Phelot
Arcane
- Joined
- Mar 28, 2009
- Messages
- 17,908
How do you think stats should advance? Should they advance at all or should they be more "real world" were what abilities you're born with are the ones you have for the rest of your life? CHOOSE!!!
1. Stats should be static and there should be no way to increase them.
2. Stats should be static and no way to increase them permanently, but temporarily is OK. (IWD, enchanted weapons)
3. Stats should be static, but there should be rare magics that can increase them (Baldur's Gate's tomes)
4. Stats should be increased every level or every few levels. (Fallout, Arcanum, TOEE)
Personally, I don't really mind any of the above systems, but for the sake of the poll, I didn't put an option like that in so we'd have to choose. I would say ideally "2" is my choice. I don't mind enchanted weapons, but it seems like your character is cheapened when you are allowed to continually increase their stats. It tends to lead to games were you start off horrible, but are God like by the end.
1. Stats should be static and there should be no way to increase them.
2. Stats should be static and no way to increase them permanently, but temporarily is OK. (IWD, enchanted weapons)
3. Stats should be static, but there should be rare magics that can increase them (Baldur's Gate's tomes)
4. Stats should be increased every level or every few levels. (Fallout, Arcanum, TOEE)
Personally, I don't really mind any of the above systems, but for the sake of the poll, I didn't put an option like that in so we'd have to choose. I would say ideally "2" is my choice. I don't mind enchanted weapons, but it seems like your character is cheapened when you are allowed to continually increase their stats. It tends to lead to games were you start off horrible, but are God like by the end.