TL;DR Review of Soulstorm: shitsux not worth $40
DISCLAIMER: BY READING BELOW THE SQUIGGLY LINES, YOU, THE READER, HEREBY AGREE NOT TO NERD RAGE AGAINST THE AUTHOR, OCCUPATEDVOID.
~~~
After playing through Soulstorm I can pretty much see why Iron Lore tanked. Let's go through each aspect of this expensive patch or as the suits call it, an 'expansion'.
New Factions
Let''s start off with the Sisters of Battle. Though I have not really played them, I just love how they have a power exploit. Talk about QA, Iron Lore. Is it piracy's fault again?
The graphical aspects of the SOB are 'blech'. The buildings are XBAWKS HUEGE with blurry lowres texture, even on high detail. The same goes with the units. Except, one of the SOB tanks has purple and green spots on the skin. Nasty! SOB units lack sync kills, and have animations that only a mother could love.
Let's move on to the Dark Eldar. They also suffer from exploits. Soul powered abilities can be triggered by Observers. Apparently, Iron Lore wants everyone to be involved in the action of Soulstorm, including those who just wish to watch. There is a fix, but it is unofficial and may wreck your computer, a BIOS flash.
Graphically, the DE suffer from the same faults of the SOB. Bland textures, XBAWKS HUEGE buildings, crappy animations, lack of sync kills, etc.
Air Units
This would have worked well, if it was implemented properly. Although Chaos' flyer is a welcome add-on, the other races, not so much. For everybody else, the flyers seem to be there just to be...well...there.
Performance for the flyers is horrible. Playing as the Space Marines, I ordered my Tempest flyer to scout the map some more. Unfortunately, the hilly terrain, somehow caused my fighter chug slowly across the map, constantly starting and stopping.
I don't really have anything else to say about the flyers, except, "Don't forget to bring a towel," because you'll need it.
Campaign
This is what really pissed me off about Soulstorm. If you thought DC's campaign sucked and had a shitty story, STAY THE FUCK AWAY from Soulstorm's campaign as it has absolutely no story, introduction excluded. Remember special missions like Hyperion Peaks and Pavonis, well, they're gone, and instead, we have standard Take & Hold missions. Oh, but what about strongholds? Remember the banter between commanders, the unique-ness of each faction's stronghold, that's gone too, and we have strongholds with a short intro and generic 'kill factory' objectives.
Balance
Well, Iron Lore did alright here, but in some areas, they still screwed up horribly. The Necrons are nowhere near as imbalanced as they were in DC, so that's good. IG recieved well-need buffs as well. However, the Space Marines, were nerfed...AGAIN. This time our good pal, Khorne Bezerker, can chop through your standard and assault marines like butter. In fact, Chaos most definately was buffed in this expansion, as far as I can tell. Get ready for a surger in the dreaded ZERKER RUSH KEKEKEKE.
Voice Acting
Now I know nobody really gives a damn about voice actors, but they suck. I am talking about the stronghold voices, not the skirmish one's because those are the same. Gorgutz's signature voice has been replaced by Generic Warboss #4927's voice. I really don't feel like going through the rest of the voices, but serioiusly, Iron Lore, did you have to be different?
Teh punchline
What happens when you put the developers of a shitty diablo clone in charge of a deep RTS franchise? An uninspired, shitty RTS. lulz