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Game News Writing For Mass Effect 3

VentilatorOfDoom

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Staff Member
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Deutschland
Learn more about the process of achieving the level of emotional engagment we all came to love BioWare for by watching this ME3 video interview.



BioWare, if you're reading this, please send me an N7 shirt. Thanks.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,886
By the way, I am still baffled by the idea of these Special Edition weapons. Human Revolution apparently had a grenade launcher in limited editions which made the game much easier. BioWare seems to be doing the same thing.

Can you imagine?! Pay more for a game at the earliest point of its release, and you'll be rewarded with a much easier game.

For what? Why? Would it not be better to have, say, an additional optional level that is much harder than the rest of the game and one that may lead to an alternate ending?
 

Infinitron

I post news
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Joined
Jan 28, 2011
Messages
97,570
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
By the way, I am still baffled by the idea of these Special Edition weapons. Human Revolution apparently had a grenade launcher in limited editions which made the game much easier. BioWare seems to be doing the same thing.

Can you imagine?! Pay more for a game at the earliest point of its release, and you'll be rewarded with a much easier game.

For what? Why? Would it not be better to have, say, an additional optional level that is much harder than the rest of the game and one that may lead to an alternate ending?

Item DLC is indeed the stupidest thing ever. Pay money to make your game shittier!

BTW, Bioware did it first, both in ME2 and DA2.
Also in DA:O for preorders, though DA:O mercifully had no proper item DLC.
 

Spectacle

Arcane
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Joined
May 25, 2006
Messages
8,363
I think Shogun 2 had the dumbest pre-order bonus yet: Pre order at a certain retailer to start the game with an extra 1000 money!
Bonus items are easy to make, just a quick texture recolor and stats+1 and you've got a lure for retards. Making actual bonus content would require work.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,570
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Actually, in the specific case of DX:HR's grenade launcher, you don't get it until very late in the game, so it doesn't really ruin that much.

Getting a sniper rifle and double-barreled shotgun stuffed into your tiny inventory at the beginning of the game is really lame, though.
 

Baron

Arcane
Joined
Jul 10, 2010
Messages
2,887
Pre-orders should come with a Miranda nipple slip or a MASSIVE Shepherd codpiece. Casual gamers don't have time to decypher complex Freudian benefits like really big guns, just cut straight to the chase... buy early and get more titty porn or bigger space cock.
 

Carrion

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Jun 30, 2011
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Location
Lost in Necropolis
If I recall correctly, in The Witcher 2 Premium Edition (or whatever it is called) you get one of the best armors, the best trousers, the best gloves and one of the best swords in the game right from the start. It kind of fucks up the need for money when your starting equipment is better than what anyone can sell you until the very last chapter of the game. I really, really hated that shit.
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,017
It should come with Miranda's butt modeled in silicon with a fleshlight embedded within its anus, so that you can bang her as you romance her adding to immershun.
Japanese hentai games already come with similar gadgets, I wouldn't exclude such move from Bioware.
 

Valestein

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Vatnik
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Haliask, North Ambria
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Strap Yourselves In
ME3's writing is atrocious. They made every character that the average player dislikes into an indoctrinated reaper agent that needs a bullet in the head and canonized some of the worst fanwanks imaginable.
 

Mozgoëbstvo

Learned
Joined
Nov 23, 2011
Messages
812
Location
Od Vardara pa do Triglava
ME3's writing is atrocious. They made every character that the average player dislikes into an indoctrinated reaper agent that needs a bullet in the head and canonized some of the worst fanwanks imaginable.

Like what? What did they canonize? Abridge and edit out the horrors: I want to know, but not to vomit
 

Harold

Arcane
Joined
May 10, 2007
Messages
785
Location
a shack in the hub
Item DLC is indeed the stupidest thing ever. Pay money to make your game shittier!

BTW, Bioware did it first, both in ME2 and DA2.
Also in DA:O for preorders, though DA:O mercifully had no proper item DLC.
Don't be silly, Bioware did it first waay back with BG2, adding PsT and IWD themed-items (that lore-wise made no sense) to the limited and collector's editions that made fighting some of the game's tougher opponents (i.e. beholders) a cakewalk. At least back then you still had to buy these items from a shopkeeper in-game and they were pretty expensive.
 

waywardOne

Arcane
Joined
Aug 28, 2010
Messages
2,318
Don't be silly, Bioware did it first waay back with BG2, adding PsT and IWD themed-items (that lore-wise made no sense) to the limited and collector's editions that made fighting some of the game's tougher opponents (i.e. beholders) a cakewalk. At least back then you still had to buy these items from a shopkeeper in-game and they were pretty expensive.

Exactly. Before ToB and its "epic" level bullshit OP-ness, you had those two merchants selling, among other things, a shield that made beholders suicide, thus gimping one of the few truly impressive foes you could face in SoA.
 

attackfighter

Magister
Joined
Jul 15, 2010
Messages
2,307
Exactly. Before ToB and its "epic" level bullshit OP-ness, you had those two merchants selling, among other things, a shield that made beholders suicide, thus gimping one of the few truly impressive foes you could face in SoA.

To be fair the encounter design is pretty half assed when it comes to beholders in that game. It's all just tiny, repetitive corridors with encounter after encounter of 1-2 beholders and 3-5 gauths. I can understand why people would want to skip that shit... what would be cool is if they instead of making you fight hordes of copy pasted beholders when you're at a high level, is to instead make you face off against a single beholder when you're low level and with shit weapons (maybe Irenicus could have one guarding something in his initial dungeon...). Come to think of it, that applies to a lot of the enemies in BG2 - they would all be much funner to face at lower levels (say levels 6 through 12). Really wish they had a bit more self restraintwhen it came to experience rewards.
 

Monk

Arcane
Joined
Feb 8, 2010
Messages
7,041
Location
Wat
Lookin' good, but I won't bother with any pre-order bonuses as I'm more interested in the story.
 

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