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Age of Wonders 4

cvv

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Codex+ Now Streaming!
It's not -75% off yet, why did you wake me?
 

Blutwurstritter

Learned
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Germany
Good. They can eat shit. They C&C4'd the series.
That is nonsense. C&C4 was utter garbage. AoW IV is a decent game, just too barebones for now. I'm pretty sure it will follow a similar road like AoW III, which got better and better with dlcs and mods. Its still possible that it turns out fine. But this will take at least another year or two.
 

Lacrymas

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Sep 23, 2015
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Pathfinder: Wrath
Even if all gameplay-related issues are fixed (they won't be), AoW4 still lacks the content AoW3 has. AoW3 has 4 meaty campaigns and a bunch of scenarios before getting into random maps. It also has much more interesting race/class customization than AoW4.
 

InD_ImaginE

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Pathfinder: Wrath
And AoW3 itself is lacking a lot of good stuff from the previous games.

The difference is that AoW 3 is not fucked by design while AoW 4 is

Making faction generic and the fact there is lack of strong ammount of campaign just kills it
 

Zboj Lamignat

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Feb 15, 2012
Messages
5,552
Why would they give them a bigger budget when the game barely holds on to 1k players.
It vastly outperformed PF, and they supposedly were happy with that one as far as sales performance goes. Then again, they might be looking at it from a perspective of their in-house interactive screen saver catalogue, thus making a correct decision for the wrong reasons (the right reasons being that the platform of vanilla aow4 is obviously unsalvageable).
 

Lacrymas

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Sep 23, 2015
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Pathfinder: Wrath
The girlfriend/wife of the AI programmer at Triumph told me Planetfall sold about as many copies as AoW3, so it's not like PF is some kind of under-performer in the sales department.
 

Raghar

Arcane
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And AoW3 itself is lacking a lot of good stuff from the previous games.

The difference is that AoW 3 is not fucked by design while AoW 4 is

Making faction generic and the fact there is lack of strong ammount of campaign just kills it
AoW4 is MORE fucked by design than AoW3 with its multicultural classes and well... They actually added difference for units based on species later in the patch when people were complaining. AoW3 was better in the end than Planetfall in the end.
 

just

Liturgist
Joined
Feb 6, 2019
Messages
1,308
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?
 

just

Liturgist
Joined
Feb 6, 2019
Messages
1,308
what about aoe3?
any other games with enjoyable single player campaign
 

Zboj Lamignat

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Messages
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AoE3 is a very good game if you buy it with all dlc, I'd even say close to great. Campaign-wise it's not the most amazing thing in the world. Vanilla campaigns are boring and lack a lot of the mechanical improvements from the dlc. Add-on campaigns are good, but very short. Once you get into playing single scenarios, though, the game is amazing and worth investing couple hundred hours into. It also has rmg that works way better than PF and 4.

When it comes to 4, if you don't know 3/PF and won't suffer from a contrast effect, it mostly depends on what you're expecting. It's not an AoW game anymore, it's a bog standard 4X with fantasy coating and LOTS of mechanics "borrowed" from modern, popular titles instead of following up on its own identity. The main issue, from that perspective, is that as a 4X it's just extremely dry, featureless and lacks any sort of flavor. The tactical combat is still ok and the biggest pull, but also got worse than previous entries, so why bother.
 

Lacrymas

Arcane
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Pathfinder: Wrath
While AoW4 has/had a loooooooooot of problems, and I do mean a lot, the biggest ones are/were balance and AI. You couldn't play singleplayer because the AI was so weak and braindead even on the hardest difficulty, there was no point, and the balance was so bad multiplayer wasn't an option either even if you found a person who would play along with your unreasonably long list of banned stuff because the pacing of the game was off as well. Since there was no map size option, you either met each other on turn 2 and fought your last battle on turn 8 or you didn't meet until turn 30-40+ and the game was unnaturally drawn out even though someone has snowballed beyond reason and has already won, they just don't know it.

Even if the AI is fixed, there is almost 0 singleplayer content in this game, you realistically only have RMG and that gets old very fast in a flavorless game such as this.
 

Zeriel

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Joined
Jun 17, 2012
Messages
13,463
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?

Like all modern "decent" games it is fun for a day and loses all staying power and becomes utterly forgettable.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?

Like all modern "decent" games it is fun for a day and loses all staying power and becomes utterly forgettable.
This. It was a huge disappointment.

