spacemoose
Erudite
I wish they added a switch to turn the moron indicators on/off. it would be so painfully easy too
Sure, some people might only see that. But you won't. I won't. Why spend time worrying about how others play? We can still choose to read the text.dongle said:Danger is, the player will only see this:
[Diplomacy]
[Bluff]
[Intimidate]
[railroad] I love your suggestion, even though it runs contrary to my alignment, class, and/or race! Let's do it!
Isn't that what we do here? :Daboyd said:Why spend time worrying about how others play?
Volourn said:"Oh course none of the skill checks in nwn actually use dice rolls. You just automatically take twenty on everything."
Stop the bullshit. This is a bold faced lie which has 100% crushed when you read complaints about how skill checks were used in the OC. Moron.
Jasede said:Sadly, Volourn is right and what you said, dear Shoelip, is completely, absolutely, extremely wrong. Diplomacy skills DO NOT take twenty in conversation in NWN, as much as I dislike the game, even though I don't hate it.
Twenty was only taken in situations where it applied rulewise, and never for dialogue.
Shoelip said:Hm, well if someone other than Volourn remembers it that way too than maybe I was mistaken. It's odd though I could have sworn it was like that... Oh well, maybe KotOR was the one.
EDIT: Then again if neither of you can remember the OC we're back to where we started since I only ever played to OC. I couldn't get myself to finish act two though.
hoochimama said:Shoelip said:Hm, well if someone other than Volourn remembers it that way too than maybe I was mistaken. It's odd though I could have sworn it was like that... Oh well, maybe KotOR was the one.
EDIT: Then again if neither of you can remember the OC we're back to where we started since I only ever played to OC. I couldn't get myself to finish act two though.
God damnit, will you only accept the fact that you're wrong when the whole world is against you?
I played the OC plenty of times(up till late chapter 2 anyway) even recently and you don't take 20 for dialog skills, which thanks to the looping conversations allows you to retry the persuade/whatever option until you get a 20.
No matter what you think of Volourn ignoring his knowledge of how nwn works is pretty idiotic.
hoochimama said:I played the OC plenty of times(up till late chapter 2 anyway) even recently
Yeah, what kind of crappy RPG does that?ViolentOpposition said:I like how they "[ ]" a lot of stuff, and basically explain it for you. Ex: "[Diplomacy] This isn't worth your lives, leave now and no one will get hurt."
LOL, thanks, I'm too dumb to figure it out for myself! I could never manage dialogue options like that in Fallout without that type of help!
Highly-Anticipated Sequel Set to Ship October 31 in North America, November 3 in Europe
This "feature" was criticized a lot until people got used to it.Lumpy said:I wonder why nobody criticized AoD for it, but now that NWN2 does it, it's the vilest form of dumbing down known to man.
Vault Dweller said:This "feature" was criticized a lot until people got used to it.Lumpy said:I wonder why nobody criticized AoD for it, but now that NWN2 does it, it's the vilest form of dumbing down known to man.