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Obsidian working on a New Game - Feargus Urquhart interview
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Jaesun
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PostPosted: Fri Jun 12, 2009 8:21 pm    Post subject: Obsidian working on a New Game - Feargus Urquhart interview Reply with quote

http://www.gamebanshee.com/interviews/feargusurquhart1.php

Quote:
GB: Aside from the Aliens RPG, Alpha Protocol, and Fallout: New Vegas, do you have any other unannounced titles in development? If so, how long have you been actively developing the title(s)?

Feargus: We have been working on another title for the last four months that we can't talk about yet. It's going really well though and the team is really excited. It's using our own internal engine so we are really able to do things our way based upon everything we've learned about making RPGs in the past ten to fifteen years. Don't take that as a silent slam on Unreal - it's not. Our engine, like Unreal, is a tool and different jobs can be done better with tools that are made for them. There are things that our engine may never do as well as Unreal, but likewise there are things that our engine will do that will be better than Unreal.


Cool! Also of note, he does NOT correct the interviewer that they are NOT working on Aliens anymore...? :HOPE:

In before skyway!
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Fat Dragon
 
 


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PostPosted: Fri Jun 12, 2009 8:41 pm    Post subject: Reply with quote

Only in development for four months? Snore. Nice to know they've got more stuff in the works but we won't be hearing about this one for a long time.
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Jim Cojones
 
 


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PostPosted: Fri Jun 12, 2009 8:51 pm    Post subject: Reply with quote

Meh, nothing new. I was hoping for some more info.

About the Aliens RPG being in production: I've read in Polish gaming magazine that someone from Sega confirmed that both Aliens RPG and the other Aliens suspended game will be published. I'd post scan and a translation but I must wait for my brother to sent me it (probably not for the next twelve hours). Or if some of the Polish Codexer might check it: it was in the CD-Action's AvP preview.
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SimpleComplexity
 
 


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PostPosted: Fri Jun 12, 2009 8:56 pm    Post subject: Reply with quote

I`m sure their next project will have something to do with RPG,

the rocketlauncher.
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Lim-Lim
 
 


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PostPosted: Fri Jun 12, 2009 9:04 pm    Post subject: Reply with quote

A good RPG would be nice for a change.
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Elhoim
 
 


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PostPosted: Fri Jun 12, 2009 9:11 pm    Post subject: Reply with quote

My bet is on a 4th edition D&D RPG.
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garren
 
 


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PostPosted: Fri Jun 12, 2009 9:12 pm    Post subject: Reply with quote

Quote:
Ultimately, that is what Fallout is all about; it's about being in that world and running around in it and that's what Bethesda did with Fallout 3.

I hate to be the bastard who brings this shit up again, but he can't be serious. Running around?

Of course, since they're now in partnership with Bethesda, he can't be (too) critical.

EDIT: He sure did nail that Bethesda part though.


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Jaesun
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PostPosted: Fri Jun 12, 2009 9:15 pm    Post subject: Reply with quote

SimpleComplexity wrote:
I`m sure their next project will have something to do with RPG,


Well the new game is using the Onyx Engine so that == an RPG game. So far that is good.

Also from the interview:

Quote:
GB: Do you think we'll ever see a third PC-only, non-MMO Neverwinter Nights? Why or why not? Would Obsidian be interested in tackling another sequel?

Feargus: We'd be jazzed about tackling a sequel. We learned so much from making NWN2 and would love to make another one. As for there actually being another one, personally, I would be surprised. If there was, there would be a lot of brand confusion between what Cryptic is doing and what we are doing. What we'd love to do instead is tackle something like Baldur's Gate 3 or create our own new fantasy world - or have we already been doing that? Smile


OMG! It's the NEW NEW Shit!
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Black
 
 


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PostPosted: Fri Jun 12, 2009 9:37 pm    Post subject: Reply with quote

Unless it's a turn-based hardcore rpg you can count me out.
Quote:
Ultimately, that is what Fallout is all about; it's about being in that world and running around in it and that's what Bethesda did with Fallout 3.

What the fuck is this? I don't remember FO devs saying shit like that before FO3. There's "not wanting to talk badly about colleges" and then there's pure sellout. Because if Fallout is all about running around in a world then F:PoS is a great Fallout game after all.
Unless that was a hidden stab at beth but somehow I doubt it.
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VonVentrue
 
 


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PostPosted: Fri Jun 12, 2009 9:39 pm    Post subject: Re: Obsidian working on a New Game - Feargus Urquhart interv Reply with quote

Quote:
Ultimately, that is what Fallout is all about; it's about being in that world and running around in it


As much as I respect Feargus, this is actually so facepalm-worthy I can't bring myself to even laugh at what he said.

Interesting part about the new game, I was hoping for Icewind Dale 3, but a completely new franchise might be a good idea after all.
Not happy about the possibility of PC games being built around DLC, though. Not at all.
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Volourn
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PostPosted: Fri Jun 12, 2009 9:55 pm    Post subject: Reply with quote

H ehas a good point. From a certain pint of view, FO *is* about running the world. And, WTF is wrong with that?
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PrzeSzkoda
 
 


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PostPosted: Fri Jun 12, 2009 9:59 pm    Post subject: Reply with quote

Hey, he worked on The Lost Vikings. Cool, I didn't know that.

And that "running around" bit sounds very Todd, like the "for us, fantasy means riding on horseback, killing things" stunt. I do hope it was a very elaborate jab he managed to sneak through the PR bull.
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Fat Dragon
 
 


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PostPosted: Fri Jun 12, 2009 10:08 pm    Post subject: Reply with quote

You dumbfucks, he meant that it was about exploring a post-apoc world. Which it is. So what's the problem?
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PostPosted: Fri Jun 12, 2009 10:11 pm    Post subject: Reply with quote

It's the Codex. There's ALWAYS a problem.
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PostPosted: Fri Jun 12, 2009 10:36 pm    Post subject: Reply with quote

Volourn wrote:
H ehas a good point. From a certain pint of view, FO *is* about running the world. And, WTF is wrong with that?

Do you mean you have to drink a pint of beer to unlock a secret mode where you can play as a world's supreme ruler? Wow, I've never found this secret.
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More succinctly, if we don't time left to properly script/dialog how NPC's should react to a party of Drow waltzing into Hommlet, then that is a strong argument for not including Drow. this is more important to the design team then just throwing in the Drow for their (IMO) awesome bonuses. - Troika
So the story does kind of break down. But you know what? We knew that, and were OK with it, because the trade-off is, well, you get these cool followers to join you. - Bethesda

Every time I yank a jawbone from a skull then ram it in an eyesocket, I know I'm buildin' a better future.

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Black
 
 


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PostPosted: Fri Jun 12, 2009 10:52 pm    Post subject: Reply with quote

Fat Dragon wrote:
You dumbfucks, he meant that it was about exploring a post-apoc world. Which it is. So what's the problem?

Oh yeah, so I guess STALKER could be called Fallout? Yeah, no, Fallout isn't just "running around in a world" and it's not "running around in a post-apo world". Dumbfuck dipshit.
Quote:
From a certain pint of view, FO *is* about running the world.

Yeah, and that's a point of view of a FO developer. Amusing the further in the future, the simpler Fallout's design becomes.
10 years ago it was "p&p emulating, hardcore rpg set in a post-apo world influenced by 50s pop culture", now it's "running around in post-apo world".
And here I thought only NEW games are getting dumbed down, but it turns out even old games get the same treatment.
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fffsfss....Guys!...ffss..-don't have much time--..ff.s..s... .this..Codex from the future....fff.s.s..f.s.f..Fallout thr-....f..f.ssss....-eel time first person....fffsss...tunred Harold into a fucking tr-...fs.sfffs... steel be with y-..fsfs...sss....-ot too late, you can still sto--fssssfssfsffssssssssssssssssss
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PostPosted: Fri Jun 12, 2009 11:19 pm    Post subject: Reply with quote

Ultimately, that is what Fallout is all about; it's about using a keyboard and mouse and accomplishing gameplay goals with them and that's what Bethesda did with Fallout 3.
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PostPosted: Fri Jun 12, 2009 11:24 pm    Post subject: Reply with quote

Don't forget realistic boobies. One of the greatest advances of modern role-playing technology.
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Jaesun
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PostPosted: Fri Jun 12, 2009 11:32 pm    Post subject: Reply with quote

Oh for fucks fucking sake and for the love of the Black Baby Jesus!

What the fuck do you think he was going to respond with?
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PostPosted: Fri Jun 12, 2009 11:50 pm    Post subject: Reply with quote

elander_ wrote:
Don't forget realistic boobies. One of the greatest advances of modern role-playing technology.


Word.



This is the RPG that I and several others have been working on. Feargus has actually made time available from running the business to also contribute in design and production roles too.

Obviously we can't talk about it yet, but we have a lot of great and talented people working on it:

George Zeits
Tony Evans
Nathaniel Chapman
Daniel Teh
Adam Brennecke
Rich Taylor
Matthew Campbell
Kevin Lin
Matt Festa

...just to name a few.
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PostPosted: Sat Jun 13, 2009 12:10 am    Post subject: Reply with quote

Anthony Davis wrote:
elander_ wrote:
Don't forget realistic boobies. One of the greatest advances of modern role-playing technology.


Word.



This is the RPG that I and several others have been working on. Feargus has actually made time available from running the business to also contribute in design and production roles too.

Obviously we can't talk about it yet, but we have a lot of great and talented people working on it:

George Zeits
Tony Evans
Nathaniel Chapman
Daniel Teh
Adam Brennecke
Rich Taylor
Matthew Campbell
Kevin Lin
Matt Festa

...just to name a few.


Just tell us this:

Is it, indeed...The New Shit?
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PostPosted: Sat Jun 13, 2009 12:26 am    Post subject: Reply with quote

I hope we're talking MoTB-grade material here and not AP!
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PostPosted: Sat Jun 13, 2009 12:29 am    Post subject: Reply with quote

micmu wrote:
I hope we're talking MoTB-grade material here and not AP!


Well, Ziets was creative lead on MoB. Wonder what role he got here.

New shit or not, should be interesting to keep an eye on.

PS: Happy Obsidian Day, Anthony.
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The Feral Kid
 
 


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PostPosted: Sat Jun 13, 2009 12:36 am    Post subject: Reply with quote

So, I'd like to know how long before this goes from unannounced to...canceled?
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PostPosted: Sat Jun 13, 2009 1:33 am    Post subject: Reply with quote

Feargus needs to retire.
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