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Crispy™ Does a game really "suck" if you spend 100 hours on it?

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
I like cRPG's by default , they still can be shit games in the end

and then there are Mods , IE Mod was out for PoE before release or something .

And PoE looking how it is made ( copy of BG ) cant be unplayable game because the general idea is very very playable , just some design decisions makes the game shit
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
You can play shitty games for more than 100 hours , sometimes playing a shit game is the only choice ( for example PoE ) because there are no such games released in past 10 years and what if you dont play popamole 10/10 goty titles ( aka twitcher 10 out of 10 ) what then ? should i wait another 10 years to build some medieval party and slay few dragons ? Not everybody buys every fucking retardo game that gets released not everbody needs a steam library of 420 games , i am fine having 10-15 games in my steam library and another copy of each game on GOG account ( to support the devs as much as i can ) because i dont give a shit about twitchers and gta5s i like cRPG's and only them, and if i decide that game/developers are good enough to milk me twice ( i always take Steam and GoG coppies for a CRPG just so the genre survives a year or two longer before the inevitable decline and death of the genre ) then i will play 100 Hours at bare minimum ( PoE is least played cRPG for me in years, 100 hours is pathetic time for a good cRPG game , 1000 hours now we talking and i spent that on all the classic's back in the day and replaying them is clearly not an option anymore ) and yes even after i played 110 hours of Pillards i stand firm with my opinion that it is one of the worst cRPGS made just because how it was hyped up advertised and because how developers are utter manchild failures stating quite the opposite while developing the game and then shitting on their own words releasing fullon casual title that deny most of the shit they said trough development time ,
2014 was a good year and i completed more CRPGS than in 8 years before that and always had to play something (D:OS,WL2,SR,BG) , but still there was still nothing like Pillards ( RTwP , 6 Characters to control etc ) so in the end i played it for many hour just to say its shit and developers deserve some kind of punishment for their lies ( how come gaming industry is the only place where you can lie legit , backstab your custommer and be praised after that rofl )

Tell me more my good man every word you write is liquid gold melting my fucking face off
 

Electryon

Savant
Joined
Jun 3, 2015
Messages
191
Location
Stuck on Axeoth
CRPGs are exceedingly long by design. The kind of people who like them are generally obsessive personalities in general. I've probably spent 100 or more hours just archiving and cataloging all my games on my laptop, setting up all the DOS games with easy shortcuts, doing workarounds for shit that doesn't want to run on Windows 8. So the time is really immaterial. They are all pretty damn long. Few actually reach that 100 hour mark, but the vast majority are easily between 30-50 hours, and hardly any are under 20. And that goes back to almost the beginning of the genre. If time spent with the game is something you value, then there isn't really another genre that can compare. It doesn't necessarily make the games good. But CRPGs are all I play, so I can't really compare it to anything else. I haven't found any I've truly hated outside of couple.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
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Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
If you play something for more than 5 hours you clearly like it or at least consider it a fine enough time-waster, and if you spend on something more than 20 hours you clearly like it. Those who say they disliked a game after putting so many hours into it are clearly liars (or in denial) and you should not take their opinion seriously. It's very popular on codex though, because many people try to earn Kool Kodex Kredits by saying something sucks (but after closing 'dex they return to playing it).
 

Serus

Arcane
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Messages
6,702
Location
Small but great planet of Potatohole
If you play something for more than 5 hours you clearly like it or at least consider it a fine enough time-waster, and if you spend on something more than 20 hours you clearly like it. Those who say they disliked a game after putting so many hours into it are clearly liars (or in denial) and you should not take their opinion seriously. It's very popular on codex though, because many people try to earn Kool Kodex Kredits by saying something sucks (but after closing 'dex they return to playing it).
There is awlays a possiblity of someone changing his mind. I know, i know - what a stupid idea. Someone starts a game, plays it for some time and likes it very much. Then the game starts to be repetitive, the game mechanics reveal themselves to be shallow but the person in question wants to finish it - and in the process stops liking the game and realizes it "sucks" and "sucked" from the start, he just didn't realize it at first. The 100+ hours have passed in the meantime.
I can see it happen in case of games that can take 100+ hours to play properly (as some crpg can). I drop a game the moment i realize it starts to get boring (one of the reasons i only finished a ~12 of proper crpgs but i played 4 or 5 times more.) but people have different characters.

A propos - i it is very popular on the Codex to claim that there are many people on the Codex that want to earn KKK by saying that something sucks. Personally i see a few people doing it for real (most do it only to troll or to have some lolz which is quite obvious really) but i also see a few people repeating what you said, an unsubstantiated claim in my humble opinion. Take it as you wish.
 

Declinator

Arbiter
Joined
Apr 1, 2013
Messages
542
If you play something for more than 5 hours you clearly like it or at least consider it a fine enough time-waster, and if you spend on something more than 20 hours you clearly like it. Those who say they disliked a game after putting so many hours into it are clearly liars (or in denial) and you should not take their opinion seriously. It's very popular on codex though, because many people try to earn Kool Kodex Kredits by saying something sucks (but after closing 'dex they return to playing it).

Not necessarily. There are many possible reasons to play something for more than 5 hours while still disliking it.

One such reason is wanting to be absolutely sure that the game is not for you. For example, I'm fairly sure I put more than 30 hours into BG2 despite thinking it sucks for most of the game and certainly for the first 10 or so hours. I didn't want to miss out on any possible gems hiding inside the game (pity that there were none to be found.)

Other, perhaps less likely examples: determination to finish what is started, peer pressure, self-castigation, or even just a will to justify the cost of the game.

On the other hand, Atchodas playing PoE for upwards of 100 hours while still calling it "one of the worst cRPGS made" and not citing any reason aside from wanting to play CRPGs seems like delusion or some high-level desperation for CRPGs indeed.
 

Ayreos

Augur
Joined
Feb 20, 2015
Messages
109
It seems obvious to me that the time spent playing a game means nothing. A person who spends 100+ hours gambling in a Casino is called an addict and in need of help, and often suffers for it, but a guy who spends 100+ hours playing Skyrim is called a shit-for-brains. That's definitely unfair. They both need help.
If the gambling addict was told that Casino Gambling is the "past-time of the year" he would probably go and post triumphant reviews on Metacryptic as well, and shitpost on GamlingCodex all day long, bragging how his favorite game of the series is RouletteFall, with BlackjackArena a close second. There is no difference.

That said, i myself spent 100+ hours on Fallout3 and only a dozen on FNV. FO3 with combat and survival mods is simply more entertaining. FNV has long stretches of dull interactions that really do not fulfill any desire i might have for quality writing, nor provide some immediate "impale it with the railway rifle" fun as well as FO3 does.

In fact, the whole "FNV is so much better than FO3" argument is alike comparing the literary depth of Batman and Spiderman comics, because the difference between the two is absolutely minimal. There is no real gameplay difference between FO3 and FNV, the choices in the latter are still pathetically shallow (nazi roman legion vs statist democrats) and its writing is only great if you compare it to the previous game.

An RPG with good writing and meaningful choices has to be built around those concepts, like FO, BG2 or AoD, otherwise it's papamole. That doesn't stop it from being an entertaining casual game.
 

Cthulhu_is_love

Guest
The thing is: You can search for a better game or even play a game you liked another time, before waiting the shitty game to get better.
Often it's laziness to play a game you hate more than let's say 10h. (5h is too short, some beginnings take more than 5h)

But I think the most people who played really bad games 100h liked them at that time, but have now another taste and know how shitty they really are.
Or they don't have the balls to tell codex their opinion.

Anyway people change over time and so does the opinion on the games. In 20 years Fallout: BoS will be a masterpiece only played by the really experienced elite.
 
Self-Ejected

theSavant

Self-Ejected
Joined
Oct 3, 2012
Messages
2,009
Please put this to an end.
If you suck the dick of a game for 100 hours, which allegedly sucks, then it's clearly you, who sucks. Literally.
Case closed.
 

Adamaklas

Literate
Joined
Jun 2, 2015
Messages
41
Well, my sad version goes as :

Only if after some many years you go like < I shouldn't had played that shitty game that many hours... i could had played SO many stuff instead when i had the time. >
You are bound to have this feeling for some games you overextended their usefulness.
If you never actually fucking regret it then There is no problem, therefore stfu ! It takes time to realize it tho :)
 
Self-Ejected

theSavant

Self-Ejected
Joined
Oct 3, 2012
Messages
2,009
Yeah I understand. But it's pointless to compare the mindset of the here and now with the mindset of the past. Back then things were different. Games were cool which would suck today. But that doesn't make them suck back at that time.

