Sceptic
Arcane
- Joined
- Mar 2, 2010
- Messages
- 10,872
I love megaseries and I love playing through the entire series in one go, importing the same party into the next game whenever possible. I've done it before with Gold Box, Might and Magic, Ultima, Wizardry, and all the talk in the Gold Box thread has made me want to do it again. Then I realized I never actually played through the entire Bard's Tale trilogy with the same party (in fact I don't think I ever finished BT2). I'm coming out of an extremely busy time with work, and I think that's what I want to do with my soon to be found extended free time.
I've decided to play the DOS versions, especially now that most of the bugs and annoyances with BT3 DOS are fixed (and, at one game or the other, every platform IIRC has bugs or probems and not one is clearly superior). Are there any bugs or anything I should be wary of for BT1 an BT2 in DOS?
I remember multiclassing mages was a big thing, especially in BT3. The manuals are unfortunately completely worthless and I haven't touched any of the games in almost 25 years. Was the best approach to start with one magician and one conjurer, and eventually make both archmages? You can't go back to one of the classes once you change, right? So this means you HAVE to get ALL the spell levels BEFORE switching, every single time, to ever make it to Archmage, correct?
Annoyingly I forgot that Chronomancer loses ALL his previous mage spells, so I'm eventually gonna have to sacrifice one of my archmages from BT1-2. I don't suppose you can go back from Chronomancer to any of the other mage classes can you? And what's the deal with the Geomancer? Is it worth losing the special abilities of a fighter for those spells? Speaking of which, the BT3 manual lists all the fighter classes and the ability they lose when going Geomancer.... but doesn't mention the Paladin. Is it a manual oversight, or do they actually get to keep their special?
I'm pretty sure having a Bard is essential. I thought Rogues were pretty useless but I vaguely remember you HAD to have one BT3, anyone remember if this is true?
I thought Monks were great but octavius recommends against it, and going with a hunter instead. I don't even remember what hunters do or if they have any special abilities or items. Is their critical hit actually worth it?
I've decided to play the DOS versions, especially now that most of the bugs and annoyances with BT3 DOS are fixed (and, at one game or the other, every platform IIRC has bugs or probems and not one is clearly superior). Are there any bugs or anything I should be wary of for BT1 an BT2 in DOS?
I remember multiclassing mages was a big thing, especially in BT3. The manuals are unfortunately completely worthless and I haven't touched any of the games in almost 25 years. Was the best approach to start with one magician and one conjurer, and eventually make both archmages? You can't go back to one of the classes once you change, right? So this means you HAVE to get ALL the spell levels BEFORE switching, every single time, to ever make it to Archmage, correct?
Annoyingly I forgot that Chronomancer loses ALL his previous mage spells, so I'm eventually gonna have to sacrifice one of my archmages from BT1-2. I don't suppose you can go back from Chronomancer to any of the other mage classes can you? And what's the deal with the Geomancer? Is it worth losing the special abilities of a fighter for those spells? Speaking of which, the BT3 manual lists all the fighter classes and the ability they lose when going Geomancer.... but doesn't mention the Paladin. Is it a manual oversight, or do they actually get to keep their special?
I'm pretty sure having a Bard is essential. I thought Rogues were pretty useless but I vaguely remember you HAD to have one BT3, anyone remember if this is true?
I thought Monks were great but octavius recommends against it, and going with a hunter instead. I don't even remember what hunters do or if they have any special abilities or items. Is their critical hit actually worth it?