Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

This is how badly optimized TF2 has become.

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,635
Location
Your ignore list.
Not since Leonardo Dicaprio painted that famous chapel in France has paint been put to such good use. Previously, painted hats were not visible in DX8. Now—wait for it—they are. Plus, improved shading within painted objects will now fit within the world lighting better.

:lol:
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,262
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Multi-headed Cow said:
http://www.teamfortress.com/hatless/

So did they fix everything?

I glanced over at the Steam forums.

Nope.(avi) They broke everything with this one. Game won't run for some people, game crashes on a lot of people, and even more players can't access their loadouts.

Tears of joy.
 

I.C. Wiener

Educated
Joined
Jan 16, 2010
Messages
353
Everything about the update is shit. In addition to not being able to access my inventory, I've actually noticed worse performance, and the weapon balancing attempts are laughable. And despite being called the hatless update there still isn't an option to turn off cosmetic items.

On the plus side, there is a new map... which is a cut-down version of an existing one.
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,635
Location
Your ignore list.
Unkillable Cat said:
Multi-headed Cow said:
http://www.teamfortress.com/hatless/

So did they fix everything?

I glanced over at the Steam forums.

Nope.(avi) They broke everything with this one. Game won't run for some people, game crashes on a lot of people, and even more players can't access their loadouts.

Tears of joy.

Just like every other update, then.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,262
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Oh, and they think that we're fucking stupid by releasing 9 hats and a misc. item in an update just a few days before the so-called "Hatless" update. Yeah, like we didn't notice.

I'm interested in seeing how these new "hat styles" turn out, but the game's too broken for anyone to be able to screenshot it.
 

King Crispy

Too bad I have no queen.
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,876,709
Location
Future Wasteland
Strap Yourselves In
What an odd thread. Some seriously bizarre claims being thrown around by both Norfleet and DamnedRegistrations here.

I can see the argument of network latency partially negating advantages of high render speeds in a competitive FPS, but anyone perpetuating the belief that >30fps is practically useless in any gaming environment has to either have never experienced high-quality PC gaming or is just trolling.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I played for about thirty minutes last night (after the update) just fine.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom