thesheeep
Arcane
I seriously hope they had pressure from a publisher. Because otherwise, that would mean they did this knowingly which... I mean... nobody can be THAT evil, right?
RIGHT?!
RIGHT?!
To be perfectly honest "daily patches" make no sense period, because that means that the released product was in such dire state it would need at least a month work of updates to make it playable. Jesus wept.They also promise daily patches for the next month, which makes no sense for a cash grab in the traditional sense of the word.
To be perfectly honest "daily patches" make no sense period, because that means that the released product was in such dire state it would need at least a month work of updates to make it playable. Jesus wept.They also promise daily patches for the next month, which makes no sense for a cash grab in the traditional sense of the word.
So are cash shops. Will you buying supplies in RoA with your daddy's credit card? I mean there's not having experience with a platform and then there is this. Daggerfall needed less patching.To be perfectly honest "daily patches" make no sense period, because that means that the released product was in such dire state it would need at least a month work of updates to make it playable. Jesus wept.They also promise daily patches for the next month, which makes no sense for a cash grab in the traditional sense of the word.
Apparently this is par for the course in the browser game scene. That was the lead dev's argument anyway. I'm inclined to believe it, since they openly admitted to having zero experience with programming for Windows.
So are cash shops. Will you buying supplies in RoA with your daddy's credit card? I mean there's not having experience with a platform and then there is this. Daggerfall needed less patching.Apparently this is par for the course in the browser game scene. That was the lead dev's argument anyway. I'm inclined to believe it, since they openly admitted to having zero experience with programming for Windows.
4 DSA games? Really? At least one decent?
I guess it was this one then. Don't remember the interview mentioning a remake though. Some bald hyperactive developer kept talking up the game and some german woman was doing the interview. They showed off hex combat, but none of the shots here seem familiar.Is this that german game that got a bunch of german press sometime last year? Or was that something new in the Dark eye uni?
There are currently four German DSA games in development: Blackguards, Memoria, Realms of Arkania 1, and Demonicon. All are slated for a 2013 release.
Blackguards with its static towns didn't look so hot either. Chains of Satinav 2 though...Sounds like Blackguards. Daedalic generally gets better PR than any other German developer (plus the guys behind RoA HD aren't actually German).
It's much less funny if you consider that "Chef" is just the correct German translation.I went to the official forums http://forum.nordlandtrilogie.de/in...75&s=ce9ae8e05c26af97d0d92a27b6f695b9331c1396 and thought it was funny that the chief devs forum title is "CHEF DEV." Yes he is the lead developer and also cooks breakfast for the crew, maybe that's why theres so many bugs because he is too busy cooking!
CraftyFirefox said:We had an extensive Beta and thought that most of the Problems were ironed out. Most "terrible Bugs that make the game unplayable" are actually not that hard to fix, but can be very annoying and make the game seem "literally unplayable". Just give us a little time, we are working day and night to get the game into a really satisfying state for you and us both (which currently isn't the case, definitely). And I'm just certain that you will find this game really is not only far from alpha, but a real gem and fun and immersive to play.
I'm so depressed. Came here on a whim while I wait for the game to install (bought it before it came out). Why was I so stupid to purchase this? I was happily enjoying Shadowrun Returns and thought, "yay, another tactical, turn-based RPG, and heck, I never did play the originals when they first came out! I'll have some faith and support this kind of game with a pre-purchase!"
Might as well cancel the install.
Contact Valve and ask for a refund. The game is in a bad enough state that there's a good chance they'll grant it.
I will do that. I think even if the bugs were fixed and the game were in English, it would still be an absolute shambling monstrosity. I guess it will be a fun trainwreck for people to review, though. (You know, those reviews that become must-reads just because the game is so horrendously, hilariously poorly put together.)
I fumbled through the title screens, managed to figure out which icon to click to leave the temple of the undecipherable name, saw a woman with no neck talking to a man who looked worse than a giant-sized, same-poly character from the first 3D Populous (PSOne-era), heard my walking steps echo loudly on the grass, watched the trees wiggle wildly as the frame-rate shuddered, and managed to quickly find the exit icon and uninstall.
It would have been so nice to play an actual, decent remake. I wouldn't care if the character graphics were bad if the rest worked... :/
Off to e-mail Valve.