one's easy. It's our Roger!

01sqzero_0023.png


Emerging from the stale darkness, you rub your eyes and instantly notice the body of a fellow crewmate.

Booh, Roger, who cares about some stupid body. Don't tell me you failed to notice the mysterious gal!

(Naturally, in the proud Space Quest tradition, the game begins with Roger waking up while the station is under attack.)

01sqzero_0025.png


SPOOKY.

01sqzero_0028.png


We aren't even in our own vocabulary!

01sqzero_0029.png


But officer I'm clean I tell ya!

> examine liquid

01sqzero_0030.png


That liquid just reeks of illegal scientific activities. Oh yeah, cloning facility!

> taste liquid

01sqzero_0032.png


> drink liquid

01sqzero_0034.png


Ah I see they even stayed true to the good old Sierra text parser behaviour. :incline:

> get liquid

01sqzero_0036.png


Aw bummer.

01sqzero_0038.png


BUT WHAT IF WE WENT BACK THE WAY WE CAME?

> look

01sqzero_0040.png


A crowbar? To smash alien skulls with?

:yeah:

> take crowbar

01sqzero_0042.png


Pocketing a crowbar? In mah adventure game? :roll:

01sqzero_0043.png


Not seen much use? Despair not, o crowbar! Roger Wilco's here!

So... let's have a look around, shall we?

01sqzero_0044.png


There is an elevator entrance in the rear of the room as well as two maintenance room doors on the right wall.

The elevator is where the red-haired girl went to. In a typical adventure game fashion, we'll need to make some manipulations before we can access it.

Oh yeah, almost forgot. There's that corpse in the middle of the room.

> examine corpse

01sqzero_0047.png


> search corpse

You search the body and find...

01sqzero_0050.png


Swell.

> examine keycard

01sqzero_0052.png


> take keycard

01sqzero_0054.png


:oops:

> take keycard

01sqzero_0057.png


:x

> take keycard

01sqzero_0059.png


> examine keycard

01sqzero_0061.png


BUT WHAT DO YOU DO WITH YOUR AVERAGE KEYCARD?

> fuck keycard

01sqzero_0068.png


DO NOT LECTURE ME GAME

01sqzero_0069.png


IT'S AN RPG BECAUSE YOU PLAY THE ROLE OF A PERVERT

01sqzero_0070.png


OH YEAH? YOU FIGHT LIKE A COW

> fuck body

01sqzero_0072.png


And with that, the game quits to Windows. :lol:

No, really. :lol:

What I mean is

THIS ISN'T SPACE QUEST II, KIDS

259b.gif


Such a wonderful reference opportunity wasted. :decline:
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
THE MORE LPS YOU START THE MORE LPS YOU ABANDON

WHY DO YOU HATE LPS SO MUCH CROOKED BEE

WHY
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,017
Don't listen to the defeatists, proceed.
And, it's just me or this is your LP with the highest number of profanities?
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
Such a wonderful reference opportunity wasted.
Well it's an SQ4 reference instead, kinda. Though the execution in SQ4 was even funnier and is the best drop-to-OS gag ever made.

How good/bad is the game btw? Is it worth trying to play, or should I instead spoil it and follow the LP? Part of me wants to try it because I love SQ, but I also love your work in Playground too much.
 

Crooked Bee

(no longer) a wide-wandering bee
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Update 2: To shreds

In every adventure game, there comes a moment when you must somehow get out of the room you're in. That moment is now.

So let's have a closer look at the elevator door.

01sqzero_0077.png


The keycard slot beside the elevator door consists of a slot and an access light.

The access light is currently red... NO ACCESS.

But wait! We've got the keycard!

01sqzero_0081.png


Before we insert something into the slot, however, let's examine that console.

01sqzero_0082.png


How to play an adventure game: When you see a button, push it!

> push button

01sqzero_0084.png


EDI1.png
I enjoy the sight of humans on their knees.

