Yeah, watch as Diablo II completely misses the point of what made Diablo I good and spawn an endless number of games where you just grind and grind for coloured loot.Thanks so much guys! In the meantime I started Diablo 2 for my first time and my opinion has mostly been
The horror is gone. The awesome death animations are gone. 1 skill point per level up (forcing me to invest in 1 skill). no real respec to try new spells (sorceress). fighting little negros with knives in Act 3 LOL, a piss ez Normal mode (Duriel gave me trouble).
all things aside, I'm enjoying the game immensely. I've noticed some differences, it's easier overall than Belzebub but god I love the tone and atmosphere of the game. the only thing I miss from Belzebub is queing spells to the F keys
The Skeleton King, the water purification quest and other quests on Diablo I are random and may appear or not on your game. I only found the skeleton king on my third playthrough almost 16 years ago.maybe this may explain something: I haven't killed the Butcher. Maybe that's preventing the other quests from triggering?
The Skeleton King, the water purification quest and other quests on Diablo I are random and may appear or not on your game. I only found the skeleton king on my third playthrough almost 16 years ago.
It's not a legit copy.
Yeah, most atmospheric of this generation too, I dunno what happened but play Thief, System Shock and Diablo I and there is something very wrong on modern games atmosphere wise. Sometimes it appears that modern designers collectively said "We don't give a fuck!", what is a pity.Never felt the need to install a mod for D1. I fire it up once in a while, level a Sorcerer to 30+ and have fun while enjoying one of the most atmospheric games of it's generation.
"Which I can say for pretty much every rpg ever". Wow. Are you serious? Try playing Inquisitor, if you haven't. Even your optimistic nature, fluent, will be crushed by that horrible game. I mean it.Ah, Diablo. A tremendously atmospheric game and probably my first real dungeon-crawl. As a wee lad it was quite enticing to play this game and explore the town, chat with the townsfolk and ultimately dive down deeper and deeper in the dungeon.
I still fondly remember The Butcher, and picking up that wonderful cleaver that he drops when he, after some frustration, finally died.
Still to this day it's a fun game, which I can say for pretty much every RPG ever, but it's still fun to play in co-op.
Great game, legendary, even, that single-handedly created the sub-genre that we now know as "Diablo-style" RPGs, or "Diablo-clones".