Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,025
I got pretty dissillusioned when I went to their forums and suggested that they make melee combat more transparent the way spellcasters are. You know, how you can look at an enemy and know it's weaknesses and resists, look at your spells and know their noise, damage, success rate and mana cost, look at enemies and know their basic magic resistance, but have no idea about their dodge, armour, melee damage, number of attacks, hit rate, attack speed, or your own hit rate, damage, or attack speed. I brought this up and was basically met with 'We don't want to do that. We want the game to be difficult to understand (except for spellcasters.)'
Pretty much gave up hope of it moving in a good direction in the long run at that point.
Pretty much gave up hope of it moving in a good direction in the long run at that point.