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Divinity Divinity: Original Sin - Enhanced Edition

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Is there a way to change the AI of the companion during game? Because I'm getting seriously fucking pissed about this retarded conversation minigame. Thanks to this "great" feature, I'm actually missing out on missions, because my partner has a different opinion on some missions, and I lose in the minigame. I though it will be a good idea to set RAndom AI in the beginning, so my partner will have different opinions on things, but little that I knew, this has an effect on the completion of quests.

Sorry Swen, but your argument that the co-op made the singleplayer stronger is bullshit.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
Is there a way to change the AI of the companion during game?
Second room you open in the Homestead allows you to customize your characters again. You could change the AI there.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
Is there a way to change the AI of the companion during game? Because I'm getting seriously fucking pissed about this retarded conversation minigame. Thanks to this "great" feature, I'm actually missing out on missions, because my partner has a different opinion on some missions, and I lose in the minigame. I though it will be a good idea to set RAndom AI in the beginning, so my partner will have different opinions on things, but little that I knew, this has an effect on the completion of quests.

Sorry Swen, but your argument that the co-op made the singleplayer stronger is bullshit.
choices & consequences bro
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
No, no it's not. You failed to understand why I used a silly term like ''turbo'' to describe rabid consumerism pushing you into getting new hardware every 4 years. This laptop was up to standard 4 years ago and I play wasteland 2, will play Project Eternity, and play good rpgs on it just fine.

.

Oh, you're trying to game on a laptop? You really are the poster boy of unrealistic expectations. D:OS is not mobile shovelware. Of course it's not going to run on a 4-year-old laptop. Also, lol @ implying Wasteland 2 has better performance than D:OS.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,493
Location
Djibouti
I dunno if it all improved the singleplayer experience, but it sure as hell improved my multiplayer experience :smug:

1386128121759.png
 
Unwanted
Douchebag! Shitposter
Joined
Jan 19, 2014
Messages
3,059
Also, lol @ implying Wasteland 2 has better performance than D:OS.

I does. Performance may vary depending on the specific configurations you know, the performance on my comp is much better.


Oh, you're trying to game on a laptop? You really are the poster boy of unrealistic expectations. D:OS is not mobile shovelware. Of course it's not going to run on a 4-year-old laptop.

You're confusing laptops with mobile cell phone devices. You know a laptop is actually a portable desktop with the same exact OS. You know that right?
Been a while since you haven't gone outside I think.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
You're confusing laptops with mobile cell phone devices. You know a laptop is actually a portable desktop with the same exact OS. You know that right?
Been a while since you haven't gone outside I think.

Laptops use terrible hardware. They even use the same terminology--"mobile" CPU branches because they have to take into consideration power use, space restrictions, et cetera. It's well known that even when people spend thousands of dollars on gaming laptops they still can't expect very great performance on the latest games.

They've come a long way since the old days of not even being able to game on laptops and you can play older/casual stuff on them fine, but expecting a four-year-old laptop to play new games well? Come on, man.

Moment of sanity:

D:OS does have a track record of some people (a really small number in my opinion, but that's debatable) getting bad performance on good hardware, so maybe that's your problem. I kept hearing that W2 had really bad performance for everyone, though, so really shocked it runs better for you than D:OS.

In any case, if D:OS is working properly I feel that it's very well optimized, certainly more optimized than most games, and definitely more-so than Kickstarter games as a breed.
 

Rivmusique

Arcane
Patron
Joined
Mar 14, 2011
Messages
3,489
Location
Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
Did anyone manage to beat Arhu in a straight fight? Initiate the fight through quest dialogue option and beat his ass.
He gets out his nunchaku and beats the shit out of my party. Sure I have suboptimal team for my second run (almost no magic), but holy shit - 4-5 attacks per round each with 4 strikes for up to ~2000 damage.

Arhu probably studied in Infinitron's school of Making Hard Fights, aka just make enemy deal a fuckton of damage and have 13900 hp.
I killed him when I finished my first game, though it was unpatched (like 1.0.37 or something?) and the melee shit he pulled hit for 1-2 per strike :lol: so the only threat was two spells he would use (though the damage was impressive ~1/2 Madora's HP, would have slain anyone else). His resistances and high HP meant that I was mostly fighting boredom from watching the long attack animations. I also don't know what you mean by "Initiate the fight through quest dialogue", I just had to take a shot at him, was just messing around murdering the good guys. Was there a quest to do it?
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
Did anyone manage to beat Arhu in a straight fight? Initiate the fight through quest dialogue option and beat his ass.
He gets out his nunchaku and beats the shit out of my party. Sure I have suboptimal team for my second run (almost no magic), but holy shit - 4-5 attacks per round each with 4 strikes for up to ~2000 damage.

Arhu probably studied in Infinitron's school of Making Hard Fights, aka just make enemy deal a fuckton of damage and have 13900 hp.
I killed him when I finished my first game, though it was unpatched (like 1.0.37 or something?) and the melee shit he pulled hit for 1-2 per strike :lol: so the only threat was two spells he would use (though the damage was impressive ~1/2 Madora's HP, would have slain anyone else). His resistances and high HP meant that I was mostly fighting boredom from watching the long attack animations. I also don't know what you mean by "Initiate the fight through quest dialogue", I just had to take a shot at him, was just messing around murdering the good guys. Was there a quest to do it?

Not a quest, but you can talk shit to him in dialogue and pop combat that way.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,418
Location
Copenhagen
Is there a way to change the AI of the companion during game? Because I'm getting seriously fucking pissed about this retarded conversation minigame. Thanks to this "great" feature, I'm actually missing out on missions, because my partner has a different opinion on some missions, and I lose in the minigame. I though it will be a good idea to set RAndom AI in the beginning, so my partner will have different opinions on things, but little that I knew, this has an effect on the completion of quests.