Speaking of "regrets" wasting hours in this and that game... it's similar to thinking of "missed opportunities" in life. But then this person must also question if he was capable of "grabbing the opportunities" back at that time. Obviously he wasn't. But he can't remember the reasons. And he forgot that he had a completely different mindset back then. The only thing he can think of is "man, if I had just grabbed this chance, why was I so stupid?". But that's not true, he wasn't stupid. He had reasons, and he had a different mindset back then. Just because right now he would take the chance if it was given him again, doesn't make his decision in the past a mistake.
 
Joined
May 6, 2009
Messages
1,876,068
Location
Glass Fields, Ruins of Old Iran
There is awlays a possiblity of someone changing his mind. I know, i know - what a stupid idea. Someone starts a game, plays it for some time and likes it very much. Then the game starts to be repetitive, the game mechanics reveal themselves to be shallow but the person in question wants to finish it - and in the process stops liking the game and realizes it "sucks" and "sucked" from the start, he just didn't realize it at first. The 100+ hours have passed in the meantime.

Most of that sounds reasonable but that bolded bit sounds like saying you were fooled into thinking you were having fun. I guess it's possible to start hating a game you liked to the point of not wanting to think about it anymore, but not realizing that you never "really" liked the game at all, just thought you did? How does that work?
 
Last edited:

Adamaklas

Literate
Joined
Jun 2, 2015
Messages
41
Yeah, that's the fun stuff!We are everchanging . All the time. We may like old stuff cuz we were not old, and many times we criticize our old self for something, but we realize that we were not the guy we are now man. And all that proccess is a huge feedback loop that made us the fags we are !

Evrybody's oppinion can , and many times , it should change over the time. But to the question the op asks, well:
First of all, if the game REALLY sux , you fucking know it in the first 10 hours. maybe sooner.
if it sucks and you play it for 100 hours till you realize it sucks, then you suck, making you a bad observer to make a decision.
Are you sure you didn't got bored of that shit you played 100 hours in the last 2 days ( :P :P :P ) , does it suck or you got bored of it? there's a big diference just like < megalomania> vs < E peen>.

And most of the guys are saying that many times you won't change to a new game and keep playing that fucking insane sadloop cuz , well , you maybe don't wanna change (routine) ? it's actualy not that baawd ? it's actualy good? you are a schizo with a manic depresion flavor?

But the fact that you , or me , played it for 100 hours , Definately doesn't classify it gewd.
 

Durandal

Arcane
Joined
May 13, 2015
Messages
2,117
Location
New Eden
My team has the sexiest and deadliest waifus you can recruit.
Yeah, that's the fun stuff!We are everchanging . All the time. We may like old stuff cuz we were not old, and many times we criticize our old self for something, but we realize that we were not the guy we are now man. And all that proccess is a huge feedback loop that made us the fags we are !

Evrybody's oppinion can , and many times , it should change over the time. But to the question the op asks, well:
First of all, if the game REALLY sux , you fucking know it in the first 10 hours. maybe sooner.
if it sucks and you play it for 100 hours till you realize it sucks, then you suck, making you a bad observer to make a decision.
Are you sure you didn't got bored of that shit you played 100 hours in the last 2 days ( :P :P :P ) , does it suck or you got bored of it? there's a big diference just like < megalomania> vs < E peen>.

And most of the guys are saying that many times you won't change to a new game and keep playing that fucking insane sadloop cuz , well , you maybe don't wanna change (routine) ? it's actualy not that baawd ? it's actualy good? you are a schizo with a manic depresion flavor?

But the fact that you , or me , played it for 100 hours , Definately doesn't classify it gewd.
:?
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
If you like some part of the game, then you can keep playing for a long time enjoying that part and hoping that rest of the game will get better.

I did that with Skyrim and Fallout 3/Oblivion before that. I remember quitting Skyrim after one-hit killing a thousand dragons on the way to that fucking temple or something with "puzzles" thrown in (the one you ride a dragon to). I stopped playing and uninstalled the game after 60+ hours of boredom. Only thing I enjoyed was the exploring and finding new areas in Skyrim. But that's pretty much it. Exploring and killing everything on the way took a lot of time. I love exploring the game world, sometimes you find a side quest or some dialog that's funny/good and it keeps you going.

