Fun fact - youre an imbecile!
How about finding a mod that removes all the powers from the player that are denied to game enemies you laughable devolved faggot?
That's not how the debate went, fucktard.
You originally tried to insist that spellcasters in BG didn't cheat.
retardhiver said:
None of those are "SCRIPTED NON-COUNTERABLE SPELLS that live outside of the ruleset"
They are all in the ruleset you stupid laughable devolved shit.
Spell sequencers - moron. Plenty of them too, which you can also use if you want. Nothing insta replenishing about them.
Charm is an ordinary spell you can use, summons too. Detonation arrows you can get too.
Teleporting - is actually invisibility spell.
Beholders are special high level creatures with their own abilities you cannot have because you are not a Beholder, imbecile.
Kangax imprisonment spells are the same ones you can use.
See, this is you trying to insist that enemies don't go outside the ruleset, and revealed just how little you actually know about BG.
Then, as the debate went on, bit by little bit you slowly became aware of the reality. First you realized Irenicus cheated all the fucking time. Then Kangaxx cheated as both the lich and a demilich. Then the beholders, who do not respect the real-time turn-based combat of the game. Add to that the rest of the liches, mages at twisted rune, mages in durlag's tower, mages in the Underdark, mages in Sarevok's party, and just a shitload of random mages throughout the game, casting instant uninterruptible spells that work differently that the player's spells, and your argument is fucked in every hole like your mom.
Needless to say, you're completely wrong and probably never played BG in the first place, or sucked a huge nigger cock while doing it - anyone who played BG knows of the nice little encounters where you manage to insta-kill an enemy mage with an explosive arrow in the first second of combat, the mage dies, falls to the ground and becomes lootable, and then his dead body script-casts a spell anyway.
Anyone who isn't a total moron knows SPELLCASTERS IN BALDUR'S GATE CHEAT LIKE THERE'S NO TOMORROW. This mod reduces the cheating element and instead improves their AI, from the description and player feedback it makes spellcasters much more fun AND FAIR to defeat. WHICH IS WHAT BIOWARE SHOULD HAVE DONE INSTEAD OF HARD-CODING SPELL-CHEATS.
Then you tried mumbling something about OMG SO MUCH CHEESE - well, first of all, every mention of supposed cheese in the game you provided was debunked immediately.
Newsflash: attacking from a safe distance is cheese in hiver's world of lunacy.
Newsflash: having stealth is cheese in hiver's world of lunacy.
In no way does it amount to abuse of the ruleset, because you either have high stealth and the enemy fails the check, or he sees you and kills you. Meaning, it works exactly the way it should.
Eager to hear about abusing fog of war.
And now we know how hiver plays Baldur's Gate.
Save, fail, repeat. Hundred attempts later he randomly wins and runs to RPGCodex screaming awesome encounter design.
That's just a forgiving mechanic to prevent crap players like you from getting stuck with an unbeatable boss. I don't recall ever being motivated to flee in the middle of a boss battle because it never made sense narratively. Giving enemies cheating script-spells is not a viable solution to this problem because a well-designed hard enemy encounter should be hard even for a fully-stocked freshly-healing party. And many boss battles wouldn't let you leave until the boss was dead, if I remember correctly. Some enemies, like liches, will follow you outside. Basically, more nonsense from dumbfuck!!.
You weren't able to respond to this, and indeed how could you - half of these in no way amount to cheese, being legitimate player abilities that are available to enemies as well, the fog of war bit you made up on the fly and shriveled up as soon as I asked you to clarify, and save-scumming hardly warrants cheating spell-casters in any way whatsoever.
Second, even if there was too much cheese in the game, it only proves that Bioware couldn't develop decent RPG gameplay even in its glory days, and had to compensate for shit enemy encounter design by making enemies cheat... which is kind of my point in the first place.
So nice of you to give additional support, not that I needed it.
So basically, you just ate shit on every front. I will eagerly await your hilarious mental breakdown and ignore you afterwards, as you haven't a single living brain-cell in your skull and talking to you forces one to repeatedly explain the most basic points so that you can follow the argument long enough to understand just how utterly retarded you are. And that's pretty fucking annoying.
Go jester, do the yuk-yuk.