Non-Edgy Gamer
Grand Dragon
- Joined
- Nov 6, 2020
- Messages
- 15,246
Except Emil's quest design has sucked since Oblivion.Imagine if you wrote several games that were well-received by mainstream critics but got forced into handing the reins over to someone else due to fan pressure, then that person screws up so badly they wind up getting fired but the fans still blame you for everything.
Everyone kissed his ass and overhyped the Dark Brotherhood questline that made zero sense and relied on gimmicks like poisoned apples that were abandoned in the sequel, or replaced with cringe characters like the Norman Bates knock-off assassin or the loli vampire.