Polish, Polish, Polish and then LAUNCH
Hello Backers!
Last time we updated we were planning a launch date for fall 2016, however, we were fortunate enough to receive some extra funding recently, and so will be able to devote extra time to polishing StarCrawlers. We will be using the time to add additional content, expand on existing systems, and squeeze in a few bonuses before our launch date in spring. The game is essentially finished, but we don’t want to pass up an opportunity to make sure we deliver a polished experience at launch.
Steam Keys
In case you missed it, Steam keys were sent via BackerKit. If you still need the key, you can access it through your BackerKit page. (Login with your Kickstarter email address at
https://starcrawlers.backerkit.com/master_backer_accounts/sign_in) and look under “Digital Downloads” to view and copy your Steam key(s).
New Features
We’ve come a long way since the end of our Kickstarter, and the game has grown quite a bit from our original concept and pitch. Our initial alpha, beta, and Early Access has provided invaluable feedback from you guys and our Steam and GOG communities, which is making the game stronger with each update. Here’s a run-down of just a few of the newest features that we’ve added:
Design a Backstory for your Hero
Now you get to customize a history for your hero / first crawler. Your history will affect your character’s starting stats, gear and credits and will change the way your character will interact with NPCs in certain quests and events.
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Enhanced Gear Randomization
We recently retooled the loot system to add a lot more variety to the types of gear you can get, and added a much greater variety of upgrades to make the loot collection and customization features much more enjoyable.
Gear Enhancements
Besides adding a lot of depth and richness to the types of gear we have available, we’ve also added a number of enhancements that let you customize your gear even further by modifying their stats according to your own preferences.
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Faction Rewards and Consequences
As you progress through the game you’ll get to know certain factions and they’ll get to know you. Your crew will now accrue positive and negative favor with corporations. Positive favor can be used to barter for special rewards from corporations and negative favor may motivate them to run ops against you, so balancing corporate reputations becomes a much more significant part of the overall gameplay experience.
Character Custom Portraits
Based on feedback from forum users, we’ve added the ability to upload custom images for each character to be used in events, combats, and menus. We can’t wait to see what you create for your crawlers!.
Our next update will be at the start of 2017 and will announce the Spring launch date and our plans for continued support of the game. It's been a long and interesting road, we're tired but excited to see launch in sight, just on the horizon.
<3
Juggernaut