Pretty much yes, that's all the reason behind her inclusion in ME3.Because she licked a PSP.
All of the above.
Because she licked a PSP.
Thats it? That's what she is famous for? She would be better off licking and sucking dick. At least that's a respectable profession.
Bioware is really scaping the bottom of the barrel with this one alright.
Ah, I see. Yes, thankfully exceptions exist, otherwise ITZ would be here a lot faster than it is.But it's someone who's looking past the misogyny and seeing the real issue? Not the general populace and probably won't reach them, true.
Inclusion! It’ll get everybody to stop believing that games are only für basement dwelling, antisocial nerds! Just as soon as we can some of the people who play sie to stop acting like basement dwelling, antisocial nerds!
Yeah, real sexy! A truck driver in drag playing video games. That's about to take a dump.Pretty much yes, that's all the reason behind her inclusion in ME3.
That and pictures such as this one:
She fits in Bioware games just right.
themarysue.com said:A person who works in the game industry who doesn’t like playing games? I mean, what is there in a game besides combat? Well, in the case of titles like Bioware’s Dragon Age and Mass Effect, there’s dialogue and character interaction. A ton of it. They’re considered to be a part of the RPG genre, which means you’re playing a role… and you’re given opportunities to play that role in dense social interactions, as well as in real-time or strategy combat situations.
borderhouse said:This is at the heart of why the misogynerds are so angry: the industry is changing, it’s been changing for a long time, and it’s no longer the sole domain of misogynist nerds like them. The sheer entitlement that these people have, that games should cater to them and only to them, is astounding. For them, making games more accessible and inclusive is the exact opposite of what games are for: bragging rights. It’s not cool to tell people you beat a game when the option to skip combat entirely is there, is it? But games aren’t just skill challenges any more; some games are more interested in telling a story with the player, rather than blocking most people from even finishing them.
The game industry teaches people that game developers are all geniuses, and that gaming keeps getting better year after year. There are no problems with this vision as long as people are satisfied with the games being released. But when a game comes out that's less than satisfactory, the cracks start to show. This is why people can so vehemently defend Bioware; they're constantly being told by the gaming media, advertising, and other fans that Bioware has great writing and their games are the best rpgs evar. When a game comes out that is definitely not a good RPG, a portion of the fanbase has this illusion shattered for them and they instantly become bitter trolls who can't stand change or don't understand Bioware's "VISION" in the eyes of the faithful.
Hepler is just the unlucky recipient of this pent up anger. Even those who have recently abandoned Bioware probably still love their earlier games (I can sympathize; I really liked BG1 and BG2 but everything they've done since then has paled in comparison). So they look for a target; a scapegoat they can blame for the decline. And then Hepler makes stupid comments about how she hates gameplay, and how anyone who doesn't love her work is either sexist or homophobic, like she's some kind of writing god and all who criticize her are heretics who should be shunned from society if not burned at the stake. I can understand the anger coming from these people.
The problem with all this anger is that Bioware won't understand where it's coming from and just dismiss it as mass trolling, as if thousands of people have nothing better to do than try to hurt their feelings. Good game developers listen to criticism; they recognize that anger has a purpose, and people are only angry because they care about the game in question. The worst reaction from fans is silence - it means they just don't care. But I digress. The devs at Bioware have surrounded themselves with a cult of faithful sycophants and any criticism is dismissed by dozens of loyal posters. Jokes about ding dong bannu aside, the worst part of that forum isn't the overzealous moderation, it's the echo chamber effect where any voice of dissent is shot down by other posters. It's demoralizing to post legitimate criticism only to be called a troll, or have all your carefully thought out points be called wrong for stupid reasons. Why even bother posting criticism when the reaction is universal? Then the disillusioned forum goer will either slip back into the fold, or flee to /v/, the Codex, or other sites where their opinion won't be so universally rejected. The Bioware forum goers probably think they're perfectly reasonable people, too; they are only sticking up for the best rpg developer evar. Bioware can do no wrong, so anyone who tries to criticize them is either mistaken or just a troll. If you think they've made a mistake, just look at all these posts by people who disagree with you!
