rezaf
Cipher
- Joined
- Jan 26, 2015
- Messages
- 652
You are correct, but the term "clone" would result into a lot of stuff I already know about (Long War, Xenonauts and so on), whereas "spiritual successor" allows people to get more creative. Higher chance for me to find "new" cool stuff to play next that way. :D
Makes sense. Anybody remotely enthusiastic about X-Com probably knows all the remakes and stuff anyway.
I'm just not sure which games would fit that definition.
The main problem is that "replayability" is not financially rewarded. Not, at least, in a distinguishable way.
That is not QUITE correct. The obvious solution: X-COM F2P. Wanna hire a new soldier? $0.99. Wanna revive a soldier? $1.99 plus $0.99 per rank achieved.
Alien autopsies take a month (real-time) unless you pay an autopsy kit for $2.99.
Don't miss our Blaster Bomb special: get 25 shots for the low price of $4.99 - limited time offer only!
Thankfully X-Com hasn't been raped like this (yet)...