Sceptic
Arcane
- Joined
- Mar 2, 2010
- Messages
- 10,872
If it doesn't have 200 skeletons in the images, it's not BaaThis picture sums up the temple of Baa for me.
God I love that dungeon.
If it doesn't have 200 skeletons in the images, it's not BaaThis picture sums up the temple of Baa for me.
Heavens, that's a lot of secrets. What I found was the two hidden treasure rooms up the stairs behind the gong (Found them before I did the big key-shuffle) and a torch that had 5,000 gold mysteriously, which I found while in my clicking mania to try to open up the treasure rooms before I found the keys."even found secrets" suggest you might be missing a couple or three.
Oh, good point. I forgot about damsel in distress even though I have the quest. UnfortunatelyThere's a damsel in distress quest given in Ironfist (I think). Also someone somewhere gives you a quest to specifically find her and bring her home. Best to go to Ironfist first then look around for the person that wants her back (bootleg bay circus area maybe, can't remember for sure). [\spoiler]
That was after the 200 skeletons and my fighting retreat. Finally cleared it though, and even found secrets! Now everybody's level 10 and I'm starting to get paralyzed with indecision about where to spend my skillpoints. I got spirit expert on Smug the paladin, meditation expert on SMA the cleric and Menckenstein the sorc, and fire expert on Menckenstein along with fireball, and expert disarm trap on Bruticis the archer. Since I'm pretty sure I remember seeing a fire master in Mist I'm thinking about bumping fire up to master 'cause fireball is mighty nice. For the rest of the party I'm waffling, though I also need to go to Ironfist and buy a better heal spell. Also might've gotten my cleric to master body magic, can't remember. Last night was a blur of after-dungeon leveling and inventory/party management.
Just did the islands at Mist, was a hell of a lot easier than the temple of Baa. Also picked up some resistance spells and useful sounding utility spells but still no damn Lloyd's Beacon.
After a long break I returned to M&M I. Strange thing I can't restore my spell points anymore! I rest at an inn but nothing happens. Never had such problem before.
After a long break I returned to M&M I. Strange thing I can't restore my spell points anymore! I rest at an inn but nothing happens. Never had such problem before.
Inns are just for saving the game, and creating and adding/removing party members, aren't they?
Try resting elsewhere.
Heh, that's funny. Exactly what I did and just came to write about.After a long break I returned to M&M I.
Uh... Ok. I will agree to this EULA to play MM6.
No idea why that popped up. Didn't get anything before.
So a few weeks ago I found myself searching for the Erathian Banner.
And I found something quite interesting on a random Forum.
Introducing: Chronicles of Might and Magic (Heroes 3 - Mount & Blade mod)
(Note, this is a copy of the original forum )
Chronicles of Might and Magic
From the book of Cuthbert, Erathian cleric and royal scribe:
The year 1165 after the Silence, king Nicolas Gryphonheart dies. Kingdom of Erathia is driven into chaos and anarchy. Hostile bordering nations take advantage from disorder. From south-west wild beasts and barbarian tribes of Krewlod rise in power. From west kingdom of Tatalia, inhabited by monstrous creatures from wild swamps and lizardmen. Our northern borders are under constant attacks from Deyja, kingdom of evil necromancers and their undead minions. We can count on our only allies, elvish kingdom of Avlee. Our alliance is fragile but it is our only hope.
Kingdom without its leader is weak, and because of that whole Erathia, from poorest pheasant, to most noble of knight are pointing theirs eyes onto Erenoth. Where from rightful heir of throne is going to arrive. Her name is Catherine Ironfist.
Despite of crisis, sun is still rising upon our realm and everything seems to be normal, although you can sense dread and disquiet in the air.
Year 1165 will be year of sing of thunderstorm and unrest...
We want to introduce you mod to Mount and Blade Warband game. Action is set in realms known to you from Might and Magic series. We are going to provide you opportunity to become hero, join one of five factions and decide about fate of whole continent. You will take part in epic battles with creatures you know from Heroes games.
Here is short movie introducing you in ourproject
Mod will allow you to:
-Explore Antagariach, continent where action of HoMM3 take place.
-Hire creatures known from series and meet and interact with heroes like Gelu, Sandro or Cragg Hack.
-Collect unique artifacts known from 3DO games.
-Study secrets of magic and cast spells. You will be able to be mage, sorcerer, necromancer, lich, shaman or witch.
-Join one of 5 factions - Erathia, Avlee, Deyja, Krewlod or Tatalia
-Take part in astonishing main plot and side campaigns for every faction.
-Have great time playing it.
CoMM Team :
Mr.Bio - 3D Graphics, Textures, Rigging
Devil_Imp - Plot, Dialogs, Music, Public Relations
Mat_Berserker - Scripts, 3D Graphics, Animations
Filcefix - Level Design and Concept Arts
Julien Pirou said:I'm sorry to read that. I know the project had a long and complicated development, and when we met him at GamesCom JVC was happy and relieved that it was finally going to see the light of day.
