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The Random Adventure Game News Thread

Modron

Arcane
Joined
May 5, 2012
Messages
10,059
Been a couple things released the last couple days

The codex's favorite subject Nahzis on the moon:

Free interactive comic adventure

Another Backbone installment




In case you missed it:
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
8,898
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
I played the demo for Interference: Dead Air during one of the steamfests and had wishlisted it.. Think I'll wait on it and see what reviews are like or others impressions. It seemed like a solid first person adventure title with puzzles from what I remember

do we know how much dreams of a witch house is going to be?
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,367
Finished Beyond The Edge Of Owlsgard and Lucy Dreaming. Both were worth playing furry had slightly better puzzles
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Played a bunch of Demos I had left over from the last SteamFest and some from this one again, Adventures mostly so far:

Loretta: A sort of murder mystery Adventure game taking place on a farm in 1947. You play as "Loretta", whose husband disappeared two weeks ago and move about with A and D and click on stuff. I imagine this would also be Controller-friendly. It seems to have some alternative ways to solve things, you can skip over certain events or actions. There's dead ends in the game, at the very beginning for instance if you choose to poison a private investigator he decides to shoot you. There's these weird mini games between every "scene" the game has. It's a bit boring. Has the feel of playing one of these experimental student Indie movie projects.
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Foolish Mortals: A UK-made classic Point&Click Adventure with a Louisiana flair taking place during the Prohibition in 1933. You play a brown-haired guy called Murphy McCallan who walks around like he has to really urgently take a shit. There's something about a Mystery of Bellemore Manor, a treasure and a Voodoo practitioner. Seems to play in the Caribbean. There's lots of dialogue, but voice acting is amateurish. Art style of the screens feels basic for a fully drawn game and it seems a bit dull.
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Decarnation: Ostensibly a RPGMaker-looking Horror Adventure game by a French studio or guy set in Paris. You play Gloria, who works at a cabaret. Plays more like a Visual novel. Animations and some of the effects are well-made for what it is. Only instead of monsters or horror it hits you over the head with Muh Feminism, Muh abuse and Lezbos of color. Woman shout! Quicktime Events! I think this probably sums it up. Don't bother.
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Splittown: A Finnish homage to Day of the Tentacle and other Lucas Arts classics. There's subtle references to Sam&Max, Star Wars, Command & Conquer, Magic the Gathering, Space Odyssey and similar. Left-click to interact, Right-click to change verb (Look/Grab/Talk). There's lots of pixel hunting involved, although important items do tend to stand out. You play as Leonard Nimby, a Science Officer at a Secret Agency called IM5 during what seems to be the Cold War. It has a stylized Overworld map with 8 screens in the Demo where you start at the Agency. Most promising so far and borderline amusing at times. It's also the longest Demo and there seems to be a lot of hidden and missable stuff in there (it ends when you inject someone with a syringe). Leaving on my Wishlist for now.
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The Many Pieces of Mr. Coo: Feels like playing a Pink Panther sketch. Interesting "cinematography" and scene composition, but a lot of it feels like playing a video and pressing "Start" when it Autopauses. There are also puzzle sections where you have to do stuff in order to proceed, but there's only hot-spots to click and no dialogue. VERY short, only gives you a most base impression of what this might be, but not altogether uninteresting from an "artistic" point of view at least.
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Moth Lake: It's mainly a Controller game where you move left or right with the sticks, run with the Shoulder button (WASD + SHIFT on Keyboard) and interact with objects by pressing A (look), B (push) or Y (inventory). At first you play as Billy Yokel, a foster child living in a scary-looking farm house whose foster parents apparently beat him. There's some sort of tree monster involved and there's a dog companion. Kind of simplistic puzzles and having to hide from monsters like some sort of Scarecrow/tree monster thing. Gets very formulaic quick, since they usually appear when you change a screen where you have to hide and then disappear after. There are some A and B choices, some of which can lead to a "Game Over" and giving you a do-over where you choose the "correct" one. After the scene with the young boy is done the game switches you over to playing some crater-face named "Toby" in a school setting. The characters in close-ups look like they seem to be part of the horror as well. Some bad/lame puzzle game mechanic is introduced where you have to change the objects you target with the right stick while using arrows on the left to move them left or right, as well as concepts like "body shaming" and "incel" in interpersonal communication with other characters. The dialogue in general seems to be very Reddit-tier. The game prospectively lets you play with 7 characters overall, but before you can properly switch it ends. Not exactly impressed.
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Death Corp: Seems to be one of those Tablet-friendly Adventures on Unity-basis that only have one-click interaction and you can drag objects from the inventory on things to use them. Graphics don't seem bad. You play as a ginger guy that's looking for a job and due to his historically bad luck he seems to cause other people to die. So Death offers him an apprenticeship to help his business and help people along to the afterlife, while being immune to dying himself and invisible due to new-found special abilities. Not voice-acted yet at this stage and still with a bunch of typos. Text also moves along too fast automatically without player input in parts of this and the previous game. There's not much there, basically 3 simple screens.
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Nothing particularly special or outstanding in there. Closest is Splittown I guess.
 
