Silva
Arcane
No matter If a sequel (Dark Souls 4 or Bloodborne 2?) or a new IP in the souls formula, should future entries be open-world or not? Is the formula better with or without it? Or maybe some middle ground, assuming it's possible?
That actually might not make another one open world. They said they just wanted to do that with this one.It's irrelevant what we want. Elden Ring pretty much sealed that deal.
What I loved about the games is called Legacy Dungeons now. lel
Old Zelda fan reading this:What I loved about the games is called Legacy Dungeons now. lel
It's been observed many times that the best content of Elden Ring resides in the "legacy dungeons" and the underground areas, which are quite similar to Demon's/Dark Souls levels, so there won't be much controversy among Codexers over asserting that From Software's next Souls-like will be better if not Open World. However, Elden Ring handled the integration of the Open World poorly by having an extreme amount of content (I think it's about the length of all 3 Dark Souls games combined) and filling it with far too many micro-dungeons, even to the point of reusing bosses and having some micro-dungeons nearly indistinguishable from others. A Souls-like could be Open World while having fewer but larger dungeon-equivalent areas, which would greatly improve the overall level design while reducing the amount of trash mobs and re-used boss monsters.No matter If a sequel (Dark Souls 4 or Bloodborne 2?) or a new IP in the souls formula, should future entries be open-world or not? Is the formula better with or without it? Or maybe some middle ground, assuming it's possible?
Here: https://gamingbolt.com/elden-rings-success-doesnt-affect-studios-plans-for-future-projects-directorThat actually might not make another one open world. They said they just wanted to do that with this one.It's irrelevant what we want. Elden Ring pretty much sealed that deal.
What I loved about the games is called Legacy Dungeons now. lel
On the bright side, fans of old zelda games have spinoffs in new settings they can play instead. Dark Souls is the same deal. It's taken a while but some decent takes on the genre seem to have emerged, though I haven't played them yet myself.Old Zelda fan reading this:What I loved about the games is called Legacy Dungeons now. lel
Literally open world since the very first game back in '86Zelda
It has been open world since Dark Souls
Literally open world since the very first game back in '86Zelda
Dark Souls
Demon's Souls
Bitch you're the one that can't even do basic reading hereretard
I'd actually love to see that, it'd bring a fresh new take on the formula.Elden Ring is still pretty much Souls with the open world.
I'd say it should follow Armored Core's idea, mission-based level design with mission-ranking.
Fuck muh immershun.
AC6 sold like 3 millions and generate huge revenues on Steam alone tho.I'd actually love to see that, it'd bring a fresh new take on the formula.Elden Ring is still pretty much Souls with the open world.
I'd say it should follow Armored Core's idea, mission-based level design with mission-ranking.
Fuck muh immershun.
Unfortunately sales-wise AC6 has been FS' least successful game since DS2. And given the differences in the size of the market and the studio's renown....maybe since Demon's Souls. Plus it didn't win any major awards or GOTYs. Wasn't even nominated for most of them. While Elden Ring is the exact opposite in all those respects.
So I guess we'll get another boring open world in a genre that absolutely doesn't fucking need it.