Actually the ideal has no chance to ensure. Caesar's Legion is a total cult of personality and as soon as he dies the whole thing is going to collapse.
Two n00bs enter, one man leaves.Thread has turned into battle of the newfags.
Working as intended.
Fight or die, newfags.
To be fair, maybe it wasn't supposed to be a purely moral choice, but a bigger one. Two centuries after a nuclear outbreak, would you rather see incompetent people like the NCR in charge or an evil group that actually offers some social advantages?
It's easy for us to consider the Legion evil because we have the luxury of a moral compass as our utmost priority. If you had fewer resources to survive, siding with the superior group could be an option, especially if they accept you.
Of course, this is too near-sighted, but a primitive foundation focused on survival and organization is a start for a desperate mankind.
You're right about that, however there are some people in Mojave who still feel unsafe about the whole situation. It still comes down to a political conflict than a moral one, in my opinion, since a few merchants praise the Legion for helping them grow, while the minorities expect the Legion to fuck them over (which is true).To be fair, maybe it wasn't supposed to be a purely moral choice, but a bigger one. Two centuries after a nuclear outbreak, would you rather see incompetent people like the NCR in charge or an evil group that actually offers some social advantages?
It's easy for us to consider the Legion evil because we have the luxury of a moral compass as our utmost priority. If you had fewer resources to survive, siding with the superior group could be an option, especially if they accept you.
Of course, this is too near-sighted, but a primitive foundation focused on survival and organization is a start for a desperate mankind.
Siding with a brutal faction in exchange for security and resources might make more sense in the pre-Fallout 1 era, but by the time of New Vegas, California is doing incredibly well under NCR rule and there's no reason why it couldn't work for the frontier Mojave too. The Legion have come about 200 years too late to be anything other than a band of shits coming to tear down what everyone else is trying to build.
Because they are really lazy hacks. Besides they knew fallout ip has a big fan crowd standing behind to exploit and that equals $.What I'm a little curious about is why was Bethesda interested in the Fallout IP for an open world RPG? Like, Fallout 3 has nothing in common with its predecessors and it's not like Fallout 1-2 had such a huge following at the time. Why didn't they use another IP or even come up with their own?
Todd Howard loves fallout, he has always loved fallout. This is his way of giving back to the world part of the wonder he had as a young kid playing fallout 1.What I'm a little curious about is why was Bethesda interested in the Fallout IP for an open world RPG? Like, Fallout 3 has nothing in common with its predecessors and it's not like Fallout 1-2 had such a huge following at the time. Why didn't they use another IP or even come up with their own?
What I'm a little curious about is why was Bethesda interested in the Fallout IP for an open world RPG? Like, Fallout 3 has nothing in common with its predecessors and it's not like Fallout 1-2 had such a huge following at the time. Why didn't they use another IP or even come up with their own?
Unlike Obsidian who can while trying to pitch a kickstarter so they don't go under.What I'm a little curious about is why was Bethesda interested in the Fallout IP for an open world RPG? Like, Fallout 3 has nothing in common with its predecessors and it's not like Fallout 1-2 had such a huge following at the time. Why didn't they use another IP or even come up with their own?
Because they don't have the creative capacity to make a new universe for their sci-fi Elder Scrolls spin-off.
Todd Howard loves fallout, he has always loved fallout. This is his way of giving back to the world part of the wonder he had as a young kid playing fallout 1.
They don't seem to have the creative capacity to use an already established IP either.What I'm a little curious about is why was Bethesda interested in the Fallout IP for an open world RPG? Like, Fallout 3 has nothing in common with its predecessors and it's not like Fallout 1-2 had such a huge following at the time. Why didn't they use another IP or even come up with their own?
Because they don't have the creative capacity to make a new universe for their sci-fi Elder Scrolls spin-off.