Although it would be awesome to work with JVC on future Might & Magic projects, it's probably easier said than done. I think to be meaningful his involvement would require him to be a real part of the dev team, working closely with them on a day-to-day basis. But the M&M core team is located in Paris, France, and most of the dev studios we work with are somewhere in Europe. Would JVC be willing, or even able, to come work here? It's probably not so simple.
In any case, the closure of EA Victory does not necessarily mean JVC himself is out of a job. Maybe he will just integrate another part of EA.
A couple of weeks ago, the latest game in the Command & Conquer series was cancelled by EA Games. Jon Van Caneghem was the general manager, so hopefully he will work on something closer to his RPG roots. I love the C&C series, but I definitely wouldn't have enjoyed the reboot attempt by EA.
http://en.wikipedia.org/wiki/Command_&_Conquer_(2013_video_game)
A couple of weeks ago, the latest game in the Command & Conquer series was cancelled by EA Games. Jon Van Caneghem was the general manager, so hopefully he will work on something closer to his RPG roots. I love the C&C series, but I definitely wouldn't have enjoyed the reboot attempt by EA.
http://en.wikipedia.org/wiki/Command_&_Conquer_(2013_video_game)
Let me guess...cancelled because the developers couldn't find a way of making an RTS game even minimally sufficiently balanced to be successful while making support units and key strategies DLC only?
We decided to put our past achievements as a demo version, because sure there are people who would be interested to see this.
The demo contains one open location and one dungeon.
The method of distribution - freeware.
Download the demo version :
Version 0.8.1 . ( for Windows XP) -
https://disk.yandex.ru/public/?hash=6M1aFy02EmvcAG0l8KGsOjcpi7a0U6WI3u2Ler0lYqc=
Version 0.8.2 (Windows 7/Vista) -
https://disk.yandex.ru/public/?hash=WvHxlzkBKuxuDsDOlcyyDSqor/qwPhE1FxCKy/J/EHs=
Our forum: http://wox2.org/forum/
Controls:
WASD - movement
Q - switch viewing modes (MM6-8 style OR first-person shooter style)
ctrl - stealth mode
alt - jump
space - tactical pause (you can use spells in this mode)
enter - classic turn-based combat. Enemies must be at close range.
About the project :
Start of development : 18.12.2009 .
Termination of development : somewhere in February 2013.
Minimum system requirements:
Operating system - Windows XP/Vista/7
Video Card - 512MB , OpenGL 2.1 support
Processor 1.5 GHz
300 MB free hard disk space
Description: RPG in the first person . The player's task to manage a party of four characters, explore the area, improve skills , complete quests .
The game was planned in a modified setting of Might & Magic 6-8. Events occur prior to the collision of two blades which led to the death of the planet. Action game should have happened on the island Vori . We have revised the story suggesting that the climate has changed on the island after Kilgor cleared so-called "the Sword of Frost" ( events Heroes Chronicles).
Project History :
In early 2010, resumed drafting World of Xeen 2 . Planned as a working title , which will be subsequently modified . The team was actually collected again. Was seriously modified game engine and a new game content .
During the development was done:
- Graphics engine
- The level editor , dialogues and objects. Loading the remaining data derived from tables.
- Skeletal animation
- Batch Management - moving , melee, ranged , interaction with NPC, the choice of objects in the scene (eg opening boxes ) , stealth mode
- game system - slightly modified system of Might & Magic 6th and 7th part
- Many different art : textures, models , characters, sounds and music
- A huge number of 2D images of items for game inventory
- Interface : main window , statistics , inventory, dialog windows, alchemy, map of the area , the start menu
- 7 open locations
- 5 dungeons
- A few quests
- About 20 spells (almost everything is in demo version)
- Turn-based combat system
- Combat system in real time
Taken from other sources :
- Some of the textures are taken from cgtextures.com
- Some sounds taken from freesound.org
Old stuff
Trailer:
http://www.youtube.com/watch?v=WZONwMafXa0
Battle:
http://www.youtube.com/watch?v=0Bk34Vly7Fw[url][/URL]
Fresh news!
A new short classes overview video is created. Don't be shocked with the descriptions, they are in development, as well as the backgrounds for classes.
CHECK THE NEW VIDEO ON THE NEW YOUTUBE CHANNEL
Might and Magic 8,5: Echo of Destruction now has additional info sources!
Feel free to visit them in order to get hot news about the project.
Join everyone!
GOG.com has MM 1-9 on sale with 75% off when buying the entire series (if you already have some of the games, you'll still get 75% when buying the rest). This deal will last for 23 more hours as of now.
If not for the story, what do you play it for?