FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
This time it's REALLY old-school!
Well, OK, at least it's not developed by DoubleScam, right?
Also, am I reading it right that the box is really just a box and manual and no disc?
Pledge $25 or more
"I pirated Maniac Mansion and Monkey Island when I was a kid and I feel bad!" This reward tier instantly absolves you of all guilt and includes the Thimbleweed Park game. All subsequent tiers also include guilt absolution.
Ron Gilbert said:
Freudian slip or subliminal message?Ron Gilbert said:Money Island
Anyways, the art for this game doesn't look that good
Ron: We’re not looking to double or triple the amount of money: if we get one dollar more than we want, we can still make an amazing game, and that’s how we structured this whole thing.
Gary: And we’re very clear on the scope of what we’re building. A lot of people, I think, when they get into making games on Kickstarter, have a general idea of what they want to build, and they’re not really sure of the scope of what they're getting themselves into. This year, we have a very clearly defined scope and we’re going to stick with that.
Is there something about June 2016 that makes it a bad time to release an adventure game?June 2016.
Update #1 and a Big Thank You!
So, this is our first Thimbleweed Park update, I hope I don’t screw this up. Why is the “Delete Project” button right next to the “Post Update” button? Scary.
First of all, thanks so much for all the support and love for Maniac Mansion, point & click adventure games and Thimbleweed Park. It’s been an overwhelmingly awesome 24 hours. I guess this was the wrong time to start playing World of Warcraft again.
We promise not to flood your inbox with project updates unless they are meaningful and/or really fun.
But first, let’s answer a couple of questions from the old mailbox™.
The first question is about additional platforms beyond Windows, Mac and Linux. Yes, we want to do Android, iOS and others. As we get closer to our goal and have a better idea of how things are shaping up, we’ll look at adding some platform stretch goals. We want to stay focused right now, keep our eye on the ball, push for a first down, and other sports metaphors we don’t really understand.
Second question: Yes, if we meet our goal, we'll be looking at adding additional languages such as German, Spanish, French and Italian and others.
Third, if the game funds, we will be adding a PayPal button for those who can’t back through Amazon. We don’t want to add it now, because we don’t have an easy way to return PayPal contributions if the project doesn’t fund.
We’ll also be posting some new screenshots in the next few days.
In the mean time…
Clayton Kauzlaric (Ron Gilbert's pal) said:My friend @grumpygamer has a Kickstarter for an authentic point-and-click adventure game! Music by @stevekirkpop! https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv…