Galdred
Studio Draconis
We added a tutorial to the Demo. It is still a work in progress, and it lacks some functionalities (like being able to see previous messages, and some image integration like we did for the contextual help).
I also revamped the pathfinding algorithm, so the cursor should be more reactive now. It focuses on getting to the destination in as few turns as possible, then minimizing the zone of controls crossed, then using as few MP as possible:
I also revamped the pathfinding algorithm, so the cursor should be more reactive now. It focuses on getting to the destination in as few turns as possible, then minimizing the zone of controls crossed, then using as few MP as possible: