If its being developed by LucasArts or Bioware then Kotor 3 WILL be bad. Seriously, i think the best momment i've had in my gaming history was in Kotor 2 when Mira actually refused me. I was glad to finally not be the guy that every woman jumps upon, i was even impressed that the game decided to give me a chance to try and get with her rather than not giving me the option at all. Beyond that the writing in Kotor 2 was perfect for a star wars game i think. We wont be seeing that happening again though, oh no.
Not to mention MCA understands that romance needs to take its time and develop properly. There's also a funny bit with Kreia when after you've dueled Handmaiden enough times she gets mom-angry again and asks just what the hell do you think you're doing (not to mention pointing out that unarmed duels like that are a really, really intimate thing for the Echani).
And actually KotOR2 was the perfect Star Wars in terms of writing. Period. It decided to make things a bit more interesting and tackle more serious themes and setting implications (free will being a key subject) that others hadn't done, being largely a deconstruction of the original films and tearing the Extended Universe a new asshole. Not to mention it's appropriately critical of the Jedi and the Force.
Yet I often see people who say they enjoy KotOR 1's story more. Hurts a little each time. All it did was coast through a quite generic good vs evil storyline and threw in as many references to the original trilogy as possible and a decent twist. The result: SW franchise fans gushing.
Honestly, my first playthrough of KOTOR 2 was relatively bug-free and enjoyable, but how it handled the force was very alien to the movies much like a lot of the EU. How can one be "the heart or death of the force" (I'll be darned if this wasn't clumsily written ego-stroking) when "the force is an energy field generated by all living things?" Am I to understand that Kreia possessed such a large mcguffin that all life would have been extinguished? How can you be dead to the force when you are still alive? Also, consider that Kreia may just be completely deluded. She thinks the force is some kind of malicious power, yet my experiences with the movies and both games was that they consisted of two types of people: those who were responsible in the use of the force and those who let it define them and their goals (of gaining more power) . Both Luke and Anakin chose of their own freewill (in Return of the Jedi he decided that he loved his much more than his former ambitions). Yoda summed up whatever mental hold the force had on them best: "The dark side is faster and more seductive." To the last moment Kreia was making the choice to be given to her own weaknesses.
KOTOR 2 feels like a different universe using similar terms, IMHO.
I don't remember Kreia having any kind of plan on how to pull that trick, iirc she required the exiles help, for that reason she was explaing her point of view to the player. Basically she thought that to kill the force, even if that was posible (and for what I remember she wasn't very sure of that being posible) she needed the exiles help. She did feel a bit deluded to me too.
The ending was a mess, and her ambitions wre a bit wtf, but the master and aprentice parts were pretty cool, and I liked bringing something different to the force.
Still, she was a cool bitch. Would bang.