So this is why you can spend a lot of hours in a game and still hate it for being shit.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,163
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Jesus christ.

This fucking thread.

The decline of the codex is real. . .



if jools doesn't get banned for this fucking shit:

Do you know any flawless game?

Monkey Island 1
Monkey Island 2
Indy4
DooM
Tie Fighter
Gothic 2.5
CoD4
Diablo
Rome: Total War
Terraria
Broforce
Jedi Knight 2: Jedi Outcast
Ultima IV

Just off the top of my head...

How can we stand for this, and call ourselves MEN?!

What men? Nobody yet, not even you, had balls enough to come up with a list of their own. All I see is gender-confused queergenders like you, at best.

K, let me try.

Monkey Island 2
Heroes of Might and Magic 3
Might and Magic: World of Xeen
Thief: The Dark Project
Thief 2: The Metal Age
Gothic 2: Night of the Raven
Arcanum (suck it haters :smug: )
Commander Keen 5
Age of Empires 2
Stronghold Crusader
Nehrim (as much as anything based on Oblivion's shitty engine can be perfect)
Planescape Torment
 

Cthulhu_is_love

Guest
K, let me try.

Monkey Island 2
Heroes of Might and Magic 3
Might and Magic: World of Xeen
Thief: The Dark Project
Thief 2: The Metal Age
Gothic 2: Night of the Raven
Arcanum (suck it haters :smug: )
Commander Keen 5 (don't know just played CK 1-3)
Age of Empires 2
Stronghold Crusader (there are better strategy games)
Nehrim (anything which is somehow linked with Oblivion is shit)

Planescape Torment

rest is very good

updated:

Monkey Island 2
Heroes of Might and Magic 3
Might and Magic: World of Xeen
Thief: The Dark Project
Thief 2: The Metal Age
Gothic 2: Night of the Raven
Arcanum
Commander Keen 5 (maybe)
Age of Empires 2
Planescape Torment

maybe add:

Fallout 1
System Shock 2
Starcraft
Ultima IV
Buzz Aldrin's Race into Space II
 

TheGreatOne

Arcane
Joined
Feb 15, 2014
Messages
1,214
Arcanum (suck it haters :smug: )
Commander Keen 5
Lol no. Perfection requires flawlesness, half broken games are by definiton imperfect. Same goes for unremerkable run of the mill games that are utterly mediocre, that would make literally half the games in the genre perfect.
 

Bruma Hobo

Lurker
Joined
Dec 29, 2011
Messages
2,412
There is awlays a possiblity of someone changing his mind. I know, i know - what a stupid idea. Someone starts a game, plays it for some time and likes it very much. Then the game starts to be repetitive, the game mechanics reveal themselves to be shallow but the person in question wants to finish it - and in the process stops liking the game and realizes it "sucks" and "sucked" from the start, he just didn't realize it at first. The 100+ hours have passed in the meantime.

Most of that sounds reasonable but that bolded bit sounds like saying you were fooled into thinking you were having fun. I guess it's possible to start hating a game you liked to the point of not wanting to think about it anymore, but not realizing that you never "really" liked the game at all, just thought you did? How does that work?
It can happen, a game can trick the player by secretly railroading him, or promising situations that never happen, like consequences to choices made within the game, more skillchecks or a tighter challenge. Think of Oblivion's level scaling.

The player might think a game is good and pretty fun for hours before realizing the truth.
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
So say a game is really terrible, but also really grindy. You, being the sort that gives the game a fair chance slogs through the beginning in the hopes it improves. It doesn't. You go through the entire thing so you can fairly assess it. This takes 50-100 hours or whatever. You didn't enjoy that, you were being a fair critic. There are games like this. So what then?
 

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
Unless you're being paid to review the game, I'd say you just wasted a bunch of time doing something you didn't enjoy for no good reason.
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Possibly true but consider the reverse. The beginning sucks, so you quit. You complain, people say you don't really understand the game. Which is true if the game has any complexity at all, but... the beginning sucked.

I also remind everyone this is RPGCodex. Every RPG in existence has a slow start, we expect this and we don't hold it against the game.
 

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