Oops sorry wrong game.

01sqzero_0086.png


Yeah I see how well you beefed up security.

01sqzero_0087.png


Alright, the only thing that remains to do is to bury our dead comrade. :salute:

01sqzero_0088.png


Tough luck.

01sqzero_0091.png


Out! I want out!

01sqzero_0092.png


We enter the elevator and take a good look around.

01sqzero_0095.png


laidlaw1.png
Three buttons?! This game is fucking confusing.

I feel your pain, Mike. Let's try them in order!

> press one

01sqzero_0097.png


Oh.

> press two

01sqzero_0099.png


Railroading?

> press three

01sqzero_0103.png


Railroading!

01sqzero_0104.png


I WONDER WHAT HAPPENED HERE

01sqzero_0105.png


OH NO EVERYTHING'S ABOUT TO COLLAPSE

(And no, spellcheckers don't exist in the future.)

01sqzero_0107.png


Oh come on gimme a break. Nothing is more appropriate in a Sierra(-like) game than the protagonist's death. Nothing, I tell ya.

01sqzero_0110.png


Another one of our crewmen.

> examine body

01sqzero_0112.png


> search body

You search the body and find...

01sqzero_0115.png


I got plenty o' nothing
And nothing's plenty for me

> kiss body

01sqzero_0117.png


Sounds like a plan!

> examine wall

01sqzero_0119.png


Meh. Nothing interesting here, so let's head... uhm... west!

01sqzero_0122.png


There are two escape pods along the back wall and a garbage chute on the left.

Unfortunately, we can't hop in an escape pod just yet.

BUT MAYBE THE CHUTE COULD BE OUR WAY OUT OF HERE?!

01sqzero_0125.png


Bah! Warnings! Whoever pays attention to those?

> read sign

01sqzero_0127.png


Oh FFS.

> read sign

01sqzero_0129.png


Bah, a Jewish conspiracy no doubt, to prevent our intrepid janitor from escaping.

01sqzero_0134.png


Let's get a-rollin'!

01sqzero_0135.png


FREEDOM HERE WE COME

garbagechute.gif


FREEDOM BEYOND LIFE AND DEATH

01sqzero_0138.png


Should've invested more points in Perception. :(

01sqzero_0140.png

01sqzero_0141.png


Next time?

Next time, yay!

Death count: 1 (x1 gone garbage-chuting)
 

Crooked Bee

(no longer) a wide-wandering bee
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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Update 3: Face that only a mother could love

He will live... but only for a time. His death will occur in many years' time on a forgotten planet, saving the lives of others. But it will be his choice, and he will have no regrets.
-- MCA on Roger Wilco's future

Back from the dead, Roger takes a long, hard look around.

Oh yeah... ESCAPE PODS!

02sqzero_0010.png


WHY THANKS FOR THE EXHAUSTIVE EXPLANATION, GAME!

> use pod

02sqzero_0014.png


[Intelligence] Must be a power outage.

Let's go look for a way to turn the power back on, then.

02sqzero_0001.png


A holeful of machines!

02sqzero_0002.png


Power outage confirmed.

As if we needed another confirmation, duh.

Onwards -- to the east!

02sqzero_0033.png


HOW MORE GRUESOME CAN THIS GAME GET?!

02sqzero_0036.png


As far as I'm concerned, the decor could use colours incorporating the always favoured black with autumn hues. :obviously:

02sqzero_0038.png


Searching the first body produces no result. What about the second one?

no_body.png
The fuck you're staring at?!

02sqzero_0044.png


OH WAIT THERE IS NO SECOND BODY

02sqzero_0045.png


"Dientigrated"? Is that some sort of acronym? A denigration? A special disintegrating diet?

> search body

02sqzero_0048.png


no_body.png
HOW DOES MY HEAD STAY UP THERE, THEN?

Oh, just shut up already.

