Lonely Vazdru
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Pool of Radiance : Ruins of Myth Drannor. What can I say ? I love huge dungeons and turn based combat.
Stereotypical Villain said:I actually liked Prisoner of Ice, and I finished it without updating my LP thread.
This is my shame, now tell me yours.
What's wrong with the Turok games (1, 2 and Rage Wars, fuck the rest)? Despite having horrible N64 controls (not counting the PC ports of 1 and 2, that is) and fog that doesn't let you see 5 feet in-front of your face they were pretty solid FPS games.DefJam101 said:Turok games
And some very, very nice level design in 1 and 2. Backtracking, lots of open spaces, some good exploration. They were good games. Shame about 3 and Evolution sucking so much.fizzelopeguss said:Turok had sweet weapons, cool enemies and quality death animation.
CrimHead said:Oh yeah, probably Dreamfall too, considering it has virtually no gameplay.
Am I the only fucking furry/scaly that absolutely hates them pokey-men?Clockwork Knight said:I like the pokemons. Haters gonna hate, at least it's bullshit-free and doesn't rely on lolmature content. Here are some monsters, go ruin some fag's shit.
I need a goddamn DS. If only they stopped releasing new, better models every week so I could decide.
Specifically the stuff you mentioned, but also overuse of flat, open spaces, a very small field of view, and framerate problems. Highly enjoyable games once you get past that stuff, though.Reconite said:What's wrong with the Turok games (1, 2 and Rage Wars, fuck the rest)? Despite having horrible N64 controls (not counting the PC ports of 1 and 2, that is) and fog that doesn't let you see 5 feet in-front of your face they were pretty solid FPS games.DefJam101 said:Turok games
Clockwork Knight said:I like the pokemons. Haters gonna hate, at least it's bullshit-free and doesn't rely on lolmature content. Here are some monsters, go ruin some fag's shit.
I need a goddamn DS. If only they stopped releasing new, better models every week so I could decide.
larpingdude17 said:Rollercoaster Tycoon
Lesifoere said:larpingdude17 said:Rollercoaster Tycoon
Eh, what's wrong with enjoying that? I have fond memories of dropping customers into a lake when I was a wee one.
Satori said:Nah.
Hey Turok 2's soundtrack was pretty awesome. Just because Unreal's was awesome too doesn't change that. All in all I'd say Unreal did almost everything a little better than Turok, but Turok had the open-endedness going for it. You could backtrack to ANYWHERE. Which was annoying as fuck if you forgot something... but at least this was back in the days where console shooters had no quest compass or any of that shit. You missed something? too bad, go look back and pay more attention this time. Nothing essential was TOO well-hidden either, it was pretty well-balanced in this regard.DraQ said:What turok? Sorry, awesome Unreal soundtrack was drowning you out.
Why? It's an excellent dungeon crawler with a good story even. No reason whatsoever why you shouldn't enjoy it.larpingdude17 said:Anvil of Dawn
POOPOO MCBUMFACE said:Possibly Morrowind. It's certainly not irredeemable, it does a lot of things right, but I like it a lot more than I should - it's probably my favourite game, and I enjoy doing things in it that are manifestly not fun. Just solving fetch quests in it can keep me relatively happy and sedated; I guess everyone has something they can't judge objectively, and Morrowind is definitely mine. It was one of the first real RPGs I ever played, and even before I played it, it introduced me to the world of RPGs, and - perhaps having a more striking effect on me than anything else - the world of modding. I was a naive young child, and just reading through pages and pages of Morrowind Summit, all these fantastic additions people had made - new lands, new creatures, even mundane utility mods, making what sounded like a rich, fantastic experience literally endless and with the promise that I too could join in the fun - my fertile little imagination went wild. Mods, reviews, glancing through walkthroughs and 2003's rough equivalent of LPs (which didn't tend to involve screenshots) all had me giddy with excitement when the (delayed) shipment finally came through the door. It was like nothing I'd ever played or heard of; I loved it, I told my friends, soon they all loved it as well. And hell, they all hated Oblivion to a man and they were pretty bad console kids otherwise, so I must have done something right. I stayed in the Morrowind community a long time, getting deep into the modding world, and altogether spent a hideously embarassing amount of my life on that game.
Anyway, mildly tangential reminiscing aside, yeah. Morrowind was so fucking cool to me as an impressionable 12/13-year-old that, no matter what lame excuses about lore and atmosphere I come up with to defend it, I know it's pretty much just a poor man's Gothic and I still love the shit out of it. It's hard to explain - other games, I know I'm playing through, I know that once I've exhausted all the quests in a town, I'm moving on to the next area. Even Gothic's a bit like that, except with chapters and areas of the island. I recognise that Morrowind's lack of that is probably a flaw more than anything, and given that I felt the same way about Oblivion, it's probably an entirely fabricated distinction... guess the game just feels like home.
Also I kind of liked CoD4. Would have liked it more if every shooter made since (that wasn't a Gears of War clone) hadn't been CoD4.