Wake me up when somebody fixes the burst bug in FOT.
According to the fix notes, he doesnt and cant fix the whole problem because "it's feature, not bug, according to game devs" so the modder simply cant. Unable to. He tried to mitigate somewhat.
As for what Redux do. Based on the few hours I played with first map and Bunker Alpha
1. He add a bunch of new items that so far I am unsure doing anything. Example is Brahmin WOod, he add a Tribal Craftman who sell an inventory full of new items. Bunker Alpha spot some extra item too.
2. It's possibly Brahmin Wood got more enemies. He did say somehwere in the note that he increase number in all mission maps.
3. Bunker Alpha got some new NPCs. Unsure which role they play. Jess is possibly provide a quest.
4. NO Random Encounter between Mission Maps and Bunkers. which mean you can have a free zone to move loots without worry. However, outside of those green zones, the rest has increased difficulty in REs.
5. Sawn off shotgun no longer shoot double barrel, I think. In a way, good, because double barrel is OP for beginning. More pistols, less range.
6. The MC and Farsight, Stitch got some extra stuffs to help with the First Mission. This is in keeping with his suggestion of doing mission at double its level. Ie if you fight mission 2 you should be at level 4. So mission 1 mean you should fight at level 2. Since it's impossible, the help is needed and logical.
7. Recruits got redesigned, in both stat and name. My 8CHA got to senior initiate right after mission 1 so got access to a bunch, 10~. Some quite good, which is 3 I add to the party. Some is fine.