02sqzero_0050.png


A note? I fucking love notes!

> read note

02sqzero_0052.png


Oh you tease.

> read note

02sqzero_0054.png


Captain Picante? Hmm. Nope, doesn't ring any bells.

02sqzero_0057.png


And here we are: THE BRIDGE!

02sqzero_0060.png


There are two ensign's chairs in front, as well as the main viewscreen, and three officer's chairs at center.

Oh my look at all these bodies! You could say the crew has been--

ABRIDGED!

:yeah:

02sqzero_0079.png


Rated R for RRRAMPAGE!

02sqzero_0081.png


This was Captain Picante. Get your facts straight, game!

02sqzero_0083.png


Captain? More like A BUM!

02sqzero_0085.png


WHAT HAPPENED HERE

02sqzero_0102.png


RIP Lieutenant Smorf :salute: With a name like that, your life must've been hell anyway.

02sqzero_0090.png


There is something in his right hand.

Shiny?

> search body

You search the body and find...

02sqzero_0095.png


No shiny. :(

Ah well, some loot is better than no loot.

> take microchip

02sqzero_0097.png


> examine microchip

02sqzero_0099.png


Why, yes, Roger is pretty ignorant. Why do you ask?

02sqzero_0106.png


And while we're at it, why don't we examine those back wall consoles, one by one.

02sqzero_0107.png


There must be major damage to this area of the ship.

No first aid for us.

02sqzero_0110.png


No automap for us either.

02sqzero_0112.png


Although the main controls seem to be damaged, this information could probably be helpful later.

FUUUUUUUUUUUUU HANDHOLDING!

But yeah, the above is almost certainly probably helpful.

02sqzero_0117.png

02sqzero_0119.png


And even science and engineering ARE NOT ALL POWERFUL AFTER ALL

02sqzero_0131.png


It appears to be the end of a previous transmission.

face.gif


Now that is a face of evil if I ever saw one.

And have YOU, dear reader, seen this face before? TELL ME ABOUT YOUR WORST NIGHTMARES, READER.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
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DON'T WANT THIS LP TO CONTINUE? YOU CAN HELP STOP IT! VOTE YES FOR LOBOTOMIES FOR ADVENTURE GAME DESIGNERS!

4: Girl -> virus -> crash time

Previously on Space Quest Zero... WE SAW A FACE!

face.gif


"At last I will reap sweet revenge on the scientific community that mocked me!" quoth the face.

OR DID IT?

WE DO NOT KNOW YET.

02sqzero_0143.png


To the east of the bridge is some kind of control room with a whopping two pylons.

What do we do here? Do we construct additional pylons? Do we recharge the two current ones? Do we...

No, we just walk off the edge.

02sqzero_0144.png


So that's what you call living on the edge, eh, Roger?

02sqzero_0148.png


Hmm, I'm pretty sure I already saw those sharp protrusions in another Space Quest game.

02sqzero_0149.png


Yeah, fuck you too.

02sqzero_0151.png


So where do we start?

> examine couplings

02sqzero_0154.png


Oh really?

02sqzero_0156.png


In the future, consoles are EVERYWHERE. Doesn't that frighten you, Codex? AREN'T YOU AFRAID?

02sqzero_0157.png


> push button

02sqzero_0162.png


Hey wait we've got the chip!

> use microchip

02sqzero_0167.png

02sqzero_0168.png


PYLONS RESTORED

02sqzero_0170.png


Hell yeah. Now we can finally push that button!

> push button

02sqzero_bonus2.png


Welp.

02sqzero_0175.png


Back on our way to the escape pods, we notice the machinery is now operating.

Great! Maybe we can escape from here, after all!

02sqzero_0176.png


OH MY IT'S THAT MYSTERIOUS RED-HAIRED GIRL

OH WAIT SHE'S ALL BLUE AND ALIEN

gaider1.jpg
:bounce:

STOP THAT YOU PERV THIS ISN'T A BIOWARE GAME

girlleaving.gif


Unfortunately, Roger is slow and the girl escapes before he can react.

Does that girl mean harm? Or do I sense a xenoromance looming on the horizon? OR BOTH?

It is a mystery for now!

02sqzero_0184.png


But the important thing is, we can now flee the station! Thankfully there were two pods, and not just one.

Open Sesame!

02sqzero_0186.png


Finally.

02sqzero_0188.png

02sqzero_0190.png


Hmm now what do we have here?

02sqzero_0193.png


> examine monitor

02sqzero_0195.png


> examine buttons

02sqzero_0202.png


There are also four multicolored buttons: purple, blue, orange, and green. Each represents a level of hailing frequency, and has different meaning. You vaguely remember that one of them was a distress signal.

Ooh yeah so that hailing frequency table we saw earlier should be helpful after all.

Let's check it out... Hmm, orange button = distress signal. Got it.

> pull throttle

Or should I say...

FULL THROTTLE

:yeah:

02sqzero_0206.png


Oh FFS.

> push power

02sqzero_0208.png


DAT HAND

You hear the locking mechanism on the hatch behind you. The interior of the pod comes alive.

Let's now have a look at the monitor.

> examine monitor

02sqzero_0212.png


Virus detected? What? WHO PUT IT THERE?

Eh whatever. Let's just ignore that for now. Nothing should come out of that, I'm sure.

02sqzero_0210.png


NO THAT GREEN BLEEPING DISK DRIVE DOESN'T HAVE TO DO WITH ANYTHING WHY DO YOU ASK

02sqzero_0216.png


None of the buttons can be pressed at the moment...

02sqzero_0222.png


...but we can finally pull that throttle!

:yeah:

02sqzero_0225.png


Is this the moment where we can just sit back and watch?

Yes because it's...

CUTSCENE TIME!

escape1.gif


First the blue alien girl's escape pod safely leaves the screen, and then we follow...

02sqzero_0273.png


BUT WAIT WHAT'S THAT

02sqzero_0277.png


Oh damn the engine has died on us. :(

Just our luck.

Okay, so let's just sit back while we peacefully drift off into space...

02sqzero_0286.png


This isn't happening.

02sqzero_0288.png


No no no this is so wrong.

02sqzero_0292.png


KABOOM

02sqzero_0294.png


I guess we should've paid attention to that virus warning, after all.

Rewind...

02sqzero_0297.png


Yeah let's eject that disk.

02sqzero_0301.png


Virus contained now. Phew.

Next time you want to get rid of a virus, folks, just eject the disk.

But back to our grind...

02sqzero_0310.png


The engine dies again, but at least this time the pod doesn't freakin' explode.

02sqzero_0312.png


Which means we can just activate the distress signal and sit back and...

02sqzero_0320.png


WHOA

escape2.gif


Crash time!

02sqzero_0342.png


SLAM DUNK

WELCOME TO LABION

02sqzero_0343.png


UNDERWATER LABION

02sqzero_0344.png


Oh my this isn't looking good

And we're being pulled by the current!

02sqzero_0347.png


Being under water is bad for your health!

02sqzero_0349.png


I see. :(

02sqzero_0352.png


Death count: 4 (x1 gone garbage-chuting, x1 gone flying, x1 gone into space, x1 gone swimming)

Next time: "Labion sucks!" (c) Richard Cobbett of RockPaperShotgun shame
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,017
Congratulations in escaping the Next_Gen PS2 controller.:lol:
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,209
This fangame does not contain enough deaths :decline:.
Thanks for the lp, though, the game is more or less funny.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
In the future, consoles are EVERYWHERE. Doesn't that frighten you, Codex? AREN'T YOU AFRAID?

02sqzero_0273.png


Not only that, but the station is controller-shap... Damn, Kz3r0 beat me to it :)

But yes, I am afraid :(
 

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