Frayed Knights isn't going to win any game awards or be in any top RPG lists, but it does to incorporate several unique ideas, such as the drama stars system
His Matt Chat videos years ago got me to check out his blog, and I was impressed with the thought he puts into design. I don't always agree with it, but it's nice to know he's thinking about different aspects of the game instead of winging it on his first game like so many first time indies.
And the Drama Stars system that punishes save scumming seems interesting. Anyone care to comment on how it works? I played another indie game inspired by M&M and the only way I could emjoy it was save scumming, as the resurrection system for dead characters was fucking broken to all hell. Is FK something that is meant to played iron man or close to it? Or can I play 30min-2hr sessions, save and walk away without it hurting me?
The game's graphics can be downright ugly at times
Eh. How bad can it really be? I think I'm ok. Can't be worse than Heroes of a Broken Land (slit wrists). So much graphic whoring in gaming these days. Even on the codex.
you have to be in the mood for moments of light-hearted levity that the game provides
Well, I'm looking for something goofy and light hearted after playing a few grimdark games back to back. Is the humor ok or bad? Dad jokes I'm fine with. Constant references to memes can sometimes be triggering though.
But still, the beginning and middle portions can be quite difficult, and if you screw up the your characters' leveling development then you might completely fail at the game
Mind elaborating without completely spoiling? Are there game ending things in leveling I should avoid? I'm all for hardcore experimentation on char gen, but only with great games. Not about to restart a first time indie game if my party is fugged halfway through.
I know this is a wall of text already but for anyone who beat it can you comment on the length? Just curious as Im not really looking for a super long game right now.