Serious_Business
Best Poster on the Codex
I've played it fairly extensively by now. Here's some more points -
-I don't like the Circle of Influence mechanics. Since the gains you make are not permanent, it feels like too much of a pointless hassle to me. I'd rather just conquer Spain instead of having them smugly remove the carefully-planted influence I spread around Italy.
In other words, the CoI system is the most inducing thing I've seen in a while in a Pdox game. It's possible to manage it more intelligently than I did of course, but still, I don't like it very much - it could very well be automated.
-Trade is a bit simplified, but overall is the same - altough the lesser control can make things puzzling at times. You can't upgrade your pops which bothers me, but feels more natural I suppose. As always, beware a Laissez Faire economy, but even more so than before - the AI doesn't know what the fuck its doing. But then, I always felt like managing your own factories and so on was a bit of a cheat.
-One thing that they need to fix is that you're able to create regular divisions out of freshly-conquered niggers. Yeah right, like those tribals would have the discipline to join proper european divisions.
-If you go for the cultural techs that give you Plurality, it gives you a big boost to research. Sure you get some more rebels, but shit, I was generating 30 research points or something by 1840.
-Some countries need to be tuned down. Austria is too strong and will never colapse. Mexico is over the top. Some countries like Spain and Russia industrialize too easily. China has the biggest military strength - just no (most is rubbish of course, but still they have a huge score).
-Others need to be boosted though. GB lost both Scotland and Ireland in my game - too much rebels problems. Prussia doesn't do jack shit. Not sure how Italy will form either.
-Not sure how the alliance system works, or more specifically not sure how great powers are going to make alliances. I wanted an alliance with Russia as France, as I always do (seperate Europe in 2, or at least divert the prussians long enough to enable me to rape them), but they wouldn't accept it. So I'm not sure how we're going to get WW1 scenarios where one declaration of war can just make the whole place go nuts. It was already problematic in V1 I suppose though.
-It looks fucking awesome, especially when you wheel back to look at the map. Nothing more satisfying to see things like "French Algeria" and so on. The interface is great as well.
-Overall it seems a bit too easy as it was mentionned, but of course playing as a great power with plenty of pops will do that... still, as France in a V VIP game, GB was always on the top of my game unless I pulled my shit together, now it seems too easy to have a good economy going.
Well, I approve of this effort. V1 is still better, but to me this is already better than EU3 with all expansions, although of course I'm not too much of a fan of that one, but yeah.
For the people who can't get into Pdox games - well, I'd say a lot of it also depends on your interest in history. It will really pump you for the game if you have interest in an era, know its characters, wars, culture, all that good aristocratic shit. Otherwise you will only see colors and numbers, and that's not very enthralling. You have to wonder about "what if" scenarios about history, and then try them in the game. That's how I see it at least. Civ is unsatisfying when you have that state of mind.
-I don't like the Circle of Influence mechanics. Since the gains you make are not permanent, it feels like too much of a pointless hassle to me. I'd rather just conquer Spain instead of having them smugly remove the carefully-planted influence I spread around Italy.
In other words, the CoI system is the most inducing thing I've seen in a while in a Pdox game. It's possible to manage it more intelligently than I did of course, but still, I don't like it very much - it could very well be automated.
-Trade is a bit simplified, but overall is the same - altough the lesser control can make things puzzling at times. You can't upgrade your pops which bothers me, but feels more natural I suppose. As always, beware a Laissez Faire economy, but even more so than before - the AI doesn't know what the fuck its doing. But then, I always felt like managing your own factories and so on was a bit of a cheat.
-One thing that they need to fix is that you're able to create regular divisions out of freshly-conquered niggers. Yeah right, like those tribals would have the discipline to join proper european divisions.
-If you go for the cultural techs that give you Plurality, it gives you a big boost to research. Sure you get some more rebels, but shit, I was generating 30 research points or something by 1840.
-Some countries need to be tuned down. Austria is too strong and will never colapse. Mexico is over the top. Some countries like Spain and Russia industrialize too easily. China has the biggest military strength - just no (most is rubbish of course, but still they have a huge score).
-Others need to be boosted though. GB lost both Scotland and Ireland in my game - too much rebels problems. Prussia doesn't do jack shit. Not sure how Italy will form either.
-Not sure how the alliance system works, or more specifically not sure how great powers are going to make alliances. I wanted an alliance with Russia as France, as I always do (seperate Europe in 2, or at least divert the prussians long enough to enable me to rape them), but they wouldn't accept it. So I'm not sure how we're going to get WW1 scenarios where one declaration of war can just make the whole place go nuts. It was already problematic in V1 I suppose though.
-It looks fucking awesome, especially when you wheel back to look at the map. Nothing more satisfying to see things like "French Algeria" and so on. The interface is great as well.
-Overall it seems a bit too easy as it was mentionned, but of course playing as a great power with plenty of pops will do that... still, as France in a V VIP game, GB was always on the top of my game unless I pulled my shit together, now it seems too easy to have a good economy going.
Well, I approve of this effort. V1 is still better, but to me this is already better than EU3 with all expansions, although of course I'm not too much of a fan of that one, but yeah.
For the people who can't get into Pdox games - well, I'd say a lot of it also depends on your interest in history. It will really pump you for the game if you have interest in an era, know its characters, wars, culture, all that good aristocratic shit. Otherwise you will only see colors and numbers, and that's not very enthralling. You have to wonder about "what if" scenarios about history, and then try them in the game. That's how I see it at least. Civ is unsatisfying when you have that state of mind.