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- Jan 28, 2011
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SPECIAL NOTE: BACKING ON ANY LEVEL DOES NOT INCLUDE A COPY OF THE GAME. THERE IS A FAQ ITEM AT THE BOTTOM OF THE POST EXPLAINING THE REASONING!
You have to love their reasoning:
The quickest, and basically only path to success, on the Android and iPhone market places is with sales. If we gave the game away, our #1 asset which is our fans, would be gone on day one. We have done our best to offset that by giving you every piece of DLC we ever produce for free - so you've got that going for you.
"We can't give you the game in return for your donation, because then you wouldn't buy our game when it came out."
This reminds me of the Hardcore Tactical Plagiarism game, where the stench of a scam is so strong it's hard to say the donors are being tricked.
I think the point here is that they need the fans to buy the game to have a chance of quickly making it onto the Top Ten Most Popular App list or whatever. Once you're on such a list, many more people will see and buy your game.