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Neuromancer

Augur
Joined
Jun 10, 2018
Messages
1,238
There's dead ends in the game, at the very beginning for instance if you choose to poison a private investigator he decides to shoot you.
That is not a "Dead End", it's just a Death or Game Over Screen. Or you can see it as a different ending of the game.

"Dead End" in adventure games means, that you are still playing the game, but for some reasons - e.g. you lost an important inventory item, that you need to continue - you are unable to finish the game.
In old adventures this could happen very often without you as player noticing - which sometimes was quite annoying.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,209
Would it be considered a "dead end" if the game subtly (or overtly) told you that you're stuck but you can still keep playing? Ie: Morrorwind's "yo, you fucked up the plot!" warning.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
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Messages
27,246
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Some of those entries are pretty vague and could be referring to several series.

That said, 42/100 on my end... for what it's worth.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,059
Locomotive seems to be the only new point and click demo of this Mystery Fest but still plenty of stuff to play:
https://store.steampowered.com/category/mystery_detective?tab=20

Should give Stellar Mess' demo a shot if you haven't since that comes out in 6 days:


Locomotive's demo:


and the Crimson Diamond demo got some updating


Semiold news but suprisingly a third installment of the Shadows of the Vatican series is being made.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,059
Clifftop Games (Kathy Rain/Whispers of a Machine) teased their next game:


Slatts released a demo for the second installment in the Betrayed Alliance series:


Kind of neat:


Edit: Stellar Mess is out
 
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Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
6,862
Location
Grantham, UK
Clifftop Games (Kathy Rain/Whispers of a Machine) teased their next game:


Slatts released a demo for the second installment in the Betrayed Alliance series:


Kind of neat:


Edit: Stellar Mess is out

another urban thriller :roll: its like ag devs were chronically lacking in imagination
 

El Pollo Diablo

Educated
Joined
Nov 4, 2011
Messages
49
bundle contains 2 point and clicks, both seem to have decent reviews... anyone here played them?
I played Not Another Weekend recently. Maybe it's just me but I got some LSL6 vibes there (both games set in a hotel where you have to do *something* with all the guests). It's not really on the LSL6 level but it's decent enough. The puzzles were OK, not too easy, though solutions to some of them were hinted a bit too strongly (fortunately not all of them). One other thing I wish was different is, it's divided into "sections" corresponding to certain time of the day (e.g. "Saturday morning") and, although all sections take place in the same locations, you're fairly limited in what you can do during any given section. I wish it was more open. Still, despite the flaws my overall impression was positive.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,059
Figment 2 is out now, I guess that previous giveaway of the first was a hype building effort.


Third installment in Creepy Tales series is out:


This cellphone format adventure thing came out, has a demo:


Blue Wednesday got a prologue (demo):
 

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