Sorry Swen, but your argument that the co-op made the singleplayer stronger is bullshit.
choices & consequences bro

:lol:

So you just wanted your partner to bitch while still doing everything you want anyway? That's not having a different opinion. Seems to be working as intended.

to be fair, "get quest" and "do not get quest" don't seem like interesting c&c
 

J_C

One Bit Studio
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Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Is there a way to change the AI of the companion during game? Because I'm getting seriously fucking pissed about this retarded conversation minigame. Thanks to this "great" feature, I'm actually missing out on missions, because my partner has a different opinion on some missions, and I lose in the minigame. I though it will be a good idea to set RAndom AI in the beginning, so my partner will have different opinions on things, but little that I knew, this has an effect on the completion of quests.

Sorry Swen, but your argument that the co-op made the singleplayer stronger is bullshit.
choices & consequences bro

:lol:

So you just wanted your partner to bitch while still doing everything you want anyway? That's not having a different opinion. Seems to be working as intended.

to be fair, "get quest" and "do not get quest" don't seem like interesting c&c
Pretty much this. I think it is fun that we have random conversations about stuff, and the characters get different traites based upon that (pragmatic, heartless, materalistic etc), but to miss out on quests just because I lose a minigame is not good design. Of course I could save scumm, but I don't like that mechanic and avoid it if I can. I had to leave the archelogist guy in the woods, because my bitch didn't want to risk her life escorting him back. What the fuck? What kind of hero are you?
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,969
Location
Russia
Was there a quest to do it?
Yes there's NPC who asks you to kill him, and you have to fight him near Hunter's Edge, then you get the nunchaku wielding badass.

I just killed him after 2 hours of preparation and party tweaking (most time was spent on collecting 200 items dropped from trader near Hunter's Edge whom I killed to get money to remake my party). Running around farming exp I was thinking "maybe I should replace my ranger with a mage already", and suddenly ranger shouts that he hates me and leaves the party. I think he stepped into a pile of goo I summoned to heal my zombie or something.

I replaced my geo-tank with pure tank (Madora) and ranger with custom built Water/Witch. Turned out I didn't need the tank with 5 shield skill, eh.
First round my rogue gets hit for 99% hp but survives. I use Eye Gouge and with my luck Blind actually stays for whole whooping 3 rounds.
Then it's Oaths+Rage+Power Stances for everyone, Nulify Resists + Soul Sap, and 1 skeleton summon. We open with 2 Flurries and 1 Dagger's Drawn and 1 DeathPunch. The other 1-2 rounds I just left-clicked him:

81512510.jpg


git rekt

81512511.jpg


no loot, just exp
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
"Point is Larian focused simply on different aspects of cRPG. If they wanted to create some story heavy epic their scope and openes would need to be much more trimmed."

Bullshit. The game is heavily focused on the story. Unless you think they purposefully made a haorrible story? Nah. they tried to make an awesome story but they simply didn't do a good job. Don't make excuses for their failure. And, the fact that other aspects are good doesn't excuse the bad stuff. Like the fukkin' imps. Or the Chosen One shit.
 

otsego

Cipher
Joined
Aug 22, 2012
Messages
233
Ok, so I'm near the end of the game, but...

The door in the Source Temple tells me I need more stones, and to consult the Teller of Secrets. However... I've never encountered a teller of secrets, and I only have three portals open in my Homestead (henchmen room, bedrooms, and elemental room), despite having found 8 or so Star/Blood stones.

Ideas? Missing one key thing?
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
What the fuck? What kind of hero are you?
You did pick random which is kinda your fault, some of the personalities behave like a Paladin or Chaotic Evil or something. It kinda makes them like an NPC companion or something.

Divinity Original Sin: AI Personalities
Well they didn't have AI Personalities when I started these characters. I could have chosesn Loyal of course, so the characters always agree, but somebody recommended that it is more fun with random. More fun my ass.
 

HiddenX

The Elder Spy
Patron
Joined
May 20, 2006
Messages
1,655
Location
Germany
Divinity: Original Sin Shadorwun: Hong Kong
Ok, so I'm near the end of the game, but...

The door in the Source Temple tells me I need more stones, and to consult the Teller of Secrets. However... I've never encountered a teller of secrets, and I only have three portals open in my Homestead (henchmen room, bedrooms, and elemental room), despite having found 8 or so Star/Blood stones.

Ideas? Missing one key thing?

There are 15 stones in the game - try harder.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Ok, so I'm near the end of the game, but...

The door in the Source Temple tells me I need more stones, and to consult the Teller of Secrets. However... I've never encountered a teller of secrets, and I only have three portals open in my Homestead (henchmen room, bedrooms, and elemental room), despite having found 8 or so Star/Blood stones.

Ideas? Missing one key thing?

Is ZixZax standing next to a portal or is he with the Weaver?

There seems to be a bug where some script breaks and he keeps standing next to the most recent portal, which prevents new portals from opening.
You did use the bloodstones so they get transformed to inert stones, did you?

Edit: Or what Roxor said.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,493
Location
Djibouti
Ok, so I'm near the end of the game, but...

The door in the Source Temple tells me I need more stones, and to consult the Teller of Secrets. However... I've never encountered a teller of secrets, and I only have three portals open in my Homestead (henchmen room, bedrooms, and elemental room), despite having found 8 or so Star/Blood stones.

Ideas? Missing one key thing?

Have you

stopped the fireball assault on the Homestead?

As long as the nukes go around flying, they block all further portals from unlocking
 

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