I can't say I was disappointed after AoW 3. If anything in some ways it was surprisingly good. But it does represent the same trend of evolving away from what made AoW AoW and into something different and forgettable. If it didn't have the AoW legacy to live up to, I'd probably be kinder to it. Same feeling I had about the Doom 2016 reboot. If it had been "Hell Assault Shooter" I would have praised it on its own terms, but it is no Doom.
 

mediocrepoet

Philosoraptor in Residence
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Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?

Like all modern "decent" games it is fun for a day and loses all staying power and becomes utterly forgettable.
This. It was a huge disappointment.

I can't say I was disappointed after AoW 3. If anything in some ways it was surprisingly good. But it does represent the same trend of evolving away from what made AoW AoW and into something different and forgettable. If it didn't have the AoW legacy to live up to, I'd probably be kinder to it. Same feeling I had about the Doom 2016 reboot. If it had been "Hell Assault Shooter" I would have praised it on its own terms, but it is no Doom.
Dunno. AoW4 was my first AoW game and I was mostly looking for a fun fantasy 4X. It seemed like it was going to deliver but ultimately didn't.

It's just too shallow, all the customization stuff is basically cosmetic. Definitely wasn't worth the price.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?

Like all modern "decent" games it is fun for a day and loses all staying power and becomes utterly forgettable.
This. It was a huge disappointment.

I can't say I was disappointed after AoW 3. If anything in some ways it was surprisingly good. But it does represent the same trend of evolving away from what made AoW AoW and into something different and forgettable. If it didn't have the AoW legacy to live up to, I'd probably be kinder to it. Same feeling I had about the Doom 2016 reboot. If it had been "Hell Assault Shooter" I would have praised it on its own terms, but it is no Doom.
Dunno. AoW4 was my first AoW game and I was mostly looking for a fun fantasy 4X. It seemed like it was going to deliver but ultimately didn't.

It's just too shallow, all the customization stuff is basically cosmetic. Definitely wasn't worth the price.

Ah, okay. You're going to have a very different experience going into it than someone who has played them since the first one in the beginning of the 2000s, for sure. In that case I'm surprised you're disappointed! But I can also get it in the sense of it having no singleplayer campaign at all. ...Then again, a lot of strategy games are like that, Civ and Endless Legend, for instance. If anything story-based campaigns are rather archaic by now. And yeah, the customization, it's very cosplay like. I miss the races having defined and strong identities from AoW 1 & 2.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
so how is this game now? did they fixed everything? did mods fixed it?
it's -30% now, yes or no?

Like all modern "decent" games it is fun for a day and loses all staying power and becomes utterly forgettable.
This. It was a huge disappointment.

I can't say I was disappointed after AoW 3. If anything in some ways it was surprisingly good. But it does represent the same trend of evolving away from what made AoW AoW and into something different and forgettable. If it didn't have the AoW legacy to live up to, I'd probably be kinder to it. Same feeling I had about the Doom 2016 reboot. If it had been "Hell Assault Shooter" I would have praised it on its own terms, but it is no Doom.
Dunno. AoW4 was my first AoW game and I was mostly looking for a fun fantasy 4X. It seemed like it was going to deliver but ultimately didn't.

It's just too shallow, all the customization stuff is basically cosmetic. Definitely wasn't worth the price.

Ah, okay. You're going to have a very different experience going into it than someone who has played them since the first one in the beginning of the 2000s, for sure. In that case I'm surprised you're disappointed! But I can also get it in the sense of it having no singleplayer campaign at all. ...Then again, a lot of strategy games are like that, Civ and Endless Legend, for instance. If anything story-based campaigns are rather archaic by now. And yeah, the customization, it's very cosplay like. I miss the races having defined and strong identities from AoW 1 & 2.
No, I prefer not having story campaigns for my strategy games.

I think the main issue was that I expected it to have more serious faction identity, but the ability to mash it up, like in something like MOO2, but what I got was more like Battles in the Lands of Generica.
 

Blutwurstritter

Learned
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Sep 18, 2021
Messages
888
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Germany
I do miss hard movement limitations. It's a feature that I really would like to see again. It was a mistake to give all units the ability to traverse water and mountains. The lack of this restriction does take away options to define and differentiate units and races, and reduces the importance of the underground. It also makes map design more boring and guts the importance of abilities that affect mobility and of spells that terra-form the map. It was really noticeable when I played AoW 1, AoW:SM and AoW III back to back. Both, AoW III and IV, would be better if they had it.
 

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