So basically, the state of things at Bioware are the result of the game industry's masturbatory self-praise and rejection of any meaningful criticism, and Bioware won't learn anything from this because of how sheltered they've made themselves. As their games continue to decline in quality, their audience will grow smaller and their reputation with gamers will suffer. If Bioware wants to save themselves from being assimilated by EA, they need to hire some better writers, hire some community managers to assess criticism from fans, and generally work on restoring their reputation for good RPGs rather than the action/dating sims they're becoming known for. I doubt that'll happen, though.
It wouldn't surprise me if these feminazis started their own version of the Codex dedicated to "smart" games like DA:O and ME, while calling themselves the last bastion of true RPGs.themarysue.com said:A person who works in the game industry who doesn’t like playing games? I mean, what is there in a game besides combat? Well, in the case of titles like Bioware’s Dragon Age and Mass Effect, there’s dialogue and character interaction. A ton of it. They’re considered to be a part of the RPG genre, which means you’re playing a role… and you’re given opportunities to play that role in dense social interactions, as well as in real-time or strategy combat situations.
borderhouse said:This is at the heart of why the misogynerds are so angry: the industry is changing, it’s been changing for a long time, and it’s no longer the sole domain of misogynist nerds like them. The sheer entitlement that these people have, that games should cater to them and only to them, is astounding. For them, making games more accessible and inclusive is the exact opposite of what games are for: bragging rights. It’s not cool to tell people you beat a game when the option to skip combat entirely is there, is it? But games aren’t just skill challenges any more; some games are more interested in telling a story with the player, rather than blocking most people from even finishing them.
Seems to be that a general consensus on the feminist blogs is coalescing around the idea that anyone against Hepler is both misogynist and also an advocate of Call of Duty mindless button pusher style gaming (TOTALLY UNLIKE MASS EFFECT BROS), so Hepler defenders are lovers of equality AND of 'smart' gaming.
I wonder how that came about. "We shouldn't skip combat" = "Combat is the ONLY thing that's important, I don't want no story in my Bioware games."?
It's just a pity Bioware sucks at story and character interaction too.
It wouldn't surprise me if these feminazis started their own version of the Codex dedicated to "smart" games like DA:O and ME, while calling themselves the last bastion of true RPGs.
The game industry needs more Heplers, not less, and any and everyone who participated in this any of the number of times it’s come around is what’s wrong with modern games and gamer culture. End ofstoryline.
O dang, son, ice cold burn.They'd call it RPG Watch
My wife likes the sims and sucked at Mass Effect combat. Those two facts have nothing to do with her vagina.
tell me more about jan-u-wyne feminists being reasonable people, ignore this if I interpreted wrongGenuine feminists would be punching this fake butthurt crowd in the face... if they didn't hit like a girl.
A lot of the people writing to her are being genuinely misogynist.
Would still fuck, you're being faggots.
ignoring the mention of Uncharted... what the fuck did Deus Ex really have female writers?They weren't insulting her gender, they're insulting her work until she had to escalate the drama by hiding from the critics behind a vagina. Still, I wish that people didn't take the bate. They could have chosen to stay objective and focus on her writing ability, but I guess you could say that Hepler out smarted the haters because her vagina bait has discredited all legitimate criticisms. I ****ing hate what they said the Hepler, and for everyones information there have been female writers that were respected by gamers long before Hepler. Legacy of Kain anyone? Uncharted? Assassins Creed? Myst? Deus Ex? Gray Matter? All had female main writers, and these games are praised and considered to be some of the best examples of game writing. They were accepted because they had talent, so they've never had a cause to hide behind vaginas regardless of how they see females in gaming. .
Also, I like this post that someone else made regarding Bioware and it's community.
*Xor's post*
Where the fuck is hoopy when you need him, now I'm going to look like some sort of asshole
that combination of likes and dislikes is a clearly woman thing, I don't get your point
I like The Sims 2 and hate Mass Effect. Please explain why I should have a vagina. Thanks, by the way, for falling right in line with those who've turned it into a sexist issue.
Clearly, you should prove you are NOT a female by showing tits or GTFO.
having long hair, for example, is a woman thing, at least where I live, do you understand now