KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 13,062
Is there a level cap in BT? I’m thinking a big fat NO.
So I have a patched DOS thief.exe available:
https://github.com/downloads/ChrisAubuc ... thiefp.exe
Fixes:
Still todo:
- Monsters breathe properly and will also summon help
- Monsters' special attack now works properly
- The Divine Intervention spell converts illusions to real monsters as described in the manual
- The up arrow key does all of the same functions as the 'K' key
- Fixed a bug where the monster would never get to attack if their attack priority is lower than all of the characters in the party
- When the party hits a "high chance of battle" square, the "high chance" flag is removed after the battle. This should reduce the encounter rate significantly.
- Add BT1 and BT2-like casting of spells by the 4 letter abbreviation
- Add scrolling speed commands for battle
- Make the dungeon monster rosters more logical. No Roman Gladiators in Berlin for example
- Match Tarjan's attack with the 8 bit versions. I believe that Tarjan constantly summons Black Slayers but I need to work out the details. Any help from 8-bit land would be appreciated.
It's not just you, I think I had him bug out too, but eventually unbugged him on a repeat visit or something like that, so he did end up leaving by the time. I knew exactly why he bugged out in my game (specific sequence of events) but I don't remember anymore. Shame, I wanted to see if I could have both Hawkslayers with me when I found his corpse in Malefia.My BT3 game is bugged.
Hawkslayer didn't leave after Kinestia, which I think he was supposed to do because
Is there a level cap in BT? I’m thinking a big fat NO.
Is that all ports including BTT?
I have no clue for NES but I bet it is annoying.