But it is not and non isometric turn-based games are inherently inferior to isometric turn-based games
Not when it is Fallout: New Vegas against Fallout and Fallout 2.
Combat in the isometric games is so shit and boring that New Vegas wins by virtue of it being faster. Anyone who thinks FO1 and FO2 have good combat hasn't played enough turn based games. Even Wasteland 2, as much as I didn't enjoy it, had much more enjoyable combat. At least it was more about thinking and not so much about savescumming because of bullshit criticals from dozens of enemies.
Because the Codex is butthurt about it, I'd say it's easier for me to argue why Fallout is much better than Fallout 2: it is a more focused experience, it captured the Fallout setting flawlessly (unsurprisingly, since it is the first game of the series) but also made it UNIQUE. The story was basic but it worked, the settlements made sense, there were no in-your-face bad jokes or pop culture references, very few stupid characters (I can't think of any at the moment), the combat was serviceable and usually not bullshit.
Fallout 2 arrives, and does all the following in one single game:
- Drives the original developers away (Boyarsky, Tim Cain, among others) because of the radically different direction is taking.
- It goes overboard with the amount of different shit there is to do. A lot of it nonsensical, a lot of it very basic (LOOK AT THE AMAZING WRITING, "FIND THE WHORE KILLER", "I CONFESS", Jesus Christ what a waste of my time), and not particularly intriguing or interesting. A lot of it very childish as well.
- The writing is all over the place. The more RPGs I play, the more of "writing" I've come to understand (and PS:T is still unsurpassed), and FO2... ugh. Sometimes it works very well, other times you have NPCs spouting random pop culture nonsense. That shit is fine if you see it on a sign (Maltese Falcon), not when the characters are spouting out iconic lines. JUST THE DIALOGUE WITH RENESCO IS THE WORST DIALOGUE IN FALLOUT 2. What the fuck were they thinking.
- Breaking the 4th wall all the damn time. It's not "funny", it's retarded.
- Retard characters like the coffin ghouls. So much for "Kid in a Fridge" when these two characters can survive without water or food for months (as said by the one in Golgotha).
- In other words: it can't find a consistent tone, something which VERY MUCH can be found in both Fallout and Fallout: New Vegas (henceafter referred to as "Fallout 2").
Among others. I'm not implying Fallout 2 isn't any different, but what Fallout 2 has is that these type of issues are either minor or non-existing. The meme Fallout 2 has